@maria , Can you please explain some further details or examples about this system? I feel many players don't know, understand, or realize it's even there.
What dictates "finesse"? Times you are hit by the enemy? The time it takes to kill the enemy? Killing the enemy with {insert limitation/crutch/handicap here}?
The way it sounded like it was explained is that "finesse" dictates loot drops & exp gain rather than loot drop being solely based on an RNG.
Is there any way we can get some more information/examples on this?
Member of:
Fantasia - osh kosh b-josh
Just Chill - Crown's house
GoldCloaks - Durruthy test server penga
Small Meme Guild - Mano's house
Former member of:
Legend - Siffer fan boy club
TKO (tamriel knight's order) - free bks
Deviance - Leonard's senche tiger
Purple - hamNchz is my hero
Eight Divines - myrlifax stop playing final fantasy
WKB (we kill bosses) - turd where you go?
Arcance Council - Klytz Kommander
World Boss - Mike & Chewy gone EP
M12 (majestic twelve) - cult of the loli zerg