CrazedDark wrote: »Put a damage shield on and quit whining.
I'd rather be killed by a good meteor than a spammed snipe any day.
MormondPayne_EP wrote: »What is the point of this thread?
CrazedDark wrote: »Put a damage shield on and quit whining.
I'd rather be killed by a good meteor than a spammed snipe any day.
WillhelmBlack wrote: »MormondPayne_EP wrote: »What is the point of this thread?
Just for fun, mate. We're not all Serious Sam. I don't want a nerf I just want people to change things up a bit, I mean both are guaranteed to be in my toggle re-cap. It's getting incredibly annoying and anyone who's using these skills over and over aren't playing the game for fun, they're playing just to win and that's it.
Kill me with something else for crying out loud.CrazedDark wrote: »Put a damage shield on and quit whining.
I'd rather be killed by a good meteor than a spammed snipe any day.
This is funny, I'm running 2 and Defensive Stance but you can't reflect 5 Meteors at the same time followed by 5 Jesus' beams and your shields aren't gonna save you either. Just wan't people to use some other Abilities is all.
Darklord_Tiberius wrote: »WillhelmBlack wrote: »MormondPayne_EP wrote: »What is the point of this thread?
Just for fun, mate. We're not all Serious Sam. I don't want a nerf I just want people to change things up a bit, I mean both are guaranteed to be in my toggle re-cap. It's getting incredibly annoying and anyone who's using these skills over and over aren't playing the game for fun, they're playing just to win and that's it.
Kill me with something else for crying out loud.CrazedDark wrote: »Put a damage shield on and quit whining.
I'd rather be killed by a good meteor than a spammed snipe any day.
This is funny, I'm running 2 and Defensive Stance but you can't reflect 5 Meteors at the same time followed by 5 Jesus' beams and your shields aren't gonna save you either. Just wan't people to use some other Abilities is all.
If you only use shields as a defense in PvP, please just stop PvPing.... so bad.
NadiusMaximus wrote: »Good we will see less
Devouring swarm
Devouring swarm
Devouring swarm
Lethal arrow
Lethal arrow
Lethal arrow
Darklord_Tiberius wrote: »WillhelmBlack wrote: »MormondPayne_EP wrote: »What is the point of this thread?
Just for fun, mate. We're not all Serious Sam. I don't want a nerf I just want people to change things up a bit, I mean both are guaranteed to be in my toggle re-cap. It's getting incredibly annoying and anyone who's using these skills over and over aren't playing the game for fun, they're playing just to win and that's it.
Kill me with something else for crying out loud.CrazedDark wrote: »Put a damage shield on and quit whining.
I'd rather be killed by a good meteor than a spammed snipe any day.
This is funny, I'm running 2 and Defensive Stance but you can't reflect 5 Meteors at the same time followed by 5 Jesus' beams and your shields aren't gonna save you either. Just wan't people to use some other Abilities is all.
If you only use shields as a defense in PvP, please just stop PvPing.... so bad.
danno816_ESO wrote: »Not when Lethal Arrow still hits for 14,000, you will never see the end of it. And that is in 1 second, not 3 like RD takes to channel.
Germtrocity wrote: »Meteor leaves a ground AoE which is why you see it multiple times in your death recap. Thankfully ZoS made it appear multiple times so that fools like you wouldn't immediately cry out for a nerf when you see a 18k meteor hit due to your own idiocy for standing in the meteors AoE for the full duration.
And if there is any broken skill to complain about it is uppercut. Putting a channel time on something that has to be cast in your face and then making it uninterruptable is a complete slap in the face to any competent player. One of the things that annoys me the most is people who channel skills in your face, and add to this the fact that it not only hits extremely hard, but the CC along with it will sometimes have you sliding on the floor if you CC break too early. It is one of the most annoying things ever to see such trash players spamming wrecking blow and having no penalty to using a channel time skill because Zenimax decided that this one skill should make anyone using it feel like a good player (so it is basically like 1.5 snipe, only more frustrating to die by because there ACTUALLY is nothing you can do about it).
God help us if they ever decide to make radiant destruction uninterruptable.
Cervanteseric85ub17_ESO wrote: »Germtrocity wrote: »Meteor leaves a ground AoE which is why you see it multiple times in your death recap. Thankfully ZoS made it appear multiple times so that fools like you wouldn't immediately cry out for a nerf when you see a 18k meteor hit due to your own idiocy for standing in the meteors AoE for the full duration.
And if there is any broken skill to complain about it is uppercut. Putting a channel time on something that has to be cast in your face and then making it uninterruptable is a complete slap in the face to any competent player. One of the things that annoys me the most is people who channel skills in your face, and add to this the fact that it not only hits extremely hard, but the CC along with it will sometimes have you sliding on the floor if you CC break too early. It is one of the most annoying things ever to see such trash players spamming wrecking blow and having no penalty to using a channel time skill because Zenimax decided that this one skill should make anyone using it feel like a good player (so it is basically like 1.5 snipe, only more frustrating to die by because there ACTUALLY is nothing you can do about it).
