Peekachu99 wrote: »As a tank, you can't "only" taunt. You still need to dps your target, heal, use an aoe CC, or do something else that generates a large amount of aggro on top of your taunt. The greater base damage of inner fire is probably why you keep aggro better with that skill.
Still, you need to do more. They don't explain this anywhere in the game, though. And they definitely should.
btw in darkshade cavern veteran the netch boss sometimes glitching and your taunt doesnt work on it it happened to me several time but im not sure if its because its reflective shield or something else
yea just taunt doesnt work you need to use other abilities too. A good bursting dps can easly break your taunt before 15 sec you need to use debuffs self heal dots etc on the boss
Peekachu99 wrote: »As a tank, you can't "only" taunt. You still need to dps your target, heal, use an aoe CC, or do something else that generates a large amount of aggro on top of your taunt. The greater base damage of inner fire is probably why you keep aggro better with that skill.
Still, you need to do more. They don't explain this anywhere in the game, though. And they definitely should.
you dont know what ur talking about, go and read the description of those skills 1st then come back later.
war_crescatb16_ESO wrote: »Peekachu99 wrote: »As a tank, you can't "only" taunt. You still need to dps your target, heal, use an aoe CC, or do something else that generates a large amount of aggro on top of your taunt. The greater base damage of inner fire is probably why you keep aggro better with that skill.
Still, you need to do more. They don't explain this anywhere in the game, though. And they definitely should.
you dont know what ur talking about, go and read the description of those skills 1st then come back later.
As basic forum netiquette suggests, as an OP you should never insult anyone responding to your threat. It simple is bad attitude and Highlights the fact you just came here rambling and not actually wanting to discuss matters.
On a sidenote: Ransack works perfectly fine for me. No need to complain.
Alright.. time to clear a few things up:
DPS does not break taunt in ESO. Taunt is taunt.
However, a few other things break taunt such as overtaunting (3 taunts in 10s) and certain boss mechanics that "reset aggro" such as on Spawn of Mephala.
The most common issue however with aggro loss and tanks in this game is that the taunt doesn't actually hit when they use it. That one can be quite tricky as it may be due to lag, misses or dodge by the boss or any random bugs really. I try to watch the FTC damage text to see if pierce armor actually hit when tanking, as that seems to be 100% reliable. If pierce armor shows up in the damage log, it always works.
Mephiston87 wrote: »Ransack is a bit iffy at times, never taunt 3 times within 15secs or they get immune, every 10 seconds or so and your fine.
It is a buggy skill and has been since release but %95 of the time it still works, as long as your a watching the direction the enemies/bosses face its easily usable. But yes still a little buggy.
I agree. The cap should be the amount of resource you have to use the ability based on your build, just like everyone else. That way if you spam it too much and run oom or oos and can't taunt its your own fault, not some boss timer mini-game within the game.It just does not make any sense to have a cap like that, what about having a healing cap, or a dps cap? I bet everyone would be against that, so having a cap to the number of times you can taunt something is just silly.
Alright.. time to clear a few things up:
DPS does not break taunt in ESO. Taunt is taunt.
However, a few other things break taunt such as overtaunting (3 taunts in 10s) and certain boss mechanics that "reset aggro" such as on Spawn of Mephala.
The most common issue however with aggro loss and tanks in this game is that the taunt doesn't actually hit when they use it. That one can be quite tricky as it may be due to lag, misses or dodge by the boss or any random bugs really. I try to watch the FTC damage text to see if pierce armor actually hit when tanking, as that seems to be 100% reliable. If pierce armor shows up in the damage log, it always works.
Alright.. time to clear a few things up:
DPS does not break taunt in ESO. Taunt is taunt.
However, a few other things break taunt such as overtaunting (3 taunts in 10s) and certain boss mechanics that "reset aggro" such as on Spawn of Mephala.
The most common issue however with aggro loss and tanks in this game is that the taunt doesn't actually hit when they use it. That one can be quite tricky as it may be due to lag, misses or dodge by the boss or any random bugs really. I try to watch the FTC damage text to see if pierce armor actually hit when tanking, as that seems to be 100% reliable. If pierce armor shows up in the damage log, it always works.
i ve been tanking since lunch, and im not over taunting but after my first taunt sometimes dps break my taunt and boss attacking them it happened to me a lot so i thought taunt is breakable its my personal experience
yea just taunt doesnt work you need to use other abilities too. A good bursting dps can easly break your taunt before 15 sec you need to use debuffs self heal dots etc on the boss
100% rubbish, i have ben holding aggro just using that skill on bosses against dps players 10-13 vet lvls higher since i was vet 1 till now as a vet 4 tank for the entire, u cant break through until the duration is up. Only the melee taunt is giving problems, the range taunt works perfectly fine.
Peekachu99 wrote: »
I don't tank, you're right. I heal. I was only trying to offer information, which you rudely spat at. How about you read this, and figure out what you are doing wrong then:
http://forgebreaker.net/eso-basic-tanking-guide/
DPS certainly does not break taunt. Some bosses have random attacks not related to aggro. People may also be over taunting. 100% guaranteed fact that I can taunt a boss and stand there doing nothing for 15 second while any number of dps players do 500k dps and I will not lose boss aggro.
Peekachu99 wrote: »As a tank, you can't "only" taunt. You still need to dps your target, heal, use an aoe CC, or do something else that generates a large amount of aggro on top of your taunt. The greater base damage of inner fire is probably why you keep aggro better with that skill.
Still, you need to do more. They don't explain this anywhere in the game, though. And they definitely should.
Peekachu99 wrote: »
I don't tank, you're right. I heal. I was only trying to offer information, which you rudely spat at. How about you read this, and figure out what you are doing wrong then:
http://forgebreaker.net/eso-basic-tanking-guide/
very good ..but the 'information' you were offering was wrong
Alright.. time to clear a few things up:
DPS does not break taunt in ESO. Taunt is taunt.
However, a few other things break taunt such as overtaunting (3 taunts in 10s) and certain boss mechanics that "reset aggro" such as on Spawn of Mephala.
The most common issue however with aggro loss and tanks in this game is that the taunt doesn't actually hit when they use it. That one can be quite tricky as it may be due to lag, misses or dodge by the boss or any random bugs really. I try to watch the FTC damage text to see if pierce armor actually hit when tanking, as that seems to be 100% reliable. If pierce armor shows up in the damage log, it always works.
i ve been tanking since lunch, and im not over taunting but after my first taunt sometimes dps break my taunt and boss attacking them it happened to me a lot so i thought taunt is breakable its my personal experience