Displayed Champion Rank

Exstazik
Exstazik
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Want to see Displayed Champion Rank throw game UI.Want do you think?YEs?or no?
Edited by Exstazik on June 9, 2015 2:50PM

Displayed Champion Rank 103 votes

Yeah,it's a good idea. It will help to find proper group
22%
Rook_MasterPsychobunnic0rpHexylPrizaxBEZDNASnitMalthorneLaerothKeykalynyotanutFrenktheviletplink3r1PBpsyschroed360DarthgilIyasPreyfarSuruExstazikhalfbadger 23 votes
No.it's a bad idea. I don't want to show my champion rank.
77%
NestorSirAndywayfarerxNaivefanboiAett_Thorncoryevans_3b14_ESOSentinelCallunaSavettiAmsel_McKaylolo_01b16_ESOMoonshadow66GigasaxBrasseurfb16_ESOAballisterOjustabooEnodocZahneOlysjaVegaroth 80 votes
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    No.it's a bad idea. I don't want to show my champion rank.
    This will just lead to more elitism.
    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2360+
  • JD2013
    JD2013
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    I'm okay with it if you can toggle it off and on. I don't see why the need to be able to see everything about other players.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
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    Crafting bag OP! ZOS nerf pls!
  • Aballister
    Aballister
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    No.it's a bad idea. I don't want to show my champion rank.
    cgipervert wrote: »
    This will just lead to more elitism.

    +1 to this
    Dark Elf Sorc(AD)
  • Cuyler
    Cuyler
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    No.it's a bad idea. I don't want to show my champion rank.
    Just because some has 200 CPs doesn't mean they have them in the right spot. or are good and didn't simply grind noobish mobs to get there. It gives no useful information other than the amount of time someone has put into collecting them.

    Edit: I have no problems showing my CPs (220), biased poll btw.
    Edited by Cuyler on June 9, 2015 2:58PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Makkir
    Makkir
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    No.it's a bad idea. I don't want to show my champion rank.
    How about a tag that shows your a/s/l ???
  • Iyas
    Iyas
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    Yeah,it's a good idea. It will help to find proper group
    I want to know it for pvp. In pve i dont care
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • AlnilamE
    AlnilamE
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    No.it's a bad idea. I don't want to show my champion rank.
    If they do this, I will troll groups who ask for minimum CP by putting my Champion Points in all the wrong places.

    :-P
    The Moot Councillor
  • Zorrashi
    Zorrashi
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    No.it's a bad idea. I don't want to show my champion rank.
    I don't want cp-checks becoming a thing.
  • MAOofDC
    MAOofDC
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    No.it's a bad idea. I don't want to show my champion rank.
    Zorrashi wrote: »
    I don't want cp-checks becoming a thing.

    If they actually remove Vet Ranks like they keep saying they might, and the foolishly impatient folks keep begging for, the CP check will become the new measuring stick. Which will be bad because just because you have 225 CPs doesn't mean that they are in the right place.
    Guild Master of the Guild <The Wrath of Sheogorath>. CHEESE AND CABBAGE FOR EVERYONE!!!


  • Arandear
    Arandear
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    No.it's a bad idea. I don't want to show my champion rank.
    I wouldn't mind this, I do like it how it is though (Not seeing any CP Rank). I imagine it would stop people grouping with players with less of a CP Rank if that makes any sense. Take Trials for example, some groups might only take people with a certain CP Rank or above, excluding others.

    Just my opinion though. B)
  • SirAndy
    SirAndy
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    No.it's a bad idea. I don't want to show my champion rank.
    Pick me! All my points spent to find better loot in treasure chests will be very helpful for your group!
    cheer.gif
  • Zorrashi
    Zorrashi
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    No.it's a bad idea. I don't want to show my champion rank.
    MAOofDC wrote: »
    Zorrashi wrote: »
    I don't want cp-checks becoming a thing.

    If they actually remove Vet Ranks like they keep saying they might, and the foolishly impatient folks keep begging for, the CP check will become the new measuring stick. Which will be bad because just because you have 225 CPs doesn't mean that they are in the right place.

