it's correct. the monsters inside cyrodiil are v12 but as they said gives less exp than standard v12 for avoid grinders. so it's all correct.
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To a VR 14 character, monsters in Cyrodiil give almost the exact same amount of XP as regular monsters in the VR 10 zones. I guess Cyrodiil monster kill XP was balanced around that value. If your character isn' VR 14 yet and doesn't get the XP penalty for being too high level in the VR 1-10 zones yet, he or she will gain more XP (455 XP or more) from the same monsters that will only award a VR 14 character 362 XP (or less in a VR 9 or lower zone).
However, XP from monster kills in Cyrodiil can be increased by Keep Bonuses. Enemy Keep Bonus III for example increases the XP from 364 XP per monster to 393 XP per monster (for a VR 14 character).
Quest XP are not affected by this.
Vr10 individual enemy drop 341xp for me with the 10% bonus, running a vr14 character.
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Vr10 individual enemy drop 341xp for me with the 10% bonus, running a vr14 character.
I've just checked again, now. Because your post made me remember that that's the amount I got before, as well. But I am also 100% certain that earlier today I had 362 XP per monster in VR 10 Bangkorai. And that was with Enemy Keep Bonus III.
Now I've just tested it again and I got 369 XP per monster in VR 10 Bangkorai on the same VR 14 character with Enemy Keep Bonus IV.
So I guess these PvP bonuses work for monster kills in all PvE zones too, now? I'm pretty sure they didn't before the latest update, at least not on my character. Or did I completely miss that O_o