ChingChangChui wrote: »Hey y'all,
Earlier I read a post about a console player who was disappointed at end game.
ChingChangChui wrote: »I'm a level 25 high elf sorcerer (because I have a thing for magic and a thing for elves) which means that I'm half way to end game.
ChingChangChui wrote: »Hmmmm. Thanks for the info!
Now my delima is: I can't stand looking at my character! And I wish I chose the female version... Should I just suck it up and remake it? I mean, it's only been 4 days... Plus I could always transfer all my stuff... Hmmmmmmm
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I'd like to know where i can get some better gear because at the moment i'm running green/blue vet rank 1 stuff.
EndlessLuny wrote: »You all say That Vetern is basically the ability to play other alliance quest?
How repeative are the quest and storys?!?
I dont understand why people complain abbout the VEt Ranks taking so much Exp to progress *Spoiler* Your a Vet its suppose to be hard or the game be no fun.
EndlessLuny wrote: »You all say That Vetern is basically the ability to play other alliance quest?
How repeative are the quest and storys?!?
I dont understand why people complain abbout the VEt Ranks taking so much Exp to progress *Spoiler* Your a Vet its suppose to be hard or the game be no fun.
yes, once you finish your chosen alliance, you start cadwells silver, which is to experience the game as if you started in another faction. then cadwells gold, for the final faction.
that content is all unique, each factions questlines/storylines are different from each other, the only crossover would be the fighter and mage guild storylines, but those aren't inlcuded.
so yea, whilst having the oppotunity to explore all that additional unique content is great, the idea of needing to do it all in order to be competitive in pvp or find groups for trials isn't so great.
it used to be, in beta, you hit level 50, killed the big bad and moved onto craglorn, which at the time would've been VR1-4. but a few people in beta said how great it'd be to make the other factions content available, as it was all unique.
zenimax obliged, however, this came at a cost, as in order to add the additional faction content, levels had to be added to it (due to the way in which quest rewards, quest XP and everything else links together from a programming PoV), which kinda accidentally created a mandatory grind for anyone that wanted to get into trials or pvp. which also caused a lot of the launch playerbase to leave. (you've also got the grinders who just mob grinded through it, the exploiters who exploited a bug to kill bosses repeatedly and earn massive XP through doing so and then finally the people who just love questing so think it's great) but most people who wanted to raid or pvp from VR1, found that the VR10-14 guys who had grinded or exploited their way to max level, were just OP and practically unstoppable, which was exacerbated by pvp bugs, such as the practically unkillable vampires batswarming through keep walls.
since then, zenimax have been making strides towards removing the VR ranks - not the content - so that levelling through cadwells gold and silver is optional and not a barrier to entering trials as well as staying competitive in pvp. the exact details of how VR ranks are going to be removed have not yet been released, but the final phase of removal is due soon.
the largest part of the removal was the introduction of champion points which is a VR alternative. however, this isn't going to close the gap between players with 1CP who've just hit level 50 and players who were VR14 and have been grinding out CP since it was patched in and then transferred to console.
so yea... there's a power vacuum between VR1 and 14 and nobody is quite sure how thats going to be addressed when VR ranks are removed. there's plenty of speculation, but nothing solid as yet. there are many people anxously awaiting this announcement.
either way, veteran ranks are a massive block to what most mmo games would call endgame play. but it is being dealt with. don't let it put you off. use the time until VR ranks are removed to grind out some CP through questing or pvp, just dont burn yourself out trying to reach VR14 within a few days, you'll need an exploit or a love for grinding mobs to go that fast.
Junglejim82 wrote: »Great response. So in my experience pvp was a separate grind for pvp gear in other games or the latest greatest pve items only to be found in the very top tier raids. My question is will being a fresh vr 1 be a hindrance in pvp ? As in would I be undergeared compared with say a vr 14 . I'd expect a difference in sp obviously ? My pre conceived idea was level cap > tier gear loop grind and raids > top end pvp I'd assumed vr ranks were gear tiers . Had it been that way vr1s would more or less be fodder compared to 14s. Is this not the case?
ChingChangChui wrote: »Hmmmm. Thanks for the info!
Now my delima is: I can't stand looking at my character! And I wish I chose the female version... Should I just suck it up and remake it? I mean, it's only been 4 days... Plus I could always transfer all my stuff... Hmmmmmmm
Junglejim82 wrote: »Great response. So in my experience pvp was a separate grind for pvp gear in other games or the latest greatest pve items only to be found in the very top tier raids. My question is will being a fresh vr 1 be a hindrance in pvp ? As in would I be undergeared compared with say a vr 14 . I'd expect a difference in sp obviously ? My pre conceived idea was level cap > tier gear loop grind and raids > top end pvp I'd assumed vr ranks were gear tiers . Had it been that way vr1s would more or less be fodder compared to 14s. Is this not the case?
as a VR1 be prepared to be destroyed by a VR14
there is not only the difference in vr1 and vr14 gear, but also the difference in champion points. at the moment, both contribute to the widening gap in player power.
once VR ranks are removed, gear quality and CP should define the size of the power gap. but tbh, nobody knows except zenimax.
Junglejim82 wrote: »Great response. So in my experience pvp was a separate grind for pvp gear in other games or the latest greatest pve items only to be found in the very top tier raids. My question is will being a fresh vr 1 be a hindrance in pvp ? As in would I be undergeared compared with say a vr 14 . I'd expect a difference in sp obviously ? My pre conceived idea was level cap > tier gear loop grind and raids > top end pvp I'd assumed vr ranks were gear tiers . Had it been that way vr1s would more or less be fodder compared to 14s. Is this not the case?
as a VR1 be prepared to be destroyed by a VR14
there is not only the difference in vr1 and vr14 gear, but also the difference in champion points. at the moment, both contribute to the widening gap in player power.
once VR ranks are removed, gear quality and CP should define the size of the power gap. but tbh, nobody knows except zenimax.
This is not true at all. I see VR1's wipe the floor with VR14's daily. It's about how skilled you are with your character. Sure, gear and CP's make you statistically stronger, but if you suck at PvP, you will die to anyone.
Junglejim82 wrote: »Junglejim82 wrote: »Great response. So in my experience pvp was a separate grind for pvp gear in other games or the latest greatest pve items only to be found in the very top tier raids. My question is will being a fresh vr 1 be a hindrance in pvp ? As in would I be undergeared compared with say a vr 14 . I'd expect a difference in sp obviously ? My pre conceived idea was level cap > tier gear loop grind and raids > top end pvp I'd assumed vr ranks were gear tiers . Had it been that way vr1s would more or less be fodder compared to 14s. Is this not the case?
as a VR1 be prepared to be destroyed by a VR14
there is not only the difference in vr1 and vr14 gear, but also the difference in champion points. at the moment, both contribute to the widening gap in player power.
once VR ranks are removed, gear quality and CP should define the size of the power gap. but tbh, nobody knows except zenimax.
This is not true at all. I see VR1's wipe the floor with VR14's daily. It's about how skilled you are with your character. Sure, gear and CP's make you statistically stronger, but if you suck at PvP, you will die to anyone.
Yeah this is true in all games. My crew take pvp seriously this is all I needed to know. My plan to be high vr before pvp ing seriously will stay as is. Get some practice in first obviously but looks like the grind to my kinda endgame will be real. We may out skill bad players but we meet a skilled and geared crew and we will get destroyed. Not fun