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No Thanks To Free To Play

Niastissa
Niastissa
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It's been months since I played last. I was really enjoying this game. Right up until I found out that the game was going free to play. I have not played since. I feel like the last three months or so of my play time that I paid for where wasted. I won't play pay to when, freemium or free to play games. They are nothing but micro-transaction engines designed to cost way more per month.

I figured the designers at least deserved some kind of notification of why I canceled my account because their is no survey at the time of cancelation. What a shame this game was so promising. I won't be back.
  • Niastissa
    Niastissa
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    *pay to win

    darn apple auto "correct"
  • pugyourself
    pugyourself
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    Niastissa wrote: »
    It's been months since I played last. I was really enjoying this game. Right up until I found out that the game was going free to play. I have not played since. I feel like the last three months or so of my play time that I paid for where wasted. I won't play pay to when, freemium or free to play games. They are nothing but micro-transaction engines designed to cost way more per month.

    I figured the designers at least deserved some kind of notification of why I canceled my account because their is no survey at the time of cancelation. What a shame this game was so promising. I won't be back.

    Technically it's B2P which adds a small barrier to the F2P nonsense showing up here.

    So far it hasn't gone P2W, as you can confirm by browsing the Crown Store.
  • Earthwardzilvox_ESO
    I'm sure being able to buy sub-par consumables constitutes as pay-to-win in your tiny little brain. So why not just pay to "win." If you're going to pay for the game either way, you might as well be an eso plus member and enjoy the added benefits, instead of whining about how free gameplay is the bane of all existence.
    Bright light casts a long shadow
  • Qyrk
    Qyrk
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    It's not F2P , it's B2P model . Get your facts straights and it's not pay 2 win, it's cosmetics mostly on the crown store. Don't know what you're whining about. Regardless can I have your stuff?
  • Eliteseraph
    Eliteseraph
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    1) It's not F2P. You still have to buy the initial cost of the game. The game is not open to the general public without the initial purchase.

    2) There's nothing in the crown store except things which you had to pay extra for anyway during the subscription times. There is nothing currently in the store that can be considered P2W, even by the most skeptical. If anything, the bonus experience gains from having a sub is the only thing even remotely resembling P2W.

    3) You're foolish for judging a game by it's pay model. You should play the game and gauge it for what it is rather than making blanket assumptions. If you're not having fun with the game, fine. But don't try to blame it on a pay model which has ZERO evidence to support pay to win.
    "What a sad world we live in, where politeness is mistaken for weakness." - Usagi Yojimbo
  • Varicite
    Varicite
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    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.
  • ers101284b14_ESO
    ers101284b14_ESO
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    It's B2P. F2P comes a few months after console release.

    People begged for the change because paying more each month to get items that should have been in game rewards and not getting updates or content for months on end is obviously the superior model. Not sure how you don't see that. I meant who needs stupid crap like end game progression when you can buy an ugly mount.

    And as others said there is no pay 2 win. That comes later but don't worry people will defend it as "convenience". Cause it will be more "convenient" to buy better stats than play for it, you know like a game.

    Edit: you should totally give your stuff to Qyrk
    Edited by ers101284b14_ESO on April 10, 2015 2:50AM
  • Eliteseraph
    Eliteseraph
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    Not released yet. Data mined info which is not an indication of it's final release version. That equals pure speculation.

    Regardless, it's not out YET. Quitting the game because you're afraid of what MIGHT be, based on assumptions that are inherently wrong? Yeah..... those are bad reasons.
    "What a sad world we live in, where politeness is mistaken for weakness." - Usagi Yojimbo
  • UrQuan
    UrQuan
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    ff51b1587a28959681fb7e273cf5421041a4c33eb5bd1c81e1ac3f24c68ab34e.jpg
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    Someone stole my sweetroll
  • NewBlacksmurf
    NewBlacksmurf
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    You don't win by being a higher level.
    You don't win by getting more exp than the next person
    You don't win or get better at the game in these ways.

