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Thornblade NA 12 March

Oughash
Oughash
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From approx 1900 to 2100 EST Thornblade NA was nearly unplayable in all the big fights. And even in the small fights. Rubberbanding, skills missfiring, unlimited meteors and banners, etc.

Impossible to mount a predictable defense where good play wins. Impossible to mount a good offense where good play wins. No party is guilty here except ZoS -- fix the damn servers so we can play to game! Such a shame b/c when it works Cyrodiil is immensely fun.
  • Karamis_Vimardon
    Karamis_Vimardon
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    Welcome to Cyrodil :trollface: :
    PC NA

    Karamis Vimardon, DC Templar (Magplar)
    Netara, DC Nightblade (Stamblade)
    Karamis, DC Sorc (Magicka)
    Hãderus, EP Templar (Healbot)
    Mr Twinkle-Toes, DC DK (Tank)

    game
    noun: game;
    plural noun: games
    1. a form of competitive activity or sport played according to rules.
    2. an activity that one engages in for amusement.
  • rendolpheb16_ESO
    rendolpheb16_ESO
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    Been couple days I stop playing because of lag.

    I'm glad to have thoses kind of thread every 1-2 days. A good reminder why I shouldn't login until they fix their ''Mega Server''.

    BTW I hope they fix this lag before ''Tamriel Unlimited'', otherwise there will be unlimited QQ post on forum.
    For Templar PvP video check my youtube channel
    https://www.youtube.com/RendolpheGamer
  • Xsorus
    Xsorus
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    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

  • Fatalyis
    Fatalyis
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    Yeah, it's gotten pretty bad. I logged on for about 5 minutes last night, got hit with the first bit of bad lag and immediately logged out. I thought about getting on tonight, but once I sat down and skimmed over the forums for a bit, I was reminded why it's better that I don't.
  • Kupoking
    Kupoking
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    Well, seems like this lag always favors some people... people getting emperor for example...
  • Oughash
    Oughash
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    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    This is what I don't get, too. Back in December when LoM was pushing haderus hard we drew poplocks from both yellow and red. There was no lag to speak off. I think their database is borked on thorn or something.
    Edited by Oughash on March 13, 2015 1:46AM
  • Angavar
    Angavar
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    imgur.com/f2wkKdZ,RTC9XUS#1

    From the 5-10 minutes I was in Thornblade today, defending Roe from EP emp push. Literally standards dropping every second, no damage registering, flags still flip factions, siege doesn't work etc.

    Then everyone in group crashed.

    So much for the performance fixes in 1.6.
    S'irinar the Shadow - VR14 NB (AD)
    Antakh the Bold - VR6 DK (AD)
    Arkoth the Darkweaver - VR5 Sorc (AD)
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Lag was terrible when EP had all but one of the emp keeps. As soon as EP took Roebeck, the lag magically went away.

    There is only one conclusion you can draw from this.

    EP emperors reduce lag!!
  • GorraShatan
    GorraShatan
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    EP should give the Elder Scroll of Mnem to Lag out of respect.
  • treaty
    treaty
    Soul Shriven
    Angavar wrote: »
    So much for the performance fixes in 1.6.

    The cake is a lie
  • GorraShatan
    GorraShatan
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    @ZOS_BrianWheeler , @ZOS_GinaBruno , @ZOS_JessicaFolsom - the inmates are getting restless lol. Can we at least get some confirmation this is being worked on and should be fixed soon?
  • CMG138
    CMG138
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    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.
    Red or dead!
  • FENGRUSH
    FENGRUSH
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    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.
  • CMG138
    CMG138
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    FENGRUSH wrote: »
    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.

    Let me rephrase myself, I think it's ridiculous that people will accuse EP of intentionally, and I stress on the word intentionally, lagging out the server in order to win. I see plenty of AD zergs and not once does it cross my mind that they are trying to lag out the server to get the upper hand.
    Red or dead!
  • FENGRUSH
    FENGRUSH
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    ✭✭✭✭
    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.

    Let me rephrase myself, I think it's ridiculous that people will accuse EP of intentionally, and I stress on the word intentionally, lagging out the server in order to win. I see plenty of AD zergs and not once does it cross my mind that they are trying to lag out the server to get the upper hand.