    That's the unfortunate thing. While the cp system was created in part because of the intended removal of the VR system, the cp system was never supposed to replace it as a general measure of power. The VR system was vertical progression, with each level simply being above the former level and so on. The cp system is supposed to be horizontal, with no amount being innately superior than the other based on where the points were spent. Yet many players view cp's in the same manner as gear/level progression.
  • TequilaFire
    TequilaFire
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    No.it's a bad idea. I don't want to show my champion rank.
    PVP - "Look a noob with only 10 CP - gank him!"
    Or as you lay dead after 30 reds swarmed you, you can check how many CP the guy T-bagging you has! lmao
  • Rook_Master
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    Yeah,it's a good idea. It will help to find proper group
    Eventually this will become a necessity.

    Content has to scale up from level 50 somehow.
  • Snit
    Snit
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    Yeah,it's a good idea. It will help to find proper group
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • nastuug
    nastuug
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    Yeah,it's a good idea. It will help to find proper group
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.
  • MAOofDC
    MAOofDC
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    No.it's a bad idea. I don't want to show my champion rank.
    Eventually this will become a necessity.

    Content has to scale up from level 50 somehow.

    It does already it's Vet Ranks.

    Guild Master of the Guild <The Wrath of Sheogorath>. CHEESE AND CABBAGE FOR EVERYONE!!!


  • Zorrashi
    Zorrashi
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    No.it's a bad idea. I don't want to show my champion rank.
    nastuug wrote: »
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.

    CPs are supposed to be a mere form of horizontal character progression, not a vertical gauge like levels and VR ranks. In addition to the great multitude of versatile paths in which they can be spent, CPs by their definition are only give bonuses to the allocated passives in their respective constellation. In that sense, the numbers of CPs spent mean nothing other than a general indicator of how long a person has played.
    Not how much more base health the player has. Nor the amount magika regeneration or the stamina regeneration. Nothing. For that you'll have to look into where the points were actually spent and that'll be little better than a gear inspection feature.

    CPs does not equal strength in the same way levels do.
  • nastuug
    nastuug
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    Yeah,it's a good idea. It will help to find proper group
    Zorrashi wrote: »
    nastuug wrote: »
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.

    CPs are supposed to be a mere form of horizontal character progression, not a vertical gauge like levels and VR ranks. In addition to the great multitude of versatile paths in which they can be spent, CPs by their definition are only give bonuses to the allocated passives in their respective constellation. In that sense, the numbers of CPs spent mean nothing other than a general indicator of how long a person has played.
    Not how much more base health the player has. Nor the amount magika regeneration or the stamina regeneration. Nothing. For that you'll have to look into where the points were actually spent and that'll be little better than a gear inspection feature.

    CPs does not equal strength in the same way levels do.

    Mm, it could be argued that level could be viewed in the same fashion though. It doesn't matter that someone is VR14. What matters is the gear/skills/stats/overall CP allocation that person chooses. Which revolves back around to why show someone's level if it doesn't really matter in the first place?
  • Psychobunni
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    Yeah,it's a good idea. It will help to find proper group
    It really depends on IF vet ranks are even removed, and then what they are replaced with.

    I don't think it's elitist to want to run with people that have a clue. Maybe you don't have 2 hours to spend in one dungeon, or don't want to teach, or are a bad teacher even. There are a lot of reasons you might simply want a quick, fast run with at least somewhat experienced players.

    I dont expect ZOS would ever implement this either way.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Rook_Master
    Rook_Master
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    Yeah,it's a good idea. It will help to find proper group
    MAOofDC wrote: »
    Eventually this will become a necessity.

    Content has to scale up from level 50 somehow.

    It does already it's Vet Ranks.

    Vet Ranks are going away.

    Then someone with 200 standing next to someone with 0 will appear to be of the same calibre. When in fact, the person with 200 will have 12% more crit, 5% cost reduction, 10% regen, etc.

    It does make a difference.
  • lsneakl
    lsneakl
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    Yeah,it's a good idea. It will help to find proper group
    MAOofDC wrote: »
    Eventually this will become a necessity.

    Content has to scale up from level 50 somehow.

    It does already it's Vet Ranks.

    Vet Ranks are going away.