    And based on ZOS's prior responses they will nerf or change things if some group seems to gain an unfair advantage
    Edited by NewBlacksmurf on April 10, 2015 3:22AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • King Bozo
    King Bozo
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    Cool can I have your stuff? Thats what I thought you will be back :D
  • Requiemslove
    Requiemslove
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    I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us. They convinced us that paying a sub for ESO was to help drive the game forward and make it into the kind of game many of us felt [at the time] it would become. Instead they chose on the 21 January to announce that on the 17 March of this year ESO would go as it is now...so your insistence lasted less than a year ZOS.

    So on release the game costs £60...over £80 if you got the imperial edition, such as I did, then the subscription was £9 monthly, this, for a game that for at least the first half a year was full of bots, gold spammers and many bugs, on an engine that is slow, in a game world that crashed often, and would keep you waiting sometimes to the point of irrepressible anger for it to actually load. If you change graphics settings you may as well go start dinner, make a coffee, maybe watch a bit of pointless. [while you wait for the game to change the graphics settings] May as well, its more pointless staring at the screen waiting an age for the game to make its changes

    ESO is one of two MMO games I have on my computer. The other began in late 2006, yet despite that is a far superior product in case of product stability, management and cohesiveness. And it takes less than 2 minutes to go from putting your log in details into its game client to actually doing something, and this in a world that has a great deal of locations, and can be explored for however long you choose to do so, and you will still miss things. This in a game that is at this time far bigger in overall size comparative to ESO as well.

    ESO is a new MMO, Shame it does not feel like one. It is also a shame in how ZOS has messed its community around so much as I for one can barely dredge up any desire to play it right now...
  • MercyKilling
    MercyKilling
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    And as a previous poster mentioned, the bonus to XP gain you get from subbing could be considered pay to win if you really think the potions are P2W.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Elijah_Crow
    Elijah_Crow
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    I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.


    I really don't understand posters like you. Doesn't everyone know that the game would still be sub based if it were not for Microsoft?

    Console revenue is too important for the game in the long term. It will generate more revenue than the PC platform and will allow the creation of a ton of new content and the funds to employ more developers. The problem is that Microsoft will not allow another sub fee in addition to its xbox gold service or if it did it would make the game not affordable to play on the xbox.

    Since it has to be buy to play on the consoles with DLC, they matched the payment model of PC to this. PC players get the game they love for less money. It's only a benefit for them. It also allows others who own the game to play which increases the population in AvA and everyone wins.

    The Crown Store is clearly not pay2win and provides some cosmetic and convenience items to supplement the lost revenue. One only has to look to DCUO for proof that console players will make 2 to 3 times the purchases in a store as the PC players will and because of the much larger audience it makes perfect financial sense.

    I'm glad they chose this path for the financial future of the game.

    Below is a quote from Smedley discussing just this:

    “The PS4 has been monetizing amazingly well -- between 3 and 3.5x the monetization rate of the PC,” said SOE president John Smedley in a recent phone interview with Gamasutra. “Seeing that kind of difference in pay rate between the PC and the PS4 is really astounding -- it shows there’s a real market there.”

    "It's like the early days of social games -- it's that good."

    A pale reflection of that market may still be available to developers on PlayStation 3, where Smedley says DC Universe Online players monetizing at roughly double the rate of players on PC.


    If the choice doesn't make clear sense to you and you can't now understand why they changed direction with the payment model, no one can help you.

    I am personally excited for console players because in my opinion there is no better MMO on the console platform, and certainly not of this quality and depth. This is a huge deal for the game many of us love. I hope they make piles of cash and continue to add systems and content for many years to come.

    Edited by Elijah_Crow on April 10, 2015 4:48AM
  • liammozzb16_ESO
    liammozzb16_ESO
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    I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.


    I really don't understand posters like you. Doesn't everyone know that the game would still be sub based if it were not for Microsoft?

    Console revenue is too important for the game in the long term. It will generate more revenue than the PC platform and will allow the creation of a ton of new content and the funds to employ more developers. The problem is that Microsoft will not allow another sub fee in addition to its xbox gold service or if it did it would make the game not affordable to play on the xbox.

    Since it has to be buy to play on the consoles with DLC, they matched the payment model of PC to this. PC players get the game they love for less money. It's only a benefit for them. It also allows others who own the game to play which increases the population in AvA and everyone wins.

    The Crown Store is clearly not pay2win and provides some cosmetic and convenience items to supplement the lost revenue. One only has to look to DCUO for proof that console players will make 2 to 3 times the purchases in a store as the PC players will and because of the much larger audience it makes perfect financial sense.