    Yea Im sure the EP guys pushing keeps stand there asking themselves why the server just happens to lag everytime theyre pushing, must be someone trying to sabotage their pushes?

    When people are stacking on crowns flooding out heals and aoes, the server performance takes a huge dive. The faction that is stacking on crown flooding out heals and AOEs most effectively is EP, for better or worse. Their goal is to stack on crown and take the keep - not lag the server. But it should be pretty clear, doing this will lag the server pretty damn well, and they dont care, nor would i expect them to. If it works, why wouldnt they do it?

    After being away from the game for 7 or 8 months and returning to this game after hearing about AOE caps being changed, youd assume they would have made ball groups less appealing. Unfortunately, theyre stronger than ever with worthless siege, nerfs to AOE utility ults, normalizing ult gen and terrible performance that favors those stacking and spamming.

    I just dont know how people are enjoying that style of play still.
  • CMG138
    CMG138
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    FENGRUSH wrote: »
    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.

    Let me rephrase myself, I think it's ridiculous that people will accuse EP of intentionally, and I stress on the word intentionally, lagging out the server in order to win. I see plenty of AD zergs and not once does it cross my mind that they are trying to lag out the server to get the upper hand.

    Yea Im sure the EP guys pushing keeps stand there asking themselves why the server just happens to lag everytime theyre pushing, must be someone trying to sabotage their pushes?

    When people are stacking on crowns flooding out heals and aoes, the server performance takes a huge dive. The faction that is stacking on crown flooding out heals and AOEs most effectively is EP, for better or worse. Their goal is to stack on crown and take the keep - not lag the server. But it should be pretty clear, doing this will lag the server pretty damn well, and they dont care, nor would i expect them to. If it works, why wouldnt they do it?

    After being away from the game for 7 or 8 months and returning to this game after hearing about AOE caps being changed, youd assume they would have made ball groups less appealing. Unfortunately, theyre stronger than ever with worthless siege, nerfs to AOE utility ults, normalizing ult gen and terrible performance that favors those stacking and spamming.

    I just dont know how people are enjoying that style of play still.

    Well, that's why I made the suggestion in a different post that ZoS gets rid of NPCs. Players will then have to guard their own keeps, and in doing so, will have to prioritize what they would like to keep. Also, small groups would become a more viable option again. And we know what we don't get when there isn't a zerg.
    Red or dead!
  • FENGRUSH
    FENGRUSH
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    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.

    Let me rephrase myself, I think it's ridiculous that people will accuse EP of intentionally, and I stress on the word intentionally, lagging out the server in order to win. I see plenty of AD zergs and not once does it cross my mind that they are trying to lag out the server to get the upper hand.

    Yea Im sure the EP guys pushing keeps stand there asking themselves why the server just happens to lag everytime theyre pushing, must be someone trying to sabotage their pushes?

    When people are stacking on crowns flooding out heals and aoes, the server performance takes a huge dive. The faction that is stacking on crown flooding out heals and AOEs most effectively is EP, for better or worse. Their goal is to stack on crown and take the keep - not lag the server. But it should be pretty clear, doing this will lag the server pretty damn well, and they dont care, nor would i expect them to. If it works, why wouldnt they do it?

    After being away from the game for 7 or 8 months and returning to this game after hearing about AOE caps being changed, youd assume they would have made ball groups less appealing. Unfortunately, theyre stronger than ever with worthless siege, nerfs to AOE utility ults, normalizing ult gen and terrible performance that favors those stacking and spamming.

    I just dont know how people are enjoying that style of play still.

    Well, that's why I made the suggestion in a different post that ZoS gets rid of NPCs. Players will then have to guard their own keeps, and in doing so, will have to prioritize what they would like to keep. Also, small groups would become a more viable option again. And we know what we don't get when there isn't a zerg.

    Id be 100% behind that. One of the worst patches they made before was uping gaurd damage and throwing in the archers to start dropping 2k charge shots through the wall.

    Players are a lot stronger now with the champion system - gaurds are a bit more of a pushover. Small groups can clear them, but teamed with competant players it really is annoying dumb *** to deal with.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.
    Seriously. Why do other factions think it only effects them? Like we are somehow able to cast lag on other factions and win.

