For the record, I love the champ system. I think it adds a ton of versatility an diversity to the game and builds. Moreover, it gives people who were v14 something to shoot for.
For the people trying to grind out cp to get to the max...has it ever occurred to you that the reason why there's so many points (which therefore should theoretically take a long time to get) is built that way so that ESO *has time* to work on other massive upgrades/DLC for the game?
Like, the time it takes to create a whole new section of the game is a long time. Therefore, to push out said new content, ESO will need...a long time. The champ system SHOULD give them that long time, but if people grind out till the end and then once there complain "that there's no endgame" - just wondering what your thought process is. Do you really think the turnaround time for brand new DLC is shorter than grinding out max cp using exploits? I'm honestly asking what the logic is here.
ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber!
SJ Scrubs: Playing games badly to make you feel better about yourself.