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The Future Of ESO

Branbon10161996b14_ESO
How will the future of ESO be? I have a few questions about somethings that I have been wondering myself.
DLCs? Will there for sure be DLCs that we will have to pay for, unless you have a sub?
Will there be free expansions in the future or will all new expansions be DLCs that you will have to pay for?
  • Elsonso
    Elsonso
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    ZOS is funded by box sales plus cash shop, ESO Plus, and other donations.

    I expect that the desire will be for box sales. This is business as usual for Bethesda games.

    Expect almost everything to cost money, particularly content and expansions.
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  • Betahkiin
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    There are games that even having to pay monthly require that you buy each expansion.

    In TESO just enough to pay the monthly fee to have the right to access any future DLC.

    Additionally you give a number of crowns that you can save as you maybe in the future allow buy DLC with crowns and if you got a good amount accumulated maybe you can temporarily cancel your monthly subscription and play free paying with crowns the DLC available.

    Not bad.

    Models are much worse over there.

    This is perfectly fine for now.
  • cronius77b14_ESO
    cronius77b14_ESO
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    before Xmas Devs gave road ahead interviews and letters you can probably find them all here if you look on their site. They promised the imperial city for cyro spellcrafting champion system a new solo adventure zone (wrothgar)sp? Spellcrafting is mentioned as on the backburner in the design phase and I'm pretty sure everything is now on hold for the console release of ESO. I really wouldnt even expect a DLC or anything major before the end of the year and a lot im sure depends on console sales determining what agenda they push out first.
  • Neoyoshi
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    I'm pretty confident in ESO's bright future; yes it was a bit rocky in the beginning there, but i believe the Team is catching on quickly and is gradually becoming more accustom to the MMOrpg playing-field.
  • cisadanepajsuxrwb17_ESO
    They had extremely ambitious goals at launch, only to falter just months after. So the key here is about managing your own expectations, discount what the devs have to say by 50% and we should be fine for the next 2-3 years
  • Majic
    Majic
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    In The ESO Of Tomorrow...

    We'll all be driving hovercars, living the high life in space with robot butlers and killing monsters with laser pistols. Hunger and poverty will be a thing of the past, and an accidentally-frozen pizza delivery boy will awaken after centuries from cryogenic stasis to be amazed by this brave new world and try to make sense of it all while working for one of his distant nephews as a package delivery boy.

    But yeah, expect (hopefully lots of) DLCs, which will be available at no extra cost to ESO Plus subscribers while they remain subscribed, and available to all players on a permanent basis for a price.

    I suspect the Thieves Guild and Assassins Guild will be added as DLC, but because they were promised before ESO dropped the subscription requirement, ZOS may not charge for them.

    The nice thing about the DLC model is that it allows for (theoretically) unlimited development possibilities, as long as they can turn a profit.

    There's a potential dark side to it if things don't go as planned (or maybe even if they do), but regardless of the funding model, nobody really plays for free, because the good people at ZOS need to make a living and pay their bills just like anyone else.

    The future is unwritten, as The Clash might say, but I'm hopeful it will be bright for ESO. B)
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  • Seraphyel
    Seraphyel
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    The future of ESO?

    Console version is the only future for ESO right now. If console version can't aquire a huge amount of players, ESOs future is not so bright. They will (maybe) finish those things they announced nearly a year ago, but that's it.

    ESO will rise or fall with the console version. Right now console version looks a bit like another disappointment, the interest in it is nearly non-existing, it's placed +50 on PS4 / XBox One charts right now on Amazon US, Amazon UK and Amazon GER.

    There is a nice video with all of the upcoming DLCs, can look that up.
    Edited by Seraphyel on March 24, 2015 10:40AM
  • gurugeorgey
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    The game ought to be quite healthy for a good 5 or 6 more years down the road at least, I should think.

    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.
  • Branbon10161996b14_ESO
    But do you think all the new big updates that change gameplay, add weapons, armor, items, or even new systems that get implemented into the game will they all be DLCs that we will have to pay for? Or will there be some that will come to us for free? Like how the Champion and Justice System was.
  • Mountain_Dewed
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    Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    Only time will tell...
  • doggie
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    When I returned last week I was alone in 5 dead guilds, all the guilds had more than 400 accounts in them still, so about 2000 of 2500 accounts had left the game, or 4/5. Now there is no sub they might keep more players, but if they still leave at the same rate then there's not really that many to sell DLC's to in the fall.
  • MrDenimChicken
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    Yeah if console sales bomb, which is looks like they will, than I can't imagine them having the funds to really make a bunch of new expansions.

    I think they need to add more vanity items and convenience items to the crown store if they want to make a steadier income, kind of like GW2.

    For example, I would LOVE to buy a kit that lets you re-customize your character's physique and facial hair. It's a simple esthetics item that doesn't compromise immersion or give anyone an unfair advantage, so I can't see any drawback to the game developers or the players for including this in the game.
  • Branbon10161996b14_ESO
    doggie wrote: »
    When I returned last week I was alone in 5 dead guilds, all the guilds had more than 400 accounts in them still, so about 2000 of 2500 accounts had left the game, or 4/5. Now there is no sub they might keep more players, but if they still leave at the same rate then there's not really that many to sell DLC's to in the fall.

