Maintenance for the week of March 25:
• [COMPLETE] ESO Store and Account System for maintenance – March 28, 9:00AM EDT (13:00 UTC) - 12:00PM EDT (16:00 UTC)

And They Say That Bow is Fine as is

  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Wahee wrote: »
    In 1.6 my bow heavy attack hits 500 harder than snipe. That's non crit. Sneak attacks scale even higher. No one will use snipe for anything but the heal debuff once 1.6 hits and people figure it out. You might as well stop arguing about snipe, it'll be useless soon enough.

    When will this emotional roller coaster end !

    zoidberg.jpg?w=600
  • Mauz
    Mauz
    ✭✭✭
    Ackwalan wrote: »
    You are forgetting about gravity. At long range an arrows path is arched, when it reaches it pinnacle height and starts its downward approach, gravity gives the arrow extra punch. Depending on the type of arrow and how much arch is used the arrow can have 16X more kinetic energy then at point blank range.

    Hope this is kind of ironic.

    An arrow has most power at release. Assuming you are standing on a flat plain it loses the same amount of energy in the climb phase than it gains when falling down. If you remove energy lost by friction it actually has less energy when it hits. The only way to gain gravity energy would be to shut down a hill. But even then I would say friction wins. At least thats my experience and i'm doing archery since more than a decade.

    If it would be realistic it should do less dmg on range, further the hit chance should reduce dramaticly with range, there should be a further reduction of hit chance if using a max dmg bow. In RL you barly hit with a bow with max draw weight you can pull.

    But ESO isnt realistic. It has no physics. Here you just stand on a plain in space with infrared auto aiming rocket arrows^^
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    If any attack in this game is going to hit for 2.5k damage, then it should have an extremely long cast time. Snipe does not. This is ridiculous damage for something that doesn't take long to cast at all, can be cast from stealth, and cast from a long distance. You bow-users can defend this all you want, but the damage shouldn't be this high.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Muizer
    Muizer
    ✭✭✭✭✭
    I'm most surprised about the "light attack" at 330. Yesterday I got hit by one for 450 even.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Kromus
    Kromus
    ✭✭✭
    So you complain about bow being too strong, hmm?
    Bologna, bow is perfectly fine as is, not OP or unbalanced at all! It is exactly where it should be and working as intended!
    If this doesn't show how broken bow is then there is no hope.


    Snipe%202.6k%20damage%20not%20OP%20at%20all.png


    The most frustrating part is that I was hearing the snipes all along but since arrows make hardly any noticeable trace by the person firing them, it is almost impossible to locate exactly where they are coming from at times, especially when you are being max ranged.

    And also why is the most powerful weapon in the game also allowed max range and a healing debuff? I know this subject has been visited countless times, but I just had to add this as i find it ridiculous that this happened :smiley:

    And as a side note, I am not a vampire and I am running full impen so all damage was more or less calculated normally.



    Why doesn't my crystal frag hit 2.6k damage zeni!? Y u no luv sorc!?


    -And to clarify, I really am not even mad at this, it is just quite silly and laughable at this point :expressionless:

    Hints at death recap are hilarious! Game don't understand how you died and what should you do about it for future reference. Clearly working as intended, eh.
  • Germtrocity
    Germtrocity
    ✭✭✭✭
    Kromus wrote: »
    So you complain about bow being too strong, hmm?
    Bologna, bow is perfectly fine as is, not OP or unbalanced at all! It is exactly where it should be and working as intended!
    If this doesn't show how broken bow is then there is no hope.


    Snipe%202.6k%20damage%20not%20OP%20at%20all.png


    The most frustrating part is that I was hearing the snipes all along but since arrows make hardly any noticeable trace by the person firing them, it is almost impossible to locate exactly where they are coming from at times, especially when you are being max ranged.

    And also why is the most powerful weapon in the game also allowed max range and a healing debuff? I know this subject has been visited countless times, but I just had to add this as i find it ridiculous that this happened :smiley:

    And as a side note, I am not a vampire and I am running full impen so all damage was more or less calculated normally.



    Why doesn't my crystal frag hit 2.6k damage zeni!? Y u no luv sorc!?


    -And to clarify, I really am not even mad at this, it is just quite silly and laughable at this point :expressionless:

    Hints at death recap are hilarious! Game don't understand how you died and what should you do about it for future reference. Clearly working as intended, eh.

    Indeed, it really was unfortunate that my items lost 10% durability after that death :persevere:
  • Germtrocity
    Germtrocity
    ✭✭✭✭
    And just to add, this is not an L2P issue, I feel that I play the sorcerer class at least moderately well and am very careful about my positioning and timings, etc. I figured I was safe sitting at around 2.8k health before shielding back up and then all of a sudden I was ripped apart by the hit. Normally I have my game volume high enough to hear arrows, but I was on teamspeak with a special someone and was unable to hear it, though if you include game volume in as an L2P issue then I guess I have nothing to say to that....

