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CP rank 79 after 24 hours of PVP

AltusVenifus
AltusVenifus
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Since release of 1.6, I have PVPed 27 hours (time played) and earned 9 cp points. I mostly run solo and do defense of keeps and follow a zerg if I see one around. But I'm starting to wonder if this style of play (and CP pace) is going to nerf me into oblivion. Anyone else finding solo PVP cp gains, kinda slow?
  • AshySamurai
    AshySamurai
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.
    Make sweetrolls, not nerfs!
  • AltusVenifus
    AltusVenifus
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.

    well I wasn't really sure... when I hear guys saying they are at 100 cp... it is kind of nice to be enlighten the whole playsession every time...
  • Sacadon
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    ZOS has stated that both AP and CP while completing objectives in Cyrodiil needs increase/attention. They're actively evaluating the impact to CP-system balance before they implement improvements in this area.
  • Sacadon
    Sacadon
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.
    agreed that 1 CP in 3hrs is crazy fast, but also abnormal relative to others in PvP. So I suspect this is part of the CP related bugs and not the rate that most everyone else gets. Edit: w/enlightenment in PvE I can get about .5 - 1 CP per hour. I don't see that rate in PvP.

    Edited by Sacadon on March 14, 2015 8:57PM
  • AlnilamE
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    That doesn't sound bad at all. I try to get a CC a day while questing in PVL and it takes me a 1.5-2 hours while enlightened.
    The Moot Councillor
  • ElliottXO
    ElliottXO
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    1 CP in 3 hours probably with enlightenment bonus and you guys call it fine? Do you guys have jobs?

    1 CP for spending your every evening with ESO and after a year you would have 365 CP... I must be getting too old for this.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Doesn't sound horrible. However PvP CP should be raised IMO.
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  • AshySamurai
    AshySamurai
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.

    well I wasn't really sure... when I hear guys saying they are at 100 cp... it is kind of nice to be enlighten the whole playsession every time...

    Well, yeah. It depends was you enlightened the whole time or not? If not - it's a little bit faster than it supposed to be. When you hear about 100+ or 250+ CP remember that we don't have any screenshot to proove it. At least I didn't seen any. If you was enlightened all the time, then it slower than it supposed and PvP need XP buff. So, did you was enlightened all time?
    Make sweetrolls, not nerfs!
  • oddsmaker
    oddsmaker
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    1.6 was released on March 3, so as of today this means there has been 11 days where all players should have been able to earn 1 CP "quickly" due to enlightenment. ZoS has designed us to gain a CP in an hour when enlightened, so this guy should have 11 CP instead of 9 under "normal" play. CP gain in PvP is slower than intended, as has been pointed out numerous times in other threads (I don't even PvP and feel sorry for those who do who get CP shafted).
  • Olysja
    Olysja
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    CP rank 98. i pvped only after rank 74 10/16 h/day from 1.6. THE EXP IS TOO LOW.
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  • Khaldar
    Khaldar
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    In my opinion, CP should be normalized across all phases of the game and cost less time investment. But, it should be capped to avoid over farming of those individuals who live online.

    For example:

    1 Regular CP = 2 hours on average
    1 Enlightened CP = 1 hour on average
    Daily Cap = 4

    That would take 900 days to get 3600 CP. But, who really expects to get 3600 CP? We don't expect to have every skill morphed and learned, do we?

    At the current rate it would take you a lot longer than 900 days. With this equation, it would take you just over 22 days to get to 90 which gives you three minor passives. It would take 90 days of continuous play to get 360 CP. This would help keep the gap from getting too steep and allow people to do more than just grind for CPs if they want 1 or 2 a day.

    Just my thoughts. There will always be people who will grind CP and broaden a gap. It's inevitable. This might slow that gap down a bit.
    Edited by Khaldar on March 14, 2015 9:09PM
  • Sacadon
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    AlnilamE wrote: »
    That doesn't sound bad at all. I try to get a CC a day while questing in PVL and it takes me a 1.5-2 hours while enlightened.
    Yep, but PvP is nowhere near that fast
  • Morshire
    Morshire
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    Khaldar wrote: »
    In my opinion, CP should be normalized across all phases of the game and cost less time investment. But, it should be capped to avoid over farming of those individuals who live online.

