In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!
We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.

PS4 - Is there a way to actually see how much experience in points do we need to achieve next level?

Brazilian_Draugr
Brazilian_Draugr
Soul Shriven
I want to believe that a 2015 MMORPG does have this basic character information. If not, is there a plan to implement it? Please do it since it's really frustrating not knowing how many points we're gathering after killing a monster ow how many we need to get to the next level. Just a bar ins't enough, specially if you're on the verge of gaining next level, it's a torture not seeing that single pixel the bar just added...
Eu costumava ser um aventureiro como vc, mas aí tomei uma flechada no joelho...
I used to be an adventurer like you, then I took an arrow to the knee...
  • GrieverXVII
    I agree, the lack of numbers and information really make building character builds difficult, especially when the game heavily relies on perfect builds to get through some difficult parts of the game.

    as an example, nightblade skill that increases dodge/evasion chances by 20%...based on what!? i can't find a percentage or number for dodge/evade chance to begin with???
    Edited by GrieverXVII on July 7, 2015 6:48PM
  • Pallmor
    Pallmor
    ✭✭✭✭✭
    I want to believe that a 2015 MMORPG does have this basic character information. If not, is there a plan to implement it? Please do it since it's really frustrating not knowing how many points we're gathering after killing a monster ow how many we need to get to the next level. Just a bar ins't enough, specially if you're on the verge of gaining next level, it's a torture not seeing that single pixel the bar just added...

    Yeah, I asked the same question a while back. All we have is that tiny blue bar at the bottom (which isn't even labeled). The PS4 version doesn't even tell us how much XP we got after completing a mission. I guess ZOS assumed console players were allergic to numbers or something.

    Edited by Pallmor on July 7, 2015 6:51PM
  • Brazilian_Draugr
    Brazilian_Draugr
    Soul Shriven
    Yeah, they should have "fixed" that already. It's something I noticed on the first quest. I started playing Tera this week and got really amazed how well the character information are displayed. There is a feeling of compensation when killing a monster, something I'm not feeling with TESO. I hope they implement some useful features like a detailed character sheet. Simple design may have worked for Skyrim, but MMORPG needs full control about your stats for, as you said, to perfect build your char...
    Eu costumava ser um aventureiro como vc, mas aí tomei uma flechada no joelho...
    I used to be an adventurer like you, then I took an arrow to the knee...
Sign In or Register to comment.