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Curious about the Thieves' Guild Quest Scope
The Mage's Guild and the Fighter's Guild both have questlines that are contained within a player's faction. While the story is the same in every faction, each alliance has the same guild characters and each faction presents the story to players in their own locations. I find myself wondering how the Thieves' guild will be implemented?
Will ZOS have new guilds contained within starter Zones, establishing each guild in every faction? Perhaps ZOS will have the quest span the entirety of Tamriel so that only players who have run through Silver and Gold are able to complete certain quests from that Guild story line.
What do you think would be a more effective? How do you think new Guilds will be implemented?
What ESO really needs is an Auction Horse.
That's right...
Horse.
Click
HERE to discuss.
Want more crazy ideas? Check out my
Concept Repository!