    I'm glad they chose this path for the financial future of the game.

    Below is a quote from Smedley discussing just this:

    “The PS4 has been monetizing amazingly well -- between 3 and 3.5x the monetization rate of the PC,” said SOE president John Smedley in a recent phone interview with Gamasutra. “Seeing that kind of difference in pay rate between the PC and the PS4 is really astounding -- it shows there’s a real market there.”


    "It's like the early days of social games -- it's that good."

    A pale reflection of that market may still be available to developers on PlayStation 3, where Smedley says DC Universe Online players monetizing at roughly double the rate of players on PC.



    If the choice doesn't make clear sense to you and you can't now understand why they changed direction with the payment model, no one can help you.

    Smedley, why did you have to smedly! I still wish a thousand curses on that guy weekly.
  • Elijah_Crow
    Elijah_Crow
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    I for one have no issue with this game being B2P...it should have been that from the start but the games developers INSISTED this would always be a subscription game. They LIED to us.


    I really don't understand posters like you. Doesn't everyone know that the game would still be sub based if it were not for Microsoft?

    Console revenue is too important for the game in the long term. It will generate more revenue than the PC platform and will allow the creation of a ton of new content and the funds to employ more developers. The problem is that Microsoft will not allow another sub fee in addition to its xbox gold service or if it did it would make the game not affordable to play on the xbox.

    Since it has to be buy to play on the consoles with DLC, they matched the payment model of PC to this. PC players get the game they love for less money. It's only a benefit for them. It also allows others who own the game to play which increases the population in AvA and everyone wins.

    The Crown Store is clearly not pay2win and provides some cosmetic and convenience items to supplement the lost revenue. One only has to look to DCUO for proof that console players will make 2 to 3 times the purchases in a store as the PC players will and because of the much larger audience it makes perfect financial sense.

    I'm glad they chose this path for the financial future of the game.

    Below is a quote from Smedley discussing just this:

    “The PS4 has been monetizing amazingly well -- between 3 and 3.5x the monetization rate of the PC,” said SOE president John Smedley in a recent phone interview with Gamasutra. “Seeing that kind of difference in pay rate between the PC and the PS4 is really astounding -- it shows there’s a real market there.”


    "It's like the early days of social games -- it's that good."

    A pale reflection of that market may still be available to developers on PlayStation 3, where Smedley says DC Universe Online players monetizing at roughly double the rate of players on PC.



    If the choice doesn't make clear sense to you and you can't now understand why they changed direction with the payment model, no one can help you.

    Smedley, why did you have to smedly! I still wish a thousand curses on that guy weekly.

    Granted, not my favorite guy but this is probably the closest conversion to console to use as an example.
  • BrassRazoo
    BrassRazoo
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    I am looking forward to the Crown Store development and to the increasing number of items that will be sold in it.
    I like to buy nice things and look forward to spending money in the Crown Store.
    Edited by BrassRazoo on April 10, 2015 5:04AM
  • Elijah_Crow
    Elijah_Crow
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    Just add housing instances (instanced neighborhoods with houses you can rent) and sell furniture in the crown store. Instant profit stream. Though I'm sure someone will be convinced it's pay to win. :smile:
    Edited by Elijah_Crow on April 10, 2015 5:09AM
  • Cody
    Cody
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    BUY TO PLAY.

    BUY TO PLAY.

    BUY TO PLAY.

    I LIKE COOKIES

    ARGONIAN RACIALS SUCK.

    ARGONIAN MASTER RACE
  • SweetRoll
    SweetRoll
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    Apparently there is a "Free Weekend" coming up, so yes it is literally FREE to play (for a very limited time...so far)
  • Elephant42
    Elephant42
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    -snip-ESO is one of two MMO games I have on my computer. The other began in late 2006, yet despite that is a far superior product in case of product stability, management and cohesiveness. And it takes less than 2 minutes to go from putting your log in details into its game client to actually doing something,-snip

    I'm playing on the NA server from Australia and I just timed the interval from hitting enter on the login screen to getting control of my character - 47 seconds.

