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ESO should be open world NOW especially because of the Justice System

Messy1
Messy1
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*Please read entire post before calling me a "crackpot"
Now that the Justice system is here and there are "invincible" faction guards in each zone it makes sense that ESO should become open world. Cadwell's silver and gold should be taken away and VR ranks disappear. There would be some open world PvP, which would be awesome. the exp would have to be adjusted for each area. When VR ranks disappear every character should get 10 CPs for each VR rank that they have. Get rid of the VR ranks and expand the CP system add some more constellations and abilities and make the end game focus more around new content being added. Add more skill lines, make the amount of skill lines and CP combos staggering so that people feel that grinding is not an option. It may turn into something like EVE online and their skill systems, but that's okay.

Make more achievements and more experience for completing quests in other factions zones. Add and change quests in faction zones to make the content more neutral so it is not as lore breaking. I.E. I am DC adventuring in the Ebon Heart pact, there will be some quests that I simply cannot do because I am DC, but there should be more quests added and wilderness areas and delves should be expanded to allow other faction players the ability to quest. Use the flagging system where you can be flagged or not flagged for PvP so those who want to attack and be attacked can do that and those who don't want to participate don;t have to.

An open world has so much to offer to the ESO experience and make the ESO Tamriel feel like the Tamriel of other Elder Scrolls games. Smart open world design will make PvE more compelling, will introduce more people to PvP, and will increase the possibilities that the game has to offer.

I believe that ZOS has handcuffed themselves for further development in ESO because of the some of the faction restrictions and the fact that I cannot walk from one end of Tamriel to the other. It is incredibly immersion breaking and frankly limiting for a game.
  • PKMN12
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    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.
  • Messy1
    Messy1
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    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    If it makes the game better and attracts more subscriptions I think ZOS would be okay with it as well.
    Edited by Messy1 on March 20, 2015 1:51PM
  • PKMN12
    PKMN12
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    Messy1 wrote: »
    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    so you DO know it is never going to happen.....right? or do you know nothing about game design? or business? or coding? or anything at al related to this kidn of thing?
  • Romo
    Romo
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    Open World PvP would drive away the majority of players.
  • PKMN12
    PKMN12
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    Romo wrote: »
    Open World PvP would drive away the majority of players.

    and this as well
  • Messy1
    Messy1
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    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    so you DO know it is never going to happen.....right? or do you know nothing about game design? or business? or coding? or anything at al related to this kidn of thing?

    I do not know as much as some people about the topics that you listed. I do know with a fair amount of subjective certainty that the game we are playing is the the game that ZOS set out to create.
  • EinionYrth
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    I read it all, as requested and I still think the OP is a crackpot.
  • Messy1
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    Romo wrote: »
    Open World PvP would drive away the majority of players.

    Just like open world PvP drives a lot of WoW players away?
  • PKMN12
    PKMN12
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    Messy1 wrote: »
    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    so you DO know it is never going to happen.....right? or do you know nothing about game design? or business? or coding? or anything at al related to this kidn of thing?

    I do not know as much as some people about the topics that you listed. I do know with a fair amount of subjective certainty that the game we are playing is the the game that ZOS set out to create.

    then what is the point of your post? there is no ifs or buts here, it is not even a pipedream.
  • Messy1
    Messy1
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    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    so you DO know it is never going to happen.....right? or do you know nothing about game design? or business? or coding? or anything at al related to this kidn of thing?

    I do not know as much as some people about the topics that you listed. I do know with a fair amount of subjective certainty that the game we are playing is the the game that ZOS set out to create.

    then what is the point of your post? there is no ifs or buts here, it is not even a pipedream.

    The point of my post is to offer an opinion about what direction the game should go in and for people to discuss it.
  • dawnhawk
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    WoW may be a bad example. As it uses a series a separate servers rather than mega servers. Which means anyone who doesn't want world PvP goes to a pve realm or rp realm. If all of those players were forced onto PvP realms they'd leave. Many of them have said this over and over for over a decade now.
  • Holycannoli
    Holycannoli
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    I don't know how well that would be received. This game is modeled after DAOC where each faction had it's own PvE zones.

    What it does need is more common areas where PvP can occur. DAOC had Darkness Falls which the imperial city will resemble but more would be welcome I think.
  • PKMN12
    PKMN12
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    Messy1 wrote: »
    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    Messy1 wrote: »
    PKMN12 wrote: »
    your a crackpot.

    This has been an argument since the game was announed to have factions. This is the way they wanted their game, and it is FAR, FAR too late for anything to be done about it. What you want would literally require the entire game to be rewriten, story and all with all new code. They would be basically makign a new game.

    That's okay with me

    so you DO know it is never going to happen.....right? or do you know nothing about game design? or business? or coding? or anything at al related to this kidn of thing?