    For example:

    1 Regular CP = 2 hours on average
    1 Enlightened CP = 1 hour on average
    Daily Cap = 4

    That would take 900 days to get 3600 CP. But, who really expects to get 3600 CP? We don't expect to have every skill morphed and learned, do we?

    At the current rate it would take you a lot longer than 900 days. With this equation, it would take you just over 22 days to get to 90 which gives you three minor passives. It would take 90 days of continuous play to get 360 CP. This would help keep the gap from getting too steep and allow people to do more than just grind for CPs if they want 1 or 2 a day.

    Just my thoughts. There will always be people who will grind CP and broaden a gap. It's inevitable. This might slow that gap down a bit.


    I can agree that XP/CP for PVP needs attention, but this whole daily cap thing hurts casual players as much as "stopping" others. I work 4-5 days a week on 12 hour shifts. If there was a 4 CP a day cap, I will have lost my chance on all the days I work to get CP, and then I will only get 4 per day when I am off work. So that would regulate me to 8 a week, while the guy "living online" (as you say) still gets 28 a week. Not only does the "gap" grow, you will have just removed my chances of actually catching up. I wish people would quit trying to control what or how others gain CP.

    Just because someone else has more time to play than anyone else does not give anyone the right to try and dictate how the game is played. I understand not wanting to have this huge power gap...even if I do not agree...but I do not understand the fix people keep throwing out there. Yep, your idea may work good for the way you play, but what about someone else? If you are going to make suggestions, and you actually are not trying to benefit anyone other than yourself, then there has got to be a method that considers all play styles equally. And if there isn't, then let it alone.

    Back on topic: ZOS hasn't balanced anything in the way of XP/CP gain across the play styles. That does need to be fixed. Cause what they created now is a grind fest. People are grinding those things out, and all the actual game play styles has slowed down. Less PVP, less dungeons and trials, and less people questing. I went running around in Cyrodiil a couple of days ago for some Skyshards....never got interrupted once. Everyone was too busy grinding (not sure if everyone, just a figure of speech) to even worry that I was way out of bounds and an easy kill.
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  • AshySamurai
    AshySamurai
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    oddsmaker wrote: »
    1.6 was released on March 3, so as of today this means there has been 11 days where all players should have been able to earn 1 CP "quickly" due to enlightenment. ZoS has designed us to gain a CP in an hour when enlightened, so this guy should have 11 CP instead of 9 under "normal" play. CP gain in PvP is slower than intended, as has been pointed out numerous times in other threads (I don't even PvP and feel sorry for those who do who get CP shafted).

    Well, AFAIK they decreased enlightenment amount to 100k XP per day.
    Make sweetrolls, not nerfs!
  • Minack
    Minack
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.

    lol...
  • Spottswoode
    Spottswoode
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    Morshire wrote: »
    Khaldar wrote: »
    In my opinion, CP should be normalized across all phases of the game and cost less time investment. But, it should be capped to avoid over farming of those individuals who live online.

    For example:

    1 Regular CP = 2 hours on average
    1 Enlightened CP = 1 hour on average
    Daily Cap = 4

    That would take 900 days to get 3600 CP. But, who really expects to get 3600 CP? We don't expect to have every skill morphed and learned, do we?

    At the current rate it would take you a lot longer than 900 days. With this equation, it would take you just over 22 days to get to 90 which gives you three minor passives. It would take 90 days of continuous play to get 360 CP. This would help keep the gap from getting too steep and allow people to do more than just grind for CPs if they want 1 or 2 a day.

    Just my thoughts. There will always be people who will grind CP and broaden a gap. It's inevitable. This might slow that gap down a bit.


    I can agree that XP/CP for PVP needs attention, but this whole daily cap thing hurts casual players as much as "stopping" others. I work 4-5 days a week on 12 hour shifts. If there was a 4 CP a day cap, I will have lost my chance on all the days I work to get CP, and then I will only get 4 per day when I am off work. So that would regulate me to 8 a week, while the guy "living online" (as you say) still gets 28 a week. Not only does the "gap" grow, you will have just removed my chances of actually catching up. I wish people would quit trying to control what or how others gain CP.