    Then someone with 200 standing next to someone with 0 will appear to be of the same calibre. When in fact, the person with 200 will have 12% more crit, 5% cost reduction, 10% regen, etc.

    It does make a difference.

    This was my thought, I dont know if I care right now about it when grouping but for those doing alot of PVP it makes a big difference at that point.
  • Zorrashi
    Zorrashi
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    No.it's a bad idea. I don't want to show my champion rank.
    nastuug wrote: »
    Zorrashi wrote: »
    nastuug wrote: »
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.

    CPs are supposed to be a mere form of horizontal character progression, not a vertical gauge like levels and VR ranks. In addition to the great multitude of versatile paths in which they can be spent, CPs by their definition are only give bonuses to the allocated passives in their respective constellation. In that sense, the numbers of CPs spent mean nothing other than a general indicator of how long a person has played.
    Not how much more base health the player has. Nor the amount magika regeneration or the stamina regeneration. Nothing. For that you'll have to look into where the points were actually spent and that'll be little better than a gear inspection feature.

    CPs does not equal strength in the same way levels do.

    Mm, it could be argued that level could be viewed in the same fashion though. It doesn't matter that someone is VR14. What matters is the gear/skills/stats/overall CP allocation that person chooses. Which revolves back around to why show someone's level if it doesn't really matter in the first place?

    A similar fashion certainly, but most are within a more conceivable scope. Attribute points in their 3 possible resource pools give well-defined additions, gear score based on the tiered quality of the materials used and any additional enchantments/tempers used to add onto the base, things like base weapon damage and certain other stats are increased based on a level in a particular skill line. etc....all can be relatively measured if you know what contributes to the components.

    The point I was trying to make was that CPs have little to no singular well-defined scope by simply the number alone and thus have no real use outside of a general estimate of time spent in the game. You'll have a far more better measuring quality if you took a look at individual constellations than you will the overall system.
  • MAOofDC
    MAOofDC
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    No.it's a bad idea. I don't want to show my champion rank.
    MAOofDC wrote: »
    Eventually this will become a necessity.

    Content has to scale up from level 50 somehow.

    It does already it's Vet Ranks.

    Vet Ranks are going away.

    Then someone with 200 standing next to someone with 0 will appear to be of the same calibre. When in fact, the person with 200 will have 12% more crit, 5% cost reduction, 10% regen, etc.

    It does make a difference.

    Vet ranks were to be a "temporary" thing during the Beta test, we were told they going a way a year ago. I still see them here meaning mostly likely, regardless what they say, they are here to stay. I mean not only did they NOT go away but since launch they added 4 more so......
    Edited by MAOofDC on June 9, 2015 5:31PM
    Guild Master of the Guild <The Wrath of Sheogorath>. CHEESE AND CABBAGE FOR EVERYONE!!!


  • NateAssassin
    NateAssassin
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    No.it's a bad idea. I don't want to show my champion rank.
    cgipervert wrote: »
    This will just lead to more elitism.
    This.

    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • MAOofDC
    MAOofDC
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    No.it's a bad idea. I don't want to show my champion rank.
    Zorrashi wrote: »
    nastuug wrote: »
    Zorrashi wrote: »
    nastuug wrote: »
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.

    CPs are supposed to be a mere form of horizontal character progression, not a vertical gauge like levels and VR ranks. In addition to the great multitude of versatile paths in which they can be spent, CPs by their definition are only give bonuses to the allocated passives in their respective constellation. In that sense, the numbers of CPs spent mean nothing other than a general indicator of how long a person has played.
    Not how much more base health the player has. Nor the amount magika regeneration or the stamina regeneration. Nothing. For that you'll have to look into where the points were actually spent and that'll be little better than a gear inspection feature.

    CPs does not equal strength in the same way levels do.

    Mm, it could be argued that level could be viewed in the same fashion though. It doesn't matter that someone is VR14. What matters is the gear/skills/stats/overall CP allocation that person chooses. Which revolves back around to why show someone's level if it doesn't really matter in the first place?