    This is typical for me and the only time it takes noticeably longer is the first login after a patch, or if my internet goes walkabout during the login process.
  • timborggrenlarsenb16_ESO
    Well personal, i am happy its free 2 play now. Becuse the game for me is boring, without content that are fun and that matters, no charcter dev, that matter, unballanced pve, pvp amd classes ect...

    But still the game is the closed to what i would have like a game should have. So i still play, and therefore happy that i dont have to pay for it. (Til after august or so then sub, will be better with all the itemshop stuff that will becoming)
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    SweetRoll wrote: »
    Apparently there is a "Free Weekend" coming up, so yes it is literally FREE to play (for a very limited time...so far)

    Yes there is. April 16 - 20th. It is ONLY for people who were beta participants but never subbed when it was launched. They will get a special key by invite only in their e-mail to play for the limited weekend... Hehe... Still not F2P..:)
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
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  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Niastissa wrote: »
    It's been months since I played last. I was really enjoying this game. Right up until I found out that the game was going free to play. I have not played since. I feel like the last three months or so of my play time that I paid for where wasted. I won't play pay to when, freemium or free to play games. They are nothing but micro-transaction engines designed to cost way more per month.

    I figured the designers at least deserved some kind of notification of why I canceled my account because their is no survey at the time of cancelation. What a shame this game was so promising. I won't be back.
    Bye.
  • Blockz888
    Blockz888
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    To some degree I like that, I work a lot so I can never compete with the people that have the time to grind and grind.

    I can just use my money that iv earned from a different kind of grind to make up for it :D
    Leader of The Werewolf Legion, DC WW PVP Guild for Azura, we either pvping or training for pvp. If interested in joining send me an invite, brutiss.
  • Apokh
    Apokh
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    Wayne?
    Legenden
    Play@Feierabend mit der legendärsten Feierabendgilde.
    Besuch uns.
    Es ist besser zu schweigen und alle glauben zu lassen, man sei dumm, als den Mund aufzumachen und alle Zweifel zu beseitigen.
  • LordSkyKnight
    LordSkyKnight
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    You don't win by being a higher level.
    You don't win by getting more exp than the next person
    You don't win or get better at the game in these ways.

    And based on ZOS's prior responses they will nerf or change things if some group seems to gain an unfair advantage

    No but you do win when you spend extra cash in the cash shop to buy potions to circumvent the established system to get ahead of others who don't do the same especially when you take champion points into the equation.

    So....

    Yes experience potions are paying to win.

    "And it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days. The fact that the word "monetized" exists points to the heart of the issue for us: We don't want the player to worry about which parts of the game to pay for - with our system, they get it all."
    - Matt Firor
  • Zargorius
    Zargorius
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    You don't win by being a higher level.
    You don't win by getting more exp than the next person
    You don't win or get better at the game in these ways.

    And based on ZOS's prior responses they will nerf or change things if some group seems to gain an unfair advantage

    No but you do win when you spend extra cash in the cash shop to buy potions to circumvent the established system to get ahead of others who don't do the same especially when you take champion points into the equation.

    So....

    Yes experience potions are paying to win.

    So anyone that plays more than me has an advantage, he uses Time To Win! I demand that everybody's game access be restricted to 1 hour a day so we can all be even and have none of this Have More Time To Win nonsense!
    Honor is a dead man's code.
  • LordSkyKnight
    LordSkyKnight
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    Zargorius wrote: »
    So anyone that plays more than me has an advantage, he uses Time To Win! I demand that everybody's game access be restricted to 1 hour a day so we can all be even and have none of this Have More Time To Win nonsense!

    Nice straw man attempt.....well actually not really. ;)

    Not talking about time spent playing. Talking about buying potions to speed up the rate. Talking about spending more money than another person to make it happen faster.
    "And it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days. The fact that the word "monetized" exists points to the heart of the issue for us: We don't want the player to worry about which parts of the game to pay for - with our system, they get it all."
    - Matt Firor
  • Varicite
    Varicite
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    Varicite wrote: »
    XP potions are coming soon, though, which are assumed to allow you to grind out CP faster than players who aren't forking over cash, thus becoming stronger at a MUCH faster rate than other players.

    Borderline P2W there.

    You don't win by getting more exp than the next person

    Aaaaaactually.....
This discussion has been closed.