    Just because someone else has more time to play than anyone else does not give anyone the right to try and dictate how the game is played. I understand not wanting to have this huge power gap...even if I do not agree...but I do not understand the fix people keep throwing out there. Yep, your idea may work good for the way you play, but what about someone else? If you are going to make suggestions, and you actually are not trying to benefit anyone other than yourself, then there has got to be a method that considers all play styles equally. And if there isn't, then let it alone.

    Back on topic: ZOS hasn't balanced anything in the way of XP/CP gain across the play styles. That does need to be fixed. Cause what they created now is a grind fest. People are grinding those things out, and all the actual game play styles has slowed down. Less PVP, less dungeons and trials, and less people questing. I went running around in Cyrodiil a couple of days ago for some Skyshards....never got interrupted once. Everyone was too busy grinding (not sure if everyone, just a figure of speech) to even worry that I was way out of bounds and an easy kill.
    ZOS should normalize CP gains based on the average amount of play. That way people would be able to grind to their hearts content and other players wouldn't be left in the proverbial dust.
    http://forums.elderscrollsonline.com/en/discussion/156481/normalize-cp-gains#latest
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  • Gidorick
    Gidorick
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    I'm wondering if CPs should have been more like XP to where you get a tiny little bit and you sprinkle it among your different CP pools... so let's say it takes 1 million XP to get 1 CP and you earn 300,000 XP. You could then decide to put 100K in one CP, 50K in another, 50K in another and 10K in 10 others... and have those skills increase accordingly, so the progression is incremental.
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  • olsborg
    olsborg
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    They should give more enlightenment to the players that have fewer cp then a certain % of the active playerbase. Say you have less cp then 50% of the active playerbase, you automaticly get double enlightenment accumulation.

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  • AltusVenifus
    AltusVenifus
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    Yup... been enlightened every second of playrime
  • Skjoldur
    Skjoldur
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    ElliottXO wrote: »
    1 CP in 3 hours probably with enlightenment bonus and you guys call it fine? Do you guys have jobs?

    1 CP for spending your every evening with ESO and after a year you would have 365 CP... I must be getting too old for this.

    Like me. When I saw the video about CP and Enlightenment in December, they said it's about motivation and you get 1cp per hour and I liked it. Now it's more like 1cp per 4 hours... And when I think about how long it would take me to get the 120 bonus in like 3 constellations I honestly loose all interest in this system.


  • Skjoldur
    Skjoldur
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    Khaldar wrote: »
    That would take 900 days to get 3600 CP. But, who really expects to get 3600 CP? We don't expect to have every skill morphed and learned, do we?

    I actually hate the morphing. You can exchange every skill, but if you want to try or change a morph you have to do a full respec. Not good.

    As for the CP: "Normal" Questing gives you about 100k XP per hour. Every other activity should be balanced around that. 400k Enlightenment would mean 4 CP in 4 hours and 5 CP in 8 hours. Cap could be 5 or 6 CP but should not be enforced if someone is enlightened, so that getting all CP of an accumulated Enlightenment pool can be achieved in one day.
    Edited by Skjoldur on March 15, 2015 7:15PM
  • Derra
    Derra
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    Slow? Rly? IMO it proves what ZOS said that XP in PvP is fine. 1 CP in 3 hours. IMO it faster than it supposed to be.

    Is this really that hard to figure out? With 9 CPs earned this pretty much means he should have had enlightenment whenever he was playing. This means that he was at 1 third of the XP gains (meaning 1 cp per hour while enlightened) of what zos intended it to be.
    Jesus...
    oddsmaker wrote: »
    1.6 was released on March 3, so as of today this means there has been 11 days where all players should have been able to earn 1 CP "quickly" due to enlightenment. ZoS has designed us to gain a CP in an hour when enlightened, so this guy should have 11 CP instead of 9 under "normal" play. CP gain in PvP is slower than intended, as has been pointed out numerous times in other threads (I don't even PvP and feel sorry for those who do who get CP shafted).

    Well, AFAIK they decreased enlightenment amount to 100k XP per day.

    Why are you posting when you´ve obviously no idea what you´re talking about. You get 100k xp enlightened. This means it gets multiplied by four. This makes 400k xp netting you one whole champion point worth of enlightenment per day.
    Edited by Derra on March 15, 2015 7:20PM
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