I have heard ever since the game's release that these are "broken." I have inferred that sometimes these are broken in a "they-hardly-so-anything" way, i.e. they do little above a plain old staff, sword or whatever. I have also inferred that these are broken in a "they-work-way-too-good" way in that they ignore/penetrate way too much spell resistance. Apparently last week Nirnhoned was broken in the too-good way and now I hear they are broken in a harldly-so-anything way.
Can someone please once and for all explain what these traits are supposed to do and what they currently do on Live so that I, others who are confused, and the developers know exactly what is going on.
It's sad the update ZOS devotes to performance improvements has degraded Cyrodiil to lows not seen since the Infamous "Lighting Patch"" of June 2014.