    A similar fashion certainly, but most are within a more conceivable scope. Attribute points in their 3 possible resource pools give well-defined additions, gear score based on the tiered quality of the materials used and any additional enchantments/tempers used to add onto the base, things like base weapon damage and certain other stats are increased based on a level in a particular skill line. etc....all can be relatively measured if you know what contributes to the components.

    The point I was trying to make was that CPs have little to no singular well-defined scope by simply the number alone and thus have no real use outside of a general estimate of time spent in the game. You'll have a far more better measuring quality if you took a look at individual constellations than you will the overall system.

    This because just because someone has 300 CPs doesn't mean they they are spent correctly to be the most effective for the role the player is trying to fill.
    Guild Master of the Guild <The Wrath of Sheogorath>. CHEESE AND CABBAGE FOR EVERYONE!!!


  • Olysja
    Olysja
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    No.it's a bad idea. I don't want to show my champion rank.
    no. lowbies will never enter anymore a single doungeon or pvp raid if they display the rankXD
    Are you a perfect russian woman? add me-> @Olysja (✿☯‿☯✿)
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  • Nestor
    Nestor
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    No.it's a bad idea. I don't want to show my champion rank.
    While CPs can make a difference in the prowess of a character, so can the gear sets someone chooses. I would argue that until someone has a few hundred CPs, gear can make a bigger difference in how the build works if they pick the right or wrong set. Can you tell what gear set someone has just by looking at it? Other than a couple of sets I have noticed, most gear looks the same as any other gear even if it comes from a Dropped Set.

    For the record, I am against CP ranks being shown. Why? Every character I have has the same CP rank. My L6 mules have the CP ranks as my VR characters do. And my L6 mules excel at Bag Space and Hirelings, not combat.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • nastuug
    nastuug
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    Yeah,it's a good idea. It will help to find proper group
    MAOofDC wrote: »
    Zorrashi wrote: »
    nastuug wrote: »
    Zorrashi wrote: »
    nastuug wrote: »
    Snit wrote: »
    For the same reason that the game displays your level and VR rank, CP ranks should be visible.

    Agreed. What's the point of showing a character level at all if it's not thought to be important? IMO, CP is far more important than what VR someone is.

    CPs are supposed to be a mere form of horizontal character progression, not a vertical gauge like levels and VR ranks. In addition to the great multitude of versatile paths in which they can be spent, CPs by their definition are only give bonuses to the allocated passives in their respective constellation. In that sense, the numbers of CPs spent mean nothing other than a general indicator of how long a person has played.
    Not how much more base health the player has. Nor the amount magika regeneration or the stamina regeneration. Nothing. For that you'll have to look into where the points were actually spent and that'll be little better than a gear inspection feature.

    CPs does not equal strength in the same way levels do.

    Mm, it could be argued that level could be viewed in the same fashion though. It doesn't matter that someone is VR14. What matters is the gear/skills/stats/overall CP allocation that person chooses. Which revolves back around to why show someone's level if it doesn't really matter in the first place?

    A similar fashion certainly, but most are within a more conceivable scope. Attribute points in their 3 possible resource pools give well-defined additions, gear score based on the tiered quality of the materials used and any additional enchantments/tempers used to add onto the base, things like base weapon damage and certain other stats are increased based on a level in a particular skill line. etc....all can be relatively measured if you know what contributes to the components.

    The point I was trying to make was that CPs have little to no singular well-defined scope by simply the number alone and thus have no real use outside of a general estimate of time spent in the game. You'll have a far more better measuring quality if you took a look at individual constellations than you will the overall system.

    This because just because someone has 300 CPs doesn't mean they they are spent correctly to be the most effective for the role the player is trying to fill.

    I find it hard to believe that someone who has put enough time into the game to acquire 200+ CP is unaware on how to properly allocate them...
  • Nestor
    Nestor
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    No.it's a bad idea. I don't want to show my champion rank.
    nastuug wrote: »

    I find it hard to believe that someone who has put enough time into the game to acquire 200+ CP is unaware on how to properly allocate them...

    I have watched people in upper VR Ranks get killed by mobs and my thought is, you just got killed by that? Just because they are good at grinding zombies does not mean they are good at combat rotations or resource management.

    Edited by Nestor on June 9, 2015 5:37PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

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