    I do not know as much as some people about the topics that you listed. I do know with a fair amount of subjective certainty that the game we are playing is the the game that ZOS set out to create.

    then what is the point of your post? there is no ifs or buts here, it is not even a pipedream.

    The point of my post is to offer an opinion about what direction the game should go in and for people to discuss it.

    But there IS no discussion about anything you are saying in your post. IT is NEVER going open world, there is NEVER going to be open world PVP, etc. What you want to "discuss" is not up for discussion and will literally NEVER happen in this game.
  • AlnilamE
    AlnilamE
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    http://www.imperial-library.info/content/firmament
    Messy1 wrote: »
    *Please read entire post before calling me a "crackpot"
    Now that the Justice system is here and there are "invincible" faction guards in each zone it makes sense that ESO should become open world.

    Thanks, but no thanks.
    Cadwell's silver and gold should be taken away and VR ranks disappear. There would be some open world PvP, which would be awesome. the exp would have to be adjusted for each area.

    Some of us like Silver and Gold.

    When VR ranks disappear every character should get 10 CPs for each VR rank that they have.

    We already got CP for having VR characters. We are not getting any more.

    Get rid of the VR ranks and expand the CP system add some more constellations and abilities and make the end game focus more around new content being added.

    Adding any additionnal constelations other than The Serpent would be lore breaking (and even The Serpent would be pushing it)

    Add more skill lines, make the amount of skill lines and CP combos staggering so that people feel that grinding is not an option. It may turn into something like EVE online and their skill systems, but that's okay.

    LOL! You will find a lot of people will disagree with you there.

    An open world has so much to offer to the ESO experience and make the ESO Tamriel feel like the Tamriel of other Elder Scrolls games. Smart open world design will make PvE more compelling, will introduce more people to PvP, and will increase the possibilities that the game has to offer.

    Some people don't want to be introduced to PvP. They even refuse to do PvE in Cyrodiil because of the off-chance that they'll be killed by a player instead of a mob...

    I believe that ZOS has handcuffed themselves for further development in ESO because of the some of the faction restrictions and the fact that I cannot walk from one end of Tamriel to the other. It is incredibly immersion breaking and frankly limiting for a game.

    I'm quite sure you'll eventually be able to walk from one end of Tamriel to the other, as they add more zones.

    The Moot Councillor
  • EinionYrth
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    Some people don't want to be introduced to PvP. They even refuse to do PvE in Cyrodiil because of the off-chance that they'll be killed by a player instead of a mob...

    Actually I'm pretty much Ok with being killed by a player rather than a mob, it's the fact that it takes me about half an hour to walk/run/ride/sneak back to whatever it was that I was trying to do that pi**es me off.
  • Psychobunni
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    Messy1 wrote: »

    I believe that ZOS has handcuffed themselves for further development in ESO because of the some of the faction restrictions and the fact that I cannot walk from one end of Tamriel to the other. It is incredibly immersion breaking and frankly limiting for a game.


    Okay, I agree with this part to an extent. Tamriel Limited would have made a better name imo, calling this game unlimited is like calling white black, there are limitations everywhere. However OP, we disagree on just how they handcuffed themselves. I have no interest in the Justice System now, I don't play Cyrodiil now, I have zero interest in PVP interactions as this game stands until they (ZOS devs) learn balance can't be achieved while including both PVE and PVP aspects.

    I as a player will never want open world PVP, I don't even want the enforcer aspect of justice system. To quote you, it is "incredibly immersion breaking" all the fighting around me while I'm talking to a NPC, or doing my business in town, questing, etc. Players who simply want to fight other players have a whole zone to do that with. If they made the game open world PVP, anyone can fight anyone just because they "want" to...flagged or not...would be game breaking for me and I'd "bye Felicia" to ESO.

    ofc just my opinion, and opinions are like ...
    Edited by Psychobunni on March 20, 2015 2:10PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Castagere
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    This post is really funny. Why is it that guys like this don't go play games with open world in them. I think these open world pvp guy's know their threads are going to be laughed at. So is he just trolling here.To the op go play Eve online. It seems to have what you want so why aren't you playing it?
  • BBSooner
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    I would love open world in the sense that I would like to transition between the zones without a load screen (despite having beautiful artwork, I would prefer a seemless transition and only seeing loading between wayshrines). I would also like the ability to flag ourselves for world pvp, which appears to be the purpose of the Justice system should Enforcers be released (I still have hopes that this is the plan).

    Being able to see players of opposing factions in the zones I'm in also wouldn't be something I'd mind, especially if World PvP was restricted to the Justice System.

    However, I also recognize that to accomplish these changes there would need to be -massive- system redesigns, exponentially more complicated compared to even the justice system design or champion system design, that would require a legitimate expansion years down the road. It likely will never happen.
  • drallar
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    Why do so many PvP players want to force PvP onto those of us that bought and play this game for the PvE elements? I do not want open world PvP.

