When I returned last week I was alone in 5 dead guilds, all the guilds had more than 400 accounts in them still, so about 2000 of 2500 accounts had left the game, or 4/5. Now there is no sub they might keep more players, but if they still leave at the same rate then there's not really that many to sell DLC's to in the fall.
MrDenimChicken wrote: »Yeah if console sales bomb, which is looks like they will, than I can't imagine them having the funds to really make a bunch of new expansions.
I think they need to add more vanity items and convenience items to the crown store if they want to make a steadier income, kind of like GW2.
For example, I would LOVE to buy a kit that lets you re-customize your character's physique and facial hair. It's a simple esthetics item that doesn't compromise immersion or give anyone an unfair advantage, so I can't see any drawback to the game developers or the players for including this in the game.
The future of ESO?
Console version is the only future for ESO right now. If console version can't aquire a huge amount of players, ESOs future is not so bright. They will (maybe) finish those things they announced nearly a year ago, but that's it.
ESO will rise or fall with the console version. Right now console version looks a bit like another disappointment, the interest in it is nearly non-existing, it's placed +50 on PS4 / XBox One charts right now on Amazon US, Amazon UK and Amazon GER.
The future of ESO?
Console version is the only future for ESO right now. If console version can't aquire a huge amount of players, ESOs future is not so bright. They will (maybe) finish those things they announced nearly a year ago, but that's it.
ESO will rise or fall with the console version. Right now console version looks a bit like another disappointment, the interest in it is nearly non-existing, it's placed +50 on PS4 / XBox One charts right now on Amazon US, Amazon UK and Amazon GER.
consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
gurugeorgey wrote: »The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
Mountain_Dewed wrote: »There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
gurugeorgey wrote: »The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.Mountain_Dewed wrote: »There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
It could but it simply doesn't seem so.
May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".
gurugeorgey wrote: »The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.Mountain_Dewed wrote: »There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
It could but it simply doesn't seem so.
May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".
U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.
gurugeorgey wrote: »The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.Mountain_Dewed wrote: »There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
It could but it simply doesn't seem so.
May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".
U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.
In 7 days Neverwinter Online gets its XOne release, too. So another MMORPG competitor. There is just a very intimidating competition for ESO on consoles before and after it's launch date. And that's not good for a game that has already been out over a year by then.
gurugeorgey wrote: »The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.Mountain_Dewed wrote: »There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.
It could but it simply doesn't seem so.
May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".
U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.
In 7 days Neverwinter Online gets its XOne release, too. So another MMORPG competitor. There is just a very intimidating competition for ESO on consoles before and after it's launch date. And that's not good for a game that has already been out over a year by then.
Xbox one also has Smite... That's a MOBA but I think there's customer cross pollination.
Mountain_Dewed wrote: »Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
Only time will tell...
amber_picchiottino_ESO wrote: »Mountain_Dewed wrote: »Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
Only time will tell...
This was never Bethesda's baby, so to speak. This was completely ZoS's desire with Bethesda licensing under Zenimax heading. The only trace of Bethesda you see is most likely the lore and some of the features that are home to TES games. So those people aren't working on this project and vice versa.
amber_picchiottino_ESO wrote: »Mountain_Dewed wrote: »Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.
Only time will tell...
This was never Bethesda's baby, so to speak. This was completely ZoS's desire with Bethesda licensing under Zenimax heading. The only trace of Bethesda you see is most likely the lore and some of the features that are home to TES games. So those people aren't working on this project and vice versa.
That seems to be at the root of the problem, really. Create a company comprised of ex DAOC devs who's vision was clearly DAOC2, and then retrofit the ES lore into this DAOC2 gameplay/mechanics. What they should have done is kept it within Bethesda, but hire some MMORPG experts internally to see how that could fit into the ES lore and spirit. ES lore/mechanics/gameplay should have been the starting point, then modified to work in a massively multiplayer environment - start with ES and work toward MMO, rather than starting with an MMO and working backwards toward ES.