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So.. they still didn't fix skills?

Malpherian
Malpherian
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So this huge 13 gig patch and they still didn't fix that fact that ALL "Class" abilities cost Magicka, even if they are Melee based? (Or did I miss something)?

I read the entire patch notes, but no where did it say anything like: " Class abilities which are obviously not magically based now cost stamina, and Class abilities which are Obviously magical, now cost magicka"
  • Samadhi
    Samadhi
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    Several morphs of Class skills now have Stamina options.
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  • AlnilamE
    AlnilamE
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    Yes. Stam users now have class skill options, and it was done without taking too much away fro Magicka users.

    Not perfect but a good compromise.

    Make sure to read carefully when you morph a skill.
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  • Mos-De-Atmo
    Mos-De-Atmo
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    I think what they meant is that all skills that us Magicka now scale with Max Magicka and Spell Damage and will use Spell Crit. The same for Stamina they will all use Max Stamina, Weapon Damage and Weapon Crit. Some Class Skills do have a morph which transforms them to use Stamina now as others have said.

    You can see the ones with a Stamina morph here by ticking the "has stamina morph" filter box.
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