    :trollin:
  • CMG138
    CMG138
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    FENGRUSH wrote: »
    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    FENGRUSH wrote: »
    CMG138 wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.

    EP does experience lag, whether or not you believe it.

    Everyone feels the lag, nobody argues that. EP is still the major cause of lag on thorn though. When theyre taking a keep during primetime, its with overwhelming numbers stacking on top of eachother and a lot of skill spam. Lag ensues and they dont care, because its bringing them plenty of success.

    Let me rephrase myself, I think it's ridiculous that people will accuse EP of intentionally, and I stress on the word intentionally, lagging out the server in order to win. I see plenty of AD zergs and not once does it cross my mind that they are trying to lag out the server to get the upper hand.

    Yea Im sure the EP guys pushing keeps stand there asking themselves why the server just happens to lag everytime theyre pushing, must be someone trying to sabotage their pushes?

    When people are stacking on crowns flooding out heals and aoes, the server performance takes a huge dive. The faction that is stacking on crown flooding out heals and AOEs most effectively is EP, for better or worse. Their goal is to stack on crown and take the keep - not lag the server. But it should be pretty clear, doing this will lag the server pretty damn well, and they dont care, nor would i expect them to. If it works, why wouldnt they do it?

    After being away from the game for 7 or 8 months and returning to this game after hearing about AOE caps being changed, youd assume they would have made ball groups less appealing. Unfortunately, theyre stronger than ever with worthless siege, nerfs to AOE utility ults, normalizing ult gen and terrible performance that favors those stacking and spamming.

    I just dont know how people are enjoying that style of play still.

    Well, that's why I made the suggestion in a different post that ZoS gets rid of NPCs. Players will then have to guard their own keeps, and in doing so, will have to prioritize what they would like to keep. Also, small groups would become a more viable option again. And we know what we don't get when there isn't a zerg.

    Id be 100% behind that. One of the worst patches they made before was uping gaurd damage and throwing in the archers to start dropping 2k charge shots through the wall.

    Players are a lot stronger now with the champion system - gaurds are a bit more of a pushover. Small groups can clear them, but teamed with competant players it really is annoying dumb *** to deal with.

    If we want something like this to happen, we'd have to talk about it a lot on the forums. If that method can get abilities nerfed, I don't see how it couldn't get an idea presented to ZoS that may improve the game.

    Red or dead!
  • WebBull
    WebBull
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    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.


    Only blue showed locked for the majority of last night on Chill. Red 3 bars yellow 2. And for all we know, the caps could be lower on that server. Regardless, it is great that it works without lag. I just wouldn't get too excited since as soon as Ebonlag moves over, it will likely be no different than Thorn.
  • Xsorus
    Xsorus
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    WebBull wrote: »
    Whats funny is, even with the same amount of people fighting on Chillrend..and it being pop capped..you won't have any lag.

    The second a certain EP group shows up on Thornblade..the game magically lags to a stand still.


    Only blue showed locked for the majority of last night on Chill. Red 3 bars yellow 2. And for all we know, the caps could be lower on that server. Regardless, it is great that it works without lag. I just wouldn't get too excited since as soon as Ebonlag moves over, it will likely be no different than Thorn.

    I've seen all 3 locked multiple times and played on it during those times...The lag is no where near the same.
  • GorraShatan
    GorraShatan
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    I think the big difference is that Thorn will generally have 3 factions at or close to the pop lock at peak hours, while in Chillrend it's two.
  • Dreyloch
    Dreyloch
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    Until there is true incentive to move off to Azura's Star, this will continue and only get worse once the B2P crowd starts showing up en masse.
    But unless all of the major PvP guilds up and leave Thornblade it will not end., and no one wants to play on another server where there's nothing to do. (AKA PV'door)

    Even IF they all moved, it would just cause others to go there and start the process all over again a couple weeks down the road. Most of the population of all 3 factions are mindless unskilled players that just want safety in numbers and seriously don't care how many times they die or what's happening to the map. They just wanna pew pew. Quite frankly it sickens me. Still many more are solo gankers that need population to play.
    "The fear of Death, is often worse than death itself"
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