nerevarine1138 wrote: »You already know that they listen to feedback and take it into account. You already know that taking that feedback into account can take the form of cosmetic and mechanical changes. You already know that the development team is currently focused on a very large patch rollout.
So what, exactly, are you asking ZO to tell you that you don't already know?
MornaBaine wrote: »nerevarine1138 wrote: »You already know that they listen to feedback and take it into account. You already know that taking that feedback into account can take the form of cosmetic and mechanical changes. You already know that the development team is currently focused on a very large patch rollout.
So what, exactly, are you asking ZO to tell you that you don't already know?
All of the things I asked in the OP, which is pretty self explanatory. The point is that the Devs will usually give some sort of commentary relating to issues that get brought up often. Yet that has not been the case regarding vampires.
I agree with Nerevarine. You keep asking these questions over and over and over again, but I honestly don't know what answer they could possibly give you that would satisfy you. We already know they hear the feedback (following it is another matter entirely), so what else do you want to know? The exact plan of changes to vampirism, with bullet points and deadlines? Even if they have one, they won't reveal it because people will take it as a promise and moan about lies when something inevitably changes. If they don't have a plan, then what can they say? "We hear you, we're looking into it"? You know very well how useless this comment would be. Were you happy with their "acknowledgement that we are being heard and our suggestions considered" regarding the barber shop? No, you weren't.
AshySamurai wrote: »Well, TBH I agree with @Rosveen and @nerevarine1138. What you want them to say? "Yes, we're looking into it" will satisfy you? Well, they looking inro it.
MornaBaine wrote: »I've stated what I and others want. Your mileage may vary and that's just fine. I may be the most vocal "vampire advocate" on the forums but I am certainly not alone. When other classes have been discussed there is usually a Dev response of some sort. That's all we really want here as well.
Titansteele wrote: »
I both agree and disagree, there has been acknowledgment to the points raised in the OP so I agree on that regards, I am not sure why asking it again is of benefit. Granted you have to go to many different sources to tick off all the answers but they are out there. Apologies I have neither the time nor inclination to link to them all.
And yet I would challenge you to find them. They aren't, in fact, out there.
MornaBaine wrote: »AshySamurai wrote: »Well, TBH I agree with @Rosveen and @nerevarine1138. What you want them to say? "Yes, we're looking into it" will satisfy you? Well, they looking inro it.
We don't know that because they've never said so.
AshySamurai wrote: »MornaBaine wrote: »AshySamurai wrote: »Well, TBH I agree with @Rosveen and @nerevarine1138. What you want them to say? "Yes, we're looking into it" will satisfy you? Well, they looking inro it.
We don't know that because they've never said so.
They said that they read all topics (yeah, I can't guarantee it).
IMO it would be nice to have Dev Tracker #2, so they can post there about what they aware of and what is the most important atm. And what will never happen. It would be nice to have such kind of official source of future plans. Not sure it will ever happen simply because it will requare a few additional guys to do it.
Also, "vampire advocate" - LOL!!
MornaBaine wrote: »Titansteele wrote: »
I both agree and disagree, there has been acknowledgment to the points raised in the OP so I agree on that regards, I am not sure why asking it again is of benefit. Granted you have to go to many different sources to tick off all the answers but they are out there. Apologies I have neither the time nor inclination to link to them all.
And yet I would challenge you to find them. They aren't, in fact, out there.
Apologies but I am not picking up that challenge, one of my frustrations is you seem to have to go all over the place to fit all the pieces of the jigsaw that is the communications. I remember seeing answers (granted vague) that cover your points but I do not recall where as I do not feel as strongly as you do on the subject. It is your mission and passion I am not going to take it on for you, sorry.
My dog in this fight is you shouldn't have to spend hours trawl the net and watching video footage to get these answers when a 20 second reply here would appease your query.
Now vampires are certainly not the only issue this happens with but I do believe it is the most prevalent one and it is the one topic that absolutely never receives any Dev response whatsoever. PvP may still be in terrible shape but at least the Devs HAVE talked about it with us in the past and continue to encourage player input on the matter. But when it comes to vampires they won't even say, "We have seen your complaints and are considering the best way to make changes."
Titansteele wrote: »MornaBaine wrote: »Titansteele wrote: »
I both agree and disagree, there has been acknowledgment to the points raised in the OP so I agree on that regards, I am not sure why asking it again is of benefit. Granted you have to go to many different sources to tick off all the answers but they are out there. Apologies I have neither the time nor inclination to link to them all.
And yet I would challenge you to find them. They aren't, in fact, out there.
Apologies but I am not picking up that challenge, one of my frustrations is you seem to have to go all over the place to fit all the pieces of the jigsaw that is the communications. I remember seeing answers (granted vague) that cover your points but I do not recall where as I do not feel as strongly as you do on the subject. It is your mission and passion I am not going to take it on for you, sorry.
My dog in this fight is you shouldn't have to spend hours trawl the net and watching video footage to get these answers when a 20 second reply here would appease your query.
And there (your last sentence) we are in complete agreement my friend. I, in fact, HAVE hunted down all outside (of these forums) information pertaining to vampires. So I don't need you to do that for me. But it's exactly why I'm telling you the answers I seek aren't out there. At best there is the occasional vague mumble with no meaningful follow up. "With the Justice System guards will notice transformed werewolves and stage 4 vampires and they will not like that behavior." "It's important for people to be able to see who the vampires are." "Hiding vampire appearance? We might do something like that with costumes." That's what we've gotten and it's pretty much ALL we've gotten. And no, it's not good enough. It raises far more questions than it answers. And THOSE questions continue to go unanswered.
