Prior to this latest patch, gold income via stealing was a reliable source of solo-play income; at 140 transactions a day at V14 -
two-handed weapons - 72x140 = 10,080
white items - 30x140 = 4,200
Now:
two-handed weapons - 23x140 = 3,220
White items - 30x140 = 4,200
Taking into consideration the prices were seeing for what are considered the "good" sets in guild stores and the intolerable design of having to hit every zone scouring ever vendor if you're looking for a specific set piece; I think this is one of your worst decisions to date, Zenimax. I get why you did it, because of the prevalence of stealable gear in zones I could take 45 minutes, to do 6 writs and steal 10k work of gold and go and play another character - how awful. How terrible, that I be able to have a decent, reliable source of gold that doesn't require a trade guild in a good location or hours of grinding.
Every time Zenimax, that I start to enjoy my NB main again, you do something that breaks it: I would really appreciate it if you got moving on race changes so I could fix that issue and we can get the next time you want to rip my heart out out of the way a little faster.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Lame! I was making a nice amount of coin off of weapons and armor! Grrr! *pout face*
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Wait, you actually steal the weapons and armor? Huh...
Exactly! Now let's get back to farming some guy's nose hair clippers to sell the fences.This was not Zenimax's doing. The Council of Fences had a meeting and since they've been getting so much crap weapons and armor, they've decided to lower what they pay for them across the board. Blame it on whoever's been flooding the market!
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Wait, you actually steal the weapons and armor? Huh...
were never meant to be stolen,
were never meant to be stolen,
If they were never mean to be stolen, certainly Zenimax wouldn't have made them lootable in one patch, then once the justice system had been implemented, given them a "steal" tag and their normal crafted value.
Anyone could do the math, before they implemented this and see that it would be an easy 10k gold per day, so why would it even be implemented in that state.
As for everything else, I hope they never break anything you find useful or enjoyable.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Haxnschwammer wrote: »I stumbled upon this because I needed some materials. I stole some for deconstructing and had some left what I realized when I sold something to a fence. Nice, fast, easy money.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
"I don't understand why people would voice their opinion about changes made to a game they're playing."Haxnschwammer wrote: »I stumbled upon this because I needed some materials. I stole some for deconstructing and had some left what I realized when I sold something to a fence. Nice, fast, easy money.
I agree, it's great when you're exploiting it. But I don't understand these pointless, QQ threads about implementing fixes in these manners.
If that's the argument you want to make, Zenimax could easily have nerfed the locations that have nobody within detect range - Bangkorai's back alley, Firebrand keep. I fail to see how sneaking into a shop and stealing a merchants goods from under his nose makes someone an "improper" thief.Now, you have to go back to being a proper thief the way it was meant to be in the first place.
Fleshreaper wrote: »
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
/facepalm. "Go steal stuff like the game was built to do." Huh, if the game wasn't built to allow you to steal weapons and armor, you wouldn't be allowed to.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
"I don't understand why people would voice their opinion about changes made to a game they're playing."Haxnschwammer wrote: »I stumbled upon this because I needed some materials. I stole some for deconstructing and had some left what I realized when I sold something to a fence. Nice, fast, easy money.
I agree, it's great when you're exploiting it. But I don't understand these pointless, QQ threads about implementing fixes in these manners.If that's the argument you want to make, Zenimax could easily have nerfed the locations that have nobody within detect range - Bangkorai's back alley, Firebrand keep. I fail to see how sneaking into a shop and stealing a merchants goods from under his nose makes someone an "improper" thief.Now, you have to go back to being a proper thief the way it was meant to be in the first place.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
It's moreover the fact that it was being exploited to make more gold than intended. Period.
Fleshreaper wrote: »
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
/facepalm. "Go steal stuff like the game was built to do." Huh, if the game wasn't built to allow you to steal weapons and armor, you wouldn't be allowed to.
Obviously it wasn't since, ya know, they just nerfed the specified item values hard.
How terrible, that I be able to have a decent, reliable source of gold that doesn't require a trade guild in a good location or hours of grinding.
Every time Zenimax, that I start to enjoy my NB main again, you do something that breaks it: I would really appreciate it if you got moving on race changes so I could fix that issue and we can get the next time you want to rip my heart out out of the way a little faster.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Fleshreaper wrote: »Fleshreaper wrote: »
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
/facepalm. "Go steal stuff like the game was built to do." Huh, if the game wasn't built to allow you to steal weapons and armor, you wouldn't be allowed to.
Obviously it wasn't since, ya know, they just nerfed the specified item values hard.
But you can still steal weapons and armor, so the game was IN FACT, built to allow you to steal these items. Was it not?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Fleshreaper wrote: »Fleshreaper wrote: »
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
/facepalm. "Go steal stuff like the game was built to do." Huh, if the game wasn't built to allow you to steal weapons and armor, you wouldn't be allowed to.
Obviously it wasn't since, ya know, they just nerfed the specified item values hard.
But you can still steal weapons and armor, so the game was IN FACT, built to allow you to steal these items. Was it not?
Indeed. But perhaps they didn't think it would cause this big of a problem with derpthieves.
Fleshreaper wrote: »Fleshreaper wrote: »Fleshreaper wrote: »
Not really, no. I saw you complaining about heavy value reduction in items that were never meant to be stolen, then proceeding to whine about how Zenimax breaks NB every time you start enjoying it.
Go steal stuff like the game was built to do. Well, guess you have no choice now.
/facepalm. "Go steal stuff like the game was built to do." Huh, if the game wasn't built to allow you to steal weapons and armor, you wouldn't be allowed to.
Obviously it wasn't since, ya know, they just nerfed the specified item values hard.
But you can still steal weapons and armor, so the game was IN FACT, built to allow you to steal these items. Was it not?
Indeed. But perhaps they didn't think it would cause this big of a problem with derpthieves.
Possibly. But that's what you get when you let someone have something and then yank it away from them.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Interesting that you feel you're entitled to exploit something for your own, personal wealth simply because you don't want to be part of a trade guild or spend a little more time to make a lot more money...