    In short, it does a ton of damage, and wasn't an L2P issue as Columba would try to make it seem
  • KBKB
    KBKB
    ✭✭✭✭✭
    Lol how long is ZOS going to let this snipe-fest go on for?
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    Muizer wrote: »
    I'm most surprised about the "light attack" at 330. Yesterday I got hit by one for 450 even.

    I'm still crying over this heavy attack. ):

    SADTIMES_zpsao4bmctd.png
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Germtrocity
    Germtrocity
    ✭✭✭✭
    Muizer wrote: »
    I'm most surprised about the "light attack" at 330. Yesterday I got hit by one for 450 even.

    I'm still crying over this heavy attack. ):

    SADTIMES_zpsao4bmctd.png

    You should have bought a potion to restore Health, Stamina, or Magicka.
  • Telel
    Telel
    ✭✭✭✭✭
    Having played with the bow since beta Telel wishes to once again state that they feel the OP is over reacting. They'd also point out that focused aim does not give a healing debuff but that was already said earlier.

    As others have pointed out in order to hit those damage numbers the bow user has to basically build their entire set up around using that one weapon, and almost that one skill. It is not something any goober who watched Lord of The Rings can manage. Especially as it all but requires being a NB to get the mark target skill.

    Were you to invest everything in your PVP build around such a method would you not wish a significant return on investment?

    Furthermore this one suggests you add efficient purge to one of your skill bars, and practice the break free key combo. Once you get those, and work out how to roll dodge you will find arrow monkies to be less bothersome. It certainly works for Telel as they operate in the role of counter sniper during many a fight.

    Finally if that seems to hard then perhaps you should re roll as a DK. Then it's just a matter of holding down the right mouse button and clicking reflective scales every 3.75 seconds in order to collect free AP from all those wanna be.... Legolaseses...legolasii...legolasen?
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    My maximums on Kailiana (bowblade stam weapon damage build)

    All vs non block, all within the last month, rounded from memory

    Light attack - 720
    Heavy attack - 1900
    Lethal arrow - 2560
    Poison Injection - Ticks for 250

    The tradeoff is that if I am so much as sneezed at I die.

    Averages are about 33 percent lower, but still ridiculously high for near instacast abilities. The costs are ridiculously low as well. People complain about using the same pool for everything, it takes me almost 60 seconds of constant firing (while using potions and buffs) to run dry.

    Snipe needs its 3 second cast time back, it should never have been decreased.
    Edited by Rylana on February 11, 2015 10:54AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    Ackwalan wrote: »
    You are forgetting about gravity. At long range an arrows path is arched, when it reaches it pinnacle height and starts its downward approach, gravity gives the arrow extra punch. Depending on the type of arrow and how much arch is used the arrow can have 16X more kinetic energy then at point blank range.

    As a scientist with a solid understanding of physics, I am worried about how well-informed you make your wildly erroneous post sound, by using scientific terms and quoting numbers. Whatever source you got this from is just dead wrong.

    If you are really an archer, or if you know people who are, you could conduct an experiment in the simple style of "Mythbusters". Fire an arrow at an angle you think would give it more power at the target, and have it land in soft ground. Then walk up to the place where it landed and fire an arrow at point blank range next to it in the same angle as the long range arrow hit. Then look at the penetration to see which arrow had the greater impact speed. You may have to fire several arrows and take the average to account for variations in ground softness.

    Unless you are using rocket propelled arrows, or firing straight down from a very tall tower with a weak bow that can't get the arrow up to decent speed, a long range shot will never have more impact speed than a point blank shot.

    That's it. Sorry for the interruption, but it just couldn't leave that uncontested. Now back to discussing the game.
  • synnerman
    synnerman
    ✭✭✭✭
    It amazes me that people actually try to defend the *** snipe damage and TTK from them in this game , perhaps when 1.6 hits and the majority of the DKs feel it aswell when their scales are disappearing after 1 second and they start getting hit by this joke.
    Lets see if telling them to spam their scales works
  • Dekkameron
    Dekkameron
    ✭✭✭✭✭
    Mauz wrote: »
    Ackwalan wrote: »
    You are forgetting about gravity. At long range an arrows path is arched, when it reaches it pinnacle height and starts its downward approach, gravity gives the arrow extra punch. Depending on the type of arrow and how much arch is used the arrow can have 16X more kinetic energy then at point blank range.

    Hope this is kind of ironic.

    An arrow has most power at release. Assuming you are standing on a flat plain it loses the same amount of energy in the climb phase than it gains when falling down. If you remove energy lost by friction it actually has less energy when it hits. The only way to gain gravity energy would be to shut down a hill. But even then I would say friction wins. At least thats my experience and i'm doing archery since more than a decade.

    If it would be realistic it should do less dmg on range, further the hit chance should reduce dramaticly with range, there should be a further reduction of hit chance if using a max dmg bow. In RL you barly hit with a bow with max draw weight you can pull.

    But ESO isnt realistic. It has no physics. Here you just stand on a plain in space with infrared auto aiming rocket arrows^^

    When an arrow leaves the bow the shaft is VERY bent and firing it at very short ranges often it will ricochet off the target.

    XdYvag6.jpg

    Depending on the power of the bow/strength of the shot, i'd say about 10 meters is really the minimum you can fire an arrow at someone decently.
    - Veteran Combat Librarian -
  • Dekkameron
    Dekkameron
    ✭✭✭✭✭
    Telel wrote: »
    Finally if that seems to hard then perhaps you should re roll as a DK. Then it's just a matter of holding down the right mouse button and clicking reflective scales every 3.75 seconds in order to collect free AP from all those wanna be.... Legolaseses...legolasii...legolasen?

    Even better, roll a DK primary bow user. Igneous weapons, Reflective scales and Green dragons blood are awesome skills to compliment flinging arrows about.

    - Veteran Combat Librarian -
  • Telel
    Telel
    ✭✭✭✭✭
    synnerman wrote: »
    It amazes me that people actually try to defend the *** snipe damage and TTK from them in this game , perhaps when 1.6 hits and the majority of the DKs feel it aswell when their scales are disappearing after 1 second and they start getting hit by this joke.
    Lets see if telling them to spam their scales works

    http://en.wikipedia.org/wiki/Hyperbole
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    Rylana wrote: »
    The tradeoff is that if I am so much as sneezed at I die.
    Thanks, I'll start recruiting ppl w/ pollen allergies. :heart_eyes:
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Kromus
    Kromus
    ✭✭✭
    Telel wrote: »
    Having played with the bow since beta Telel wishes to once again state that they feel the OP is over reacting. They'd also point out that focused aim does not give a healing debuff but that was already said earlier.

    As others have pointed out in order to hit those damage numbers the bow user has to basically build their entire set up around using that one weapon, and almost that one skill. It is not something any goober who watched Lord of The Rings can manage. Especially as it all but requires being a NB to get the mark target skill.

    Were you to invest everything in your PVP build around such a method would you not wish a significant return on investment?

    Furthermore this one suggests you add efficient purge to one of your skill bars, and practice the break free key combo. Once you get those, and work out how to roll dodge you will find arrow monkies to be less bothersome. It certainly works for Telel as they operate in the role of counter sniper during many a fight.

    Finally if that seems to hard then perhaps you should re roll as a DK. Then it's just a matter of holding down the right mouse button and clicking reflective scales every 3.75 seconds in order to collect free AP from all those wanna be.... Legolaseses...legolasii...legolasen?

    Its nice to give advice how to counter some things in game, but this is not something that can be countered most of the times. You are talking about possible counters during open fight, but those don't help when you get sneak killed in one second which is usual scenario with sneaky archers. Dozen of sneaky archers hit you for two chained 1.5-2k lethal arrows in succession for pretty much instant death (on non-dk tank), and they manage to hit those numbers every time.

    You have a point with ROI for putting everything in one weapon, but that is also a root of the problem: a) you shouldn't be allowed to do so and some limitations on stacking effects and buffs need to be implemented as everyone else need to work for their kills (even DKs). Sneaky archers only need to 'download' right build, craft/buy gear, stand in shadows and use exactly same button sequence over and over in order to get free kills.

    When weapon ability surpass class abilities by huge margin, something is very wrong in balance.

    What about ROI for tank builds? They put all they can in survival but can still be hammered down in a second from sneaky archer. Argument how those sneaky archers are [snip] if they dont kill target in 1-2 seconds is bad one, because with nb teleport, endless roll-dodging and pots they are very elusive kind. Tank builds don't whine how their dps is low, like sneaky archers do about their survival.
  • Perichor
    Perichor
    ✭✭✭
    Columba wrote: »
    lol. I rarely die from snipe or focused aim. Block, dodge and get some decent (or any)armor. I only snipe for >1500 against low level players with terrible armor who don't know how to react to being a marked target. I've never hit anyone for that much. sorry don't buy this as anything close to typical.

    you dont get sniped because your are the sniper LOL

    this Snipe should have been nerfed ages ago ( i mean i guess it doesnt matter now with 1.6 coming out) but ZOS is real lazy about how their changes to the game for PVEs sake affect PVP but of