God help us if they ever decide to make radiant destruction uninterruptable.
Wow someone is complaining about wrecking blow lol...mmmm block ? Mmmm roll ? Mmmm damage shield ? Or maybe just get 5+ meters away. What is sad is that snipe and wrecking blow hit for almost the same amount and snipe is ranged...so yea if your dying to people spamming wrecking blow I think you need to look in the mirror before you go around calling people trash. If you can't get out of the way of a dude holding a giant sword in his hands you probably don't do well with red circles either
Tintinabula wrote: »Cervanteseric85ub17_ESO wrote: »Germtrocity wrote: »Meteor leaves a ground AoE which is why you see it multiple times in your death recap. Thankfully ZoS made it appear multiple times so that fools like you wouldn't immediately cry out for a nerf when you see a 18k meteor hit due to your own idiocy for standing in the meteors AoE for the full duration.
And if there is any broken skill to complain about it is uppercut. Putting a channel time on something that has to be cast in your face and then making it uninterruptable is a complete slap in the face to any competent player. One of the things that annoys me the most is people who channel skills in your face, and add to this the fact that it not only hits extremely hard, but the CC along with it will sometimes have you sliding on the floor if you CC break too early. It is one of the most annoying things ever to see such trash players spamming wrecking blow and having no penalty to using a channel time skill because Zenimax decided that this one skill should make anyone using it feel like a good player (so it is basically like 1.5 snipe, only more frustrating to die by because there ACTUALLY is nothing you can do about it).
God help us if they ever decide to make radiant destruction uninterruptable.
Wow someone is complaining about wrecking blow lol...mmmm block ? Mmmm roll ? Mmmm damage shield ? Or maybe just get 5+ meters away. What is sad is that snipe and wrecking blow hit for almost the same amount and snipe is ranged...so yea if your dying to people spamming wrecking blow I think you need to look in the mirror before you go around calling people trash. If you can't get out of the way of a dude holding a giant sword in his hands you probably don't do well with red circles either
seriously..the wind up for wrecking blow is: "see my sword?..see it?..here it is!...I'm drawing back!...I'm drawing back!!...Im ready to swing!!...you still there?...OK!"
Cervanteseric85ub17_ESO wrote: »Germtrocity wrote: »Meteor leaves a ground AoE which is why you see it multiple times in your death recap. Thankfully ZoS made it appear multiple times so that fools like you wouldn't immediately cry out for a nerf when you see a 18k meteor hit due to your own idiocy for standing in the meteors AoE for the full duration.
And if there is any broken skill to complain about it is uppercut. Putting a channel time on something that has to be cast in your face and then making it uninterruptable is a complete slap in the face to any competent player. One of the things that annoys me the most is people who channel skills in your face, and add to this the fact that it not only hits extremely hard, but the CC along with it will sometimes have you sliding on the floor if you CC break too early. It is one of the most annoying things ever to see such trash players spamming wrecking blow and having no penalty to using a channel time skill because Zenimax decided that this one skill should make anyone using it feel like a good player (so it is basically like 1.5 snipe, only more frustrating to die by because there ACTUALLY is nothing you can do about it).
God help us if they ever decide to make radiant destruction uninterruptable.
Wow someone is complaining about wrecking blow lol...mmmm block ? Mmmm roll ? Mmmm damage shield ? Or maybe just get 5+ meters away. What is sad is that snipe and wrecking blow hit for almost the same amount and snipe is ranged...so yea if your dying to people spamming wrecking blow I think you need to look in the mirror before you go around calling people trash. If you can't get out of the way of a dude holding a giant sword in his hands you probably don't do well with red circles either
Tintinabula wrote: »seriously..the wind up for wrecking blow is: "see my sword?..see it?..here it is!...I'm drawing back!...I'm drawing back!!...Im ready to swing!!...you still there?...OK!"
Cervanteseric85ub17_ESO wrote: »
So true lol....it's takes some getting use to in order to get the timing on point, also being able to strafe around a player while casting it.
WillhelmBlack wrote: »MormondPayne_EP wrote: »What is the point of this thread?
Just for fun, mate. We're not all Serious Sam. I don't want a nerf I just want people to change things up a bit, I mean both are guaranteed to be in my toggle re-cap. It's getting incredibly annoying and anyone who's using these skills over and over aren't playing the game for fun, they're playing just to win and that's it.
Kill me with something else for crying out loud.
This is funny, I'm running 2 and Defensive Stance but you can't reflect 5 Meteors at the same time followed by 5 Jesus' beams and your shields aren't gonna save you either. Just wan't people to use some other Abilities is all.
Exactly, but everyone using it will still claim L2P issue if you get hit by it. It makes no sense whatsoever.Seriously now...WB has casting time...so make me understand the logic why did ZOS make it uninterruptible?
Is there any other skill in this game (except an ult ability) that has casting time and you can't interrupt it?
what's the logic?
lets make all channeling skills that can be dodged/blocked (snipe/dark flare....) uninterruptable ..
Sallington wrote: »Radiant destruction ruins immersion. It has to go.