    Thats true, hopefully more people start joining, and I like the idea of DLCs if they do it right. If they make it so every major update is a DLC then I am going to hate it but still pay for it, I am cheap xD.
  • Branbon10161996b14_ESO
    Yeah if console sales bomb, which is looks like they will, than I can't imagine them having the funds to really make a bunch of new expansions.

    I think they need to add more vanity items and convenience items to the crown store if they want to make a steadier income, kind of like GW2.

    For example, I would LOVE to buy a kit that lets you re-customize your character's physique and facial hair. It's a simple esthetics item that doesn't compromise immersion or give anyone an unfair advantage, so I can't see any drawback to the game developers or the players for including this in the game.

    I think they should do pretty much exactly how Guild Wars does it, the crown store now is a joke.

  • smokes
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    Seraphyel wrote: »
    There is a nice video with all of the upcoming DLCs, can look that up.

    i looked but cannot find, although i must admit i didn't try very hard - anyone got a link?
  • nukeemstudiosub17_ESO
    the futue of
    ESO is F2P P2W!!

    Right now in PvP there is no skill anymore. its a race to hit someone with a siege weapon. This is the worst change for ESO.
    I got into a fight against one person. I Hit immovable, setup a ballista shot it at ground in front of me killed my opponent. Feels like a I wasted my time building my character. Yesterday was the most boring PvP i have ever done.
  • Gidorick
    Gidorick
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    You guys are depressing me. :disappointed:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Madness1
    Madness1
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    I kinda hope they follow the example of Guild Wars 2, there you can buy smaller segments of story in their real cash store (I cant remember what they call it); It wouldn't be pay to win in anyway and it would satisfy both subs and non-subs as it's not imbalanced. As long as they keep it story content I wouldn't mind, however if they decide to improve the level cap in this way then that would be totally unfair, in that circumstance I'd like to see maybe a boxed/digital expansion that you can only spend real world money on, ie the traditional way of MMO DLC.

    I'd also like to see new areas opened up in future expansions for players to visit, both faction and non-faction exclusive zones should be considered for cross-faction guilds and teamplay.

    Give us assassins guilds such as Morag Tong and Dark Brotherhood. While doing this make guards killable and make a bounty hunters guild where players have to hunt other players for excessive killing of guards and civilians. I noticed also despite getting caught by the exact same guard stealing, he/she always says the similar things and being surprised that I'd done so surely this is a bit immersion breaking?

    More craftable items with exclusive items added for each faction as well as race.

    How about an Arena like in ES IV: Obliveon where players fight 1 v 1 and other players get to bet on the winner with their hard earned gold and the gold gets split between the victor, winners, and back into the game NPCs. Make it fair of course with arena specific weapons and armor that designed exclusively for the arena so one player doesn't enter with an op weapon they "acquired" from someone. You could even introduce ranks where a player can become the Arena Champion (only 1 at a time).
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    Hail Sithis.
  • Krym
    Krym
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    Seraphyel wrote: »
    The future of ESO?

    Console version is the only future for ESO right now. If console version can't aquire a huge amount of players, ESOs future is not so bright. They will (maybe) finish those things they announced nearly a year ago, but that's it.

    ESO will rise or fall with the console version. Right now console version looks a bit like another disappointment, the interest in it is nearly non-existing, it's placed +50 on PS4 / XBox One charts right now on Amazon US, Amazon UK and Amazon GER.

    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    Edited by Krym on March 24, 2015 3:03PM
  • Branbon10161996b14_ESO
    Krym wrote: »
    Seraphyel wrote: »
    The future of ESO?

    Console version is the only future for ESO right now. If console version can't aquire a huge amount of players, ESOs future is not so bright. They will (maybe) finish those things they announced nearly a year ago, but that's it.

    ESO will rise or fall with the console version. Right now console version looks a bit like another disappointment, the interest in it is nearly non-existing, it's placed +50 on PS4 / XBox One charts right now on Amazon US, Amazon UK and Amazon GER.

    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    Yep I am excited to see what ESO becomes from the console version, hopefully they do it right.

  • Seraphyel
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    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.

    That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.
    There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.
    Krym wrote: »
    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    It could but it simply doesn't seem so.

    May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".
    Edited by Seraphyel on March 24, 2015 5:30PM
  • Seraphyel
    Seraphyel
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    smokes wrote: »
    Seraphyel wrote: »
    There is a nice video with all of the upcoming DLCs, can look that up.

    i looked but cannot find, although i must admit i didn't try very hard - anyone got a link?

    @smokes

    Here, that's the video: https://www.youtube.com/watch?v=cEvfX1gPa_4

    :)
    Edited by Seraphyel on March 24, 2015 5:31PM
  • Ballzy321
    Ballzy321
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    Seraphyel wrote: »
    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.

    That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.
    There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.
    Krym wrote: »
    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    It could but it simply doesn't seem so.

    May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".

