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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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need global group finder for dungeons

madeskimo_ESO
need to make group finder global for dungeons. current group finder for only one fraction to get groups the wait time can be more them 14 hours to get group. make it find players from all fractions, would reduce the wait time for finding groups to do dungeons.
  • Athas24
    Athas24
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    A working global finder would be a huge improvement. It should also show eta's for members, who's queue'ed as what etc.
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • Gahurkaness
    I agree. I also like the idea of forming a sort of secret cross-faction community right under the noses of the big leaders.
  • freespirit
    freespirit
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    +1, I have always thought it stupid that group dungeons were not cross faction!
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Divinius
    Divinius
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    I agree that the group finder should allow players from opposing "fractions" to team up.
  • Heromofo
    Heromofo
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    Agree the times are becoming a joke especially with a dwindling population
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    No No No this is a 3 faction game and should remain so. you not only have a GF that works but also you have 5 guilds you can look for group members in.
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • idk
    idk
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    Join a guild. Many will never use GF in this game again because it was so broken at launch. Even if they did fix it (as they said so a few months ago) we will not bother with it.

    GF in this game is Gone Forever.
  • retyler3_ESO
    retyler3_ESO
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    It would be nice if they used incentives for people to use the Group Finder like, dare I say it, WoW; or maybe even like RIFT. Hopefully once the console version is out they will be able to focus on updating and content, but if the game was not made under the Universal Windows App I think ZOS is going to have a problem with updating and adding content to all three groups.
  • BraveKat
    BraveKat
    Soul Shriven
    + 1, do this!
  • Valymer
    Valymer
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    No No No this is a 3 faction game and should remain so. you not only have a GF that works but also you have 5 guilds you can look for group members in.

    You seem know me so well, but I don't believe we've met.
  • NewBlacksmurf
    NewBlacksmurf
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    The only concern that makes sense to be against this is if people began using it to try an spy on another faction, but it's random so all in all I think it's a great idea.

    Who wouldn't want to find a group faster?
    Edited by NewBlacksmurf on May 19, 2015 4:53AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sausage
    Sausage
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    Craglorn what really needs help. To find a dungeon group is easy as people get Gold Key reward, but cant say the same for Craglorn.

    Maybe they should bring dailies to Craglorn, somethimes its just single delve with full clean, sometimes quests.
  • Yinmaigao
    Yinmaigao
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    I see no reason why dungeons should not be cross-faction.

    You can already talk to each other in Guild Chat, and the Fighters/Mages guild are impartial so there is already precedence for it.

    Who is to say that a group of adventurers are not meeting up to dispatch a common foe in it's lair?

    However, PvP is it's own beast... 3 factions work fine there, and should not change.
  • Valymer
    Valymer
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    The only concern that makes sense to be against this is if people began using it to try an spy on another faction, but it's random so all in all I think it's a great idea.

    Who wouldn't want to find a group faster?

    That's easy to do already, though -- just level an alt in another faction up to 10 and head to Cyrodiil.
  • AlnilamE
    AlnilamE
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    I'm not opposed to the idea in theory, but I wonder how the mechanics would work?

    Would you have to specify the dungeon in the group finder and then it would create the group and automatically port you to the dungeon so that the group only exists within it?

    Because right now, if I try to group with someone in my guild that is on a different faction it won't let me (for obvious reasons). How would you go about circumventing that?

    And would players be able to choose whether or not they want to group cross-faction? By having an "own faction only" checkbox, for example?
    The Moot Councillor
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