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On Grouping...

GreySix
GreySix
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Okay, so have been playing since beta, and grouping has always been at best an imperfect process in ESO. Long ago I came to peace that the main quest, Mages Guild Quests, and Fighters Guild quests are solo-only play ... don't like it, but accepted it as something ESO simply has no plans on altering.

But let's look at grouping otherwise: If you're grouped with another player, that player can be phased out of existence if your own character has already completed a quest. You'll see their indicator running about, but that's it.

So where does that leave a higher-level character helping out a lower-level character? Well, it doesn't ... unless you avoid all phased quest areas.

Then there are the groups space-barring through dialog from quest-giving NPCs, leaving behind those who want to hear what the NPCs have to say.

SWTOR got a lot wrong, but one thing they got right was grouping. You could be a Level 50 character and group with a Level 2 character, sharing all his or her missions. And if you space-barred though content, you still had to wait until the other group members were done before racing off to do battle.

These should be easy fixes for the developers of ESO.
Crotchety Old Man Guild

"Hey you, get off my lawn!"
  • PKMN12
    PKMN12
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    actually, it would not be easy at all. It would require an ENTIRE REWORK of the games coding.
  • GreySix
    GreySix
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    PKMN12 wrote: »
    actually, it would not be easy at all. It would require an ENTIRE REWORK of the games coding.

    Disagree. ESO is built upon instancing as it is, so algorithms could quite easily be modified to allow grouped players to see and interact with the same content.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • LIQUID741
    LIQUID741
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    ESO seems built around the solo play-style. Just using my in-game experience look at the LFG finder and you will see my point validated.
    Solid-Nightblade of AD
  • GreySix
    GreySix
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    LIQUID741 wrote: »
    ESO seems built around the solo play-style. Just using my in-game experience look at the LFG finder and you will see my point validated.

    Don't dispute that at all. In fact, I made that observation during beta.

    In fact, it's the only major MMO that actually forces solo play for most of its main quest.

    Still, this is about the most group-unfriendly MMO I've ever seen.
    Edited by GreySix on March 20, 2015 3:17AM
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
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