Basically, if they are like any other company what they do is they look at the feedback on the forums, if it seems good the CMs pass it on and it gets evaluated and possibly placed in a backlog of things to do, and prioritized accordingly. If you expect the CMs to give you an answer saying YES we will do this or NO we won't, I think you'll be sorely disappointed because it's most likely not up to them, and I doubt that the issue warrants them to actually follow up on it back and forth etc. That only happens with things that are major concerns for the community as a whole. I don't think posting thread after thread about it will make any difference, it's probably already been looked at and either it's in a todo that will happen in months time, or they decided not to do it as they choose to do what they think is most beneficial for the entire community.
Morna, perhaps you should lobby to get your RP guild represented in these guild summits that ZOS listens to and implements suggestions from. You have many ideas that appear to represent the desires of a segment of the population that enjoys role playing, based on the positive responses you receive for some of your threads. And lots of people, even non role players, liked your ideas for housing.
Or if all else fails, join up with one of those elite trial/ group content guilds that seem to have all the influence and see if you can't sneak one of your ideas up through that chain.
dodgehopper_ESO wrote: »What exactly is the problem with vampires apart from them being overpowered with no equal counter? I believe I have read one forum topic that talks about wanting more fluff for vampires, in the form of useful but equal powers. Most people don't have a problem with useful but equal, if that's what you're asking for. If you really believe that Vampires are equal to non vampires, then you really just aren't aware of reality. The only time being a vampire is even remotely a disadvantage is when doing Veteran City of Ash... otherwise its frankly too powerful. The ultimate alone is ridiculously powerful, being cheap, a pbaoe that can't be shut off, and it does both damage and returns health. Bat Swarm is everything all at once, and nothing like the minor effect that it was for the Vampire Lord in Skyrim.
I don't hate vampires (I have 3, 2 of which are Vet 14) but I think its hard to take some people as credible when they act like they are too weak. Again, I'll admit they have it rough in City of Ash but having one narrow situation where you are weak does not make you balanced.
So if we are to take this topic seriously, you need to actually delineate the points you feel are not being listened to by the Developers. You briefly touched on the topic of cosmetics and mechanics, so I'll touch on them in the rest of my reply here. I agree that the strange eczema that vampires get around the eyes is rather odd, but I like the veiny gray-translucent corpse-skin they get. I also agree that it would be nice if vampires had a neck bite animation for blood sucking instead of the blood funnel effect (lets leave blood funnels to nightblades).
Now lets discuss mechanics. I also feel that if we are to make an Exclusive World Skill line for Vampires, it would be nice to have a counterbalancing World Skill line for Vampire Hunters/Inquisitors. I know that people keep pointing to the Fighters guild in this regard, but there are so many things wrong about Fighters Guild skills, one of which that Vampires/Werewolves have access to them. I can accept this to some degree since it is the Fighters Guild, and really they should have some skills that aren't just powers handed down by Meridia via Sees-All-Colors. Fighters Guild should have its own combat techniques that work for Fighting (why most of their effects only work vs. undead/daedra is beyond me). Half the effects by FG are also random or don't work at all it seems. So this is another side to the vampire coin that needs addressing. I for one want to have the fun of being able to play Vampire -and- Vampire Hunter, and this is why I bring this topic up regularly. It would be very nice if an Inquisitor skill line were established in the World Skills list, as a counterbalance that was mutually exclusive to Werewolf/Vampire. Another problem with the mechanics of the Vampire skill line is that it could use some more interesting skills. Poison Claws comes to mind straight away with Skyrim as an inspiration, and a single target telekinetic hold might make for another good ability. These ideas are all well and good, but still need to have a good counterbalance. At the end of the day I just don't like playing Elder Vampires Online. I don't like going into battles against armies of undead Daggers or Pact people, particularly when so many of the Fighters Guild abilities either don't work, or work so poorly I'd rather use some other strategy to deal with them. I truly believe for Vampire to be interesting it needs to have good counters. Feeding for instance is countered by CC immunity (to the chagrin of many vampires). I understand why this is frustrating, but from a balance standpoint being locked in a longterm stun could be a death sentence. There needs to be a way to counter. This is why I recommend the Poison Claws ability, which would be thematic and also have more general utility. A vampire lord form might also be fun and I would have expected this to be the ultimate. I think if they toned bat swarm down a little and made it a standard ability, but gave vampires the opportunity to turn into a Vampire Lord form, it might actually have played out more favorably. What do you think?
RainfeatherUK wrote: »I have a feeling that much of that favouritism comes from the loyalty that people say ZoS doesnt have.
The people in Entropy Rising for rexample put in tons (maybe even thousands by now) of hours into giving feedback, testing systems and otherwise - and on the whole its been good quality. They've taken some of the load off of the devs in terms of carrying out research on the live game.
Theres been a good many guilds like that ofcourse (Plugged ER because im most familiar with them) and im not surprised that their opinions are valued.
If you really want to push your (agenda? likely not quite the right term) Morna, you really have to appeal to the right groups. Its no way near perfect - but those so called 'elitists' have some truly great people amongst them. Ones that could easily add to your ideas and bring them to Guild Summits, Quake and a good many other places where they will actually be heard.
nerevarine1138 wrote: »
It's not just that you're the most vocal. You're one of about five to ten people on the forums who have this as their cause celebre. Which is fine. But the fact that those five to ten people keep posting about it doesn't actually make it more important to the community at large.
And what changes does the community want? Even based on the current vampire thread, most people can't even agree on what changes (if any) are needed.
MornaBaine wrote: »You make some good points I can't deny. I may not like it too much but it IS the system currently in place. Thanks for giving me something to ponder.