It's been months since I played last. I was really enjoying this game. Right up until I found out that the game was going free to play. I have not played since. I feel like the last three months or so of my play time that I paid for where wasted. I won't play pay to when, freemium or free to play games. They are nothing but micro-transaction engines designed to cost way more per month.
I figured the designers at least deserved some kind of notification of why I canceled my account because their is no survey at the time of cancelation. What a shame this game was so promising. I won't be back.

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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.
Borderline P2W there.
XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.
Borderline P2W there.
Requiemslove wrote: »I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.
Elijah_Crow wrote: »Requiemslove wrote: »I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.
I really don't understand posters like you. Doesn't everyone know that the game would still be sub based if it were not for Microsoft?
Console revenue is too important for the game in the long term. It will generate more revenue than the PC platform and will allow the creation of a ton of new content and the funds to employ more developers. The problem is that Microsoft will not allow another sub fee in addition to its xbox gold service or if it did it would make the game not affordable to play on the xbox.
Since it has to be buy to play on the consoles with DLC, they matched the payment model of PC to this. PC players get the game they love for less money. It's only a benefit for them. It also allows others who own the game to play which increases the population in AvA and everyone wins.
The Crown Store is clearly not pay2win and provides some cosmetic and convenience items to supplement the lost revenue. One only has to look to DCUO for proof that console players will make 2 to 3 times the purchases in a store as the PC players will and because of the much larger audience it makes perfect financial sense.
I'm glad they chose this path for the financial future of the game.
Below is a quote from Smedley discussing just this:
“The PS4 has been monetizing amazingly well -- between 3 and 3.5x the monetization rate of the PC,” said SOE president John Smedley in a recent phone interview with Gamasutra. “Seeing that kind of difference in pay rate between the PC and the PS4 is really astounding -- it shows there’s a real market there.”
"It's like the early days of social games -- it's that good."
A pale reflection of that market may still be available to developers on PlayStation 3, where Smedley says DC Universe Online players monetizing at roughly double the rate of players on PC.
If the choice doesn't make clear sense to you and you can't now understand why they changed direction with the payment model, no one can help you.
liammozzb16_ESO wrote: »Elijah_Crow wrote: »Requiemslove wrote: »I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.
I really don't understand posters like you. Doesn't everyone know that the game would still be sub based if it were not for Microsoft?
Console revenue is too important for the game in the long term. It will generate more revenue than the PC platform and will allow the creation of a ton of new content and the funds to employ more developers. The problem is that Microsoft will not allow another sub fee in addition to its xbox gold service or if it did it would make the game not affordable to play on the xbox.
Since it has to be buy to play on the consoles with DLC, they matched the payment model of PC to this. PC players get the game they love for less money. It's only a benefit for them. It also allows others who own the game to play which increases the population in AvA and everyone wins.
The Crown Store is clearly not pay2win and provides some cosmetic and convenience items to supplement the lost revenue. One only has to look to DCUO for proof that console players will make 2 to 3 times the purchases in a store as the PC players will and because of the much larger audience it makes perfect financial sense.
I'm glad they chose this path for the financial future of the game.
Below is a quote from Smedley discussing just this:
“The PS4 has been monetizing amazingly well -- between 3 and 3.5x the monetization rate of the PC,” said SOE president John Smedley in a recent phone interview with Gamasutra. “Seeing that kind of difference in pay rate between the PC and the PS4 is really astounding -- it shows there’s a real market there.”
"It's like the early days of social games -- it's that good."
A pale reflection of that market may still be available to developers on PlayStation 3, where Smedley says DC Universe Online players monetizing at roughly double the rate of players on PC.
If the choice doesn't make clear sense to you and you can't now understand why they changed direction with the payment model, no one can help you.
Smedley, why did you have to smedly! I still wish a thousand curses on that guy weekly.
Requiemslove wrote: »-snip-ESO is one of two MMO games I have on my computer. The other began in late 2006, yet despite that is a far superior product in case of product stability, management and cohesiveness. And it takes less than 2 minutes to go from putting your log in details into its game client to actually doing something,-snip
Apparently there is a "Free Weekend" coming up, so yes it is literally FREE to play (for a very limited time...so far)
Bye.It's been months since I played last. I was really enjoying this game. Right up until I found out that the game was going free to play. I have not played since. I feel like the last three months or so of my play time that I paid for where wasted. I won't play pay to when, freemium or free to play games. They are nothing but micro-transaction engines designed to cost way more per month.
I figured the designers at least deserved some kind of notification of why I canceled my account because their is no survey at the time of cancelation. What a shame this game was so promising. I won't be back.
XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.
Borderline P2W there.
NewBlacksmurf wrote: »XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.
Borderline P2W there.
You don't win by being a higher level.
You don't win by getting more exp than the next person
You don't win or get better at the game in these ways.
And based on ZOS's prior responses they will nerf or change things if some group seems to gain an unfair advantage
LordSkyKnight wrote: »NewBlacksmurf wrote: »XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.
Borderline P2W there.
You don't win by being a higher level.
You don't win by getting more exp than the next person
You don't win or get better at the game in these ways.
And based on ZOS's prior responses they will nerf or change things if some group seems to gain an unfair advantage
No but you do win when you spend extra cash in the cash shop to buy potions to circumvent the established system to get ahead of others who don't do the same especially when you take champion points into the equation.
So....
Yes experience potions are paying to win.
So anyone that plays more than me has an advantage, he uses Time To Win! I demand that everybody's game access be restricted to 1 hour a day so we can all be even and have none of this Have More Time To Win nonsense!