    U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.
  • Seraphyel
    Seraphyel
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    Ballzy321 wrote: »
    Seraphyel wrote: »
    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.

    That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.
    There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.
    Krym wrote: »
    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    It could but it simply doesn't seem so.

    May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".

    U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.

    In 7 days Neverwinter Online gets its XOne release, too. So another MMORPG competitor. There is just a very intimidating competition for ESO on consoles before and after it's launch date. And that's not good for a game that has already been out over a year by then.
  • Gidorick
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    Seraphyel wrote: »
    Ballzy321 wrote: »
    Seraphyel wrote: »
    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.

    That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.
    There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.
    Krym wrote: »
    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    It could but it simply doesn't seem so.

    May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".

    U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.

    In 7 days Neverwinter Online gets its XOne release, too. So another MMORPG competitor. There is just a very intimidating competition for ESO on consoles before and after it's launch date. And that's not good for a game that has already been out over a year by then.

    Xbox one also has Smite... That's a MOBA but I think there's customer cross pollination.

    Edited by Gidorick on March 24, 2015 7:28PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Seraphyel
    Seraphyel
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    Gidorick wrote: »
    Seraphyel wrote: »
    Ballzy321 wrote: »
    Seraphyel wrote: »
    The console will only be a (hopefully lucrative) side-show, the main action for a game like this is always going to be from the PC crowd.

    That was their first approach maybe but right now they are totally relying on consoles. PC ESO just disappointed in most ways.
    There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    That's what ESO is. I think Bethesda right now really regrets their decision to have a pseudo ES-MMORPG.
    Krym wrote: »
    consoles are a lot more starved for games right now. I mean people still play frigging destiny... if zenimax doesn't f*ck it up (.. yeah I'll just leave it at that) it could work out well on consoles - and in return pc players.

    It could but it simply doesn't seem so.

    May is Witcher 3 time and June is Final Fantasy XIV Heavensward time when it comes to console RPGs. I don't know if ESO can stand a chance. Right now - and that's a fact - the interest in the console version is just tiny. I am not surprised by this but it's still their last chance to turn ESO into a success but right now it looks like it will be just another disappointing PC "success".

    U forgot about batman in June as well game looks amazing and smite hopefully in a few months for console just had alpha I'm worried as well about console and this game.

    In 7 days Neverwinter Online gets its XOne release, too. So another MMORPG competitor. There is just a very intimidating competition for ESO on consoles before and after it's launch date. And that's not good for a game that has already been out over a year by then.

    Xbox one also has Smite... That's a MOBA but I think there's customer cross pollination.

    Yeah. It's not about one or two games, there are MANY other amazing games heading to One / PS4 in May / June.
  • Moiskormoimi
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    Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    Only time will tell...

    This was never Bethesda's baby, so to speak. This was completely ZoS's desire with Bethesda licensing under Zenimax heading. The only trace of Bethesda you see is most likely the lore and some of the features that are home to TES games. So those people aren't working on this project and vice versa.
  • Genomic
    Genomic
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    Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    Only time will tell...

    This was never Bethesda's baby, so to speak. This was completely ZoS's desire with Bethesda licensing under Zenimax heading. The only trace of Bethesda you see is most likely the lore and some of the features that are home to TES games. So those people aren't working on this project and vice versa.

    That seems to be at the root of the problem, really. Create a company comprised of ex DAOC devs who's vision was clearly DAOC2, and then retrofit the ES lore into this DAOC2 gameplay/mechanics. What they should have done is kept it within Bethesda, but hire some MMORPG experts internally to see how that could fit into the ES lore and spirit. ES lore/mechanics/gameplay should have been the starting point, then modified to work in a massively multiplayer environment - start with ES and work toward MMO, rather than starting with an MMO and working backwards toward ES.
  • Seraphyel
    Seraphyel
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    Genomic wrote: »
    Well they were quoted as saying(pre-launch) they would add new content every month to six weeks and that was swept under the rug. There is a new ES coming up and I'm sure they put the important people on that one(Bethseda anyway) and that is probably the reason for this one feeling like a red-headed stepchild when it comes to improvements.

    Only time will tell...

    This was never Bethesda's baby, so to speak. This was completely ZoS's desire with Bethesda licensing under Zenimax heading. The only trace of Bethesda you see is most likely the lore and some of the features that are home to TES games. So those people aren't working on this project and vice versa.

    That seems to be at the root of the problem, really. Create a company comprised of ex DAOC devs who's vision was clearly DAOC2, and then retrofit the ES lore into this DAOC2 gameplay/mechanics. What they should have done is kept it within Bethesda, but hire some MMORPG experts internally to see how that could fit into the ES lore and spirit. ES lore/mechanics/gameplay should have been the starting point, then modified to work in a massively multiplayer environment - start with ES and work toward MMO, rather than starting with an MMO and working backwards toward ES.

    Yes, you are right. They just tried to combine the best of both but the end result was just the opposite.
    Edited by Seraphyel on March 25, 2015 1:19PM
  • Gidorick
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    I still have hope they can "get it right". The justice system has really rekindled some of that excitement for ESO for me.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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