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Concerns for my fellow players with the introduction of CP's

Knootewoot
Knootewoot
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I am concerend about my fellow players. Already there are players playing 20/7 (some even 24/7). I fear with the release of the Imperial City some will be gaming in the hereafter.

Now come the CP's. I think Zeni though it was a good idea. Make CP's costs so much xp so it's to much to grind. Players will just play like they normal do and it will take years for them to reach it. Every CP is just a bonus, and once you get one you know it will take ages before you get the next. So people are discouraged to grind it and just play like "normal" people do.

But this is not the case. People already make plans to raid DSA, bosses and other grinds to get 5 or more CP's per day. Some will be so focuced on this the will grind non-stop 24/7.

My concerns are:

- No people in PvP or normal dungeons. Every minute they spend their is a lost CP. So they keep grinding and grinding.
- Burn outs. some people will find 1 CP easy to get but after grinding like maniacs we will have players who died in the process and some of them will be burned out by the game and leave. I remember the early days of Vanguard where players where killing turtles over and over again until they reach lvl 50. then they quit as they where burned out. This WILL happen.
- Imbalance in PvP for people who grinded and people who played like they normally did. I can already see the new LFG messages:
@Templar2015: LFM DSA, most know tactics, must be templar V14 / stamina / wrecking blow spammer / 3000+ CP's / vampire
Which will of course lead to more people leaving the game since they can never win a 1 on 1 fight. It will even fill the guild applications.

I do have one great idea for Zenimax which will make them billionaires. Sell CP's for $19.99 in the crown store.

Edited by Knootewoot on March 2, 2015 2:16PM
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"I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • nerevarine1138
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    Just give it a few days. People will eventually figure out that grinding CPs is not in their best interests and get back to playing the game, which is what the Champion System is intended to encourage.
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    Murray?
  • Ommamar
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    Pvp and "normal" dungeons will give CP as well. I am sure that there will always be those players who must push the limits to be above everyone else but I don't personally see me changing my play style. As to the burn out, it happens I really see no way to avoid it in any game.
  • Jahosefat
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    Knootewoot wrote: »
    Sell CP's for $19.99 in the crown store.

    *shudders*
    Joeshock- AD NA AB Thorn Chill Sorc New Eden Low Sec Roamer

    Fight not with monsters lest ye become one
  • Hutuldur
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    People who realize that 2nd CP of the day needs 4x more xp that the first won't be grinding too much.
  • myrrrorb14_ESO
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    People were grinding out 4 CPs a day on test and I don't think they will slow down on live for a while. Within a month we will have a huge difference in character power, perhaps even bigger than the difference between vr1 and vr14. I believe the OP makes a very valid point.
  • nerevarine1138
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    People were grinding out 4 CPs a day on test and I don't think they will slow down on live for a while. Within a month we will have a huge difference in character power, perhaps even bigger than the difference between vr1 and vr14. I believe the OP makes a very valid point.

    It will take months for there to be a significant difference between new max-level players and max-level players with [X] number of Champion Points, especially due to diminishing returns.

    The Champion System is not an upward grind, no matter how many people think it is. If you spend all your time grinding CP, you'll just be missing out on playing the game (which would still get you CP), and all you'll have to show for it is an incredibly minor boost to your stats.
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    Murray?
  • Ballzy321
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    The
    People were grinding out 4 CPs a day on test and I don't think they will slow down on live for a while. Within a month we will have a huge difference in character power, perhaps even bigger than the difference between vr1 and vr14. I believe the OP makes a very valid point.

    Completely agree New players will never have a chance to enjoy pvp
  • Knootewoot
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    Thanks for the replies guys. Maybe i am worrying to much. I like the game and i wish it to succeed. I just see bad decision on bad decision (in my opinion). I am still commited and will keep subbing. I am just afraid for the huge gap between players. Maybe not now, but let's say after 10 years i got 3600 cp and some new players decide to play TESO. They will die in PvP and have to play for 3-4 years to get around my level.

    Edit: Also, normally i go 2-3 weeks on vacation (to Greece). Others will skip since they play 20/7 they probably don't have a job/school and cannot afford to go on vacation. Let's say 4 cp per day fopr the no-livers thats almost 60 CP advantage in my vacation. In fact i just planned an additional 2 weeks Greece in May. And June i'll be gone for 3 weeks to Greece.

    He you guys in the army? I respect all you guys for protecting the country and so. Going to be shipped for 3 months? Youll die in PVP when you come back.

    Edited by Knootewoot on March 2, 2015 4:29PM
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    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Lied
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    I was leveling an alt and noticed that email you get at level 10 saying "hey it's time to go to cyrodiil!"... made me chuckle.
  • Slurg
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    Knootewoot wrote: »
    Thanks for the replies guys. Maybe i am worrying to much. I like the game and i wish it to succeed. I just see bad decision on bad decision (in my opinion). I am still commited and will keep subbing. I am just afraid for the huge gap between players. Maybe not now, but let's say after 10 years i got 3600 cp and some new players decide to play TESO. They will die in PvP and have to play for 3-4 years to get around my level.
    After reading your OP I'm more concerned about people falling over dead after playing 24/7 for too many 7's. That would not be good publicity for the game at all!

    Maybe at some point ZOS will consider tiering campaigns by CP numbers so newer or more casual players can PVP without being steamrolled, kind of like they do now with the non-vet campaign.

    I think players eventually will separate themselves out by CP level for group content like trials and vet dungeons. The less competitve folks who get rejected by the 3000+ CP crowd can always find each other and form their own groups and guilds to complete content. You'll find me in one of those if I'm still around.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
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