    Cyrodill is huge but if it is not enough, ask for more PvP zones but quit calling for the game I play to be changed to allow PvP griefing and ganking to spill into PvE zones.
  • Nestor
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    Messy1 wrote: »
    Romo wrote: »
    Open World PvP would drive away the majority of players.

    Just like open world PvP drives a lot of WoW players away?

    There is a reason why most TES players don't play WOW. This is one of them.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • surfbat
    surfbat
    Soul Shriven
    WoW's PVE servers are overwhelmingly more populated than PVP ones.
    Most of their high-population PVP servers are hugely stacked in the favor of one faction over the other, making world PVP practically nonexistent and always one-sided (not fun even for the "winning" side unless you're the type who also likes to kick puppies).
    The most balanced PVP server on WoW is also an RP server and both sides often coordinate with each other to keep things relatively balanced (wouldn't happen in ESO).

    I come from EVE, where it is "open world" PVP and I can loot your stuff after blowing you up. It's my all-time fav MMO. But I know better than to think ESO would survive the week if they converted to that type of game (reference Star Wars Galaxies for what happens when games fundamentally redesigned after release).
  • Endurance
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    open world pvp so that everyone get pked and ganked while running around questing? nah doesnt seem like a good idea to me
    I'm outta here
  • Messy1
    Messy1
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    dawnhawk wrote: »
    WoW may be a bad example. As it uses a series a separate servers rather than mega servers. Which means anyone who doesn't want world PvP goes to a pve realm or rp realm. If all of those players were forced onto PvP realms they'd leave. Many of them have said this over and over for over a decade now.

    Even on the RP servers players can still flag themselves for PvP in WoW there are just no faction zones that can be flipped.
  • Messy1
    Messy1
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    Castagere wrote: »
    This post is really funny. Why is it that guys like this don't go play games with open world in them. I think these open world pvp guy's know their threads are going to be laughed at. So is he just trolling here.To the op go play Eve online. It seems to have what you want so why aren't you playing it?

    I am not trolling. I do play EVE online.
  • PKMN12
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    Messy1 wrote: »
    Castagere wrote: »
    This post is really funny. Why is it that guys like this don't go play games with open world in them. I think these open world pvp guy's know their threads are going to be laughed at. So is he just trolling here.To the op go play Eve online. It seems to have what you want so why aren't you playing it?

    I am not trolling. I do play EVE online.

    then why are you complain about this stuff in a game where what you want will never happen instead of playing that Masochist of a game?
  • Messy1
    Messy1
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    drallar wrote: »
    Why do so many PvP players want to force PvP onto those of us that bought and play this game for the PvE elements? I do not want open world PvP.

    Cyrodill is huge but if it is not enough, ask for more PvP zones but quit calling for the game I play to be changed to allow PvP griefing and ganking to spill into PvE zones.

    I'm not trying to force PvP on anyone. If you boil it down I essentially want a flagging system so those of use who like PvP can do it in the rest of tamriel without disturbing those who don't. Also having the game open world is more consistent with the TES experience
  • snowmanflvb14_ESO
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    Messy1 wrote: »
    Romo wrote: »
    Open World PvP would drive away the majority of players.

    Just like open world PvP drives a lot of WoW players away?

    WoW has seperate PvP servers ESO is a mega server
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • snowmanflvb14_ESO
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    Messy1 wrote: »
    drallar wrote: »
    Why do so many PvP players want to force PvP onto those of us that bought and play this game for the PvE elements? I do not want open world PvP.

    Cyrodill is huge but if it is not enough, ask for more PvP zones but quit calling for the game I play to be changed to allow PvP griefing and ganking to spill into PvE zones.

    I'm not trying to force PvP on anyone. If you boil it down I essentially want a flagging system so those of use who like PvP can do it in the rest of tamriel without disturbing those who don't. Also having the game open world is more consistent with the TES experience

    The second part of the justice system will allow players to kill players with bounties
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • Arundo
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    Might be something to this, but then dont changes the current zones but let the new zones or some be a open world PVP zone.
  • PoisonedPaint
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    I think the boundaries and inability to see/interact with the other factions was definitely a bad move. Open world optional toggleable PVP with Cyrodiil as a centerpoint makes a much more interesting game, IMO. Cadwells stuff kinda boggled me; instead of that, they should just remove the barrier at 50.
    Edited by PoisonedPaint on March 20, 2015 3:02PM
    @PoisonedPaint - RPers, feel free to add! I'm on NA, EST Zone. Has odd playtimes.

    Main Character: Bjorn the Half-Blood - Half Imperial/Nord. Carrd RP Profile Link
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