An indicator of friendly siege would be helpful sometimes, but it could also be a bad thing if say someone was able to sneak up and take out oils and replace them with attacker oil, or similar situations where not being able to tell is an advantage.
lostavalon wrote: »An indicator of friendly siege would be helpful sometimes, but it could also be a bad thing if say someone was able to sneak up and take out oils and replace them with attacker oil, or similar situations where not being able to tell is an advantage.
yea i get what your coming from, tho i wouldnt mind if siege wasnt 1 shotting ppl now ^_^
TequilaFire wrote: »On the other hand I spent all evening looking at 23K plus damage in recap, doing my best to dodge the red but all it takes is a nick of the red for killer one shot and DOT.
Also was being rooted then targeted, new good tactic I guess.
An indicator of friendly siege would be helpful sometimes, but it could also be a bad thing if say someone was able to sneak up and take out oils and replace them with attacker oil, or similar situations where not being able to tell is an advantage.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
An indicator of friendly siege would be helpful sometimes, but it could also be a bad thing if say someone was able to sneak up and take out oils and replace them with attacker oil, or similar situations where not being able to tell is an advantage.
it is, there are two friendly indicators green and orange, orange are e.g. friendly dk standards and siegeweapons - its nearly impossible to differ but they are indicated :P
An indicator of friendly siege would be helpful sometimes, but it could also be a bad thing if say someone was able to sneak up and take out oils and replace them with attacker oil, or similar situations where not being able to tell is an advantage.
it is, there are two friendly indicators green and orange, orange are e.g. friendly dk standards and siegeweapons - its nearly impossible to differ but they are indicated :P
You can tell DK standards apart because of the nice colours of each alliance on them now but I agree on siege, needs a different colour for friendly siege.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Knootewoot wrote: »No thank you.
Many times I am able to kill and oiler and replace his oil with mine and burn his friends who don't notice it until they are crispy. Just pay attention to your surroundings, friends and foe's. Don't make this to user-friendly because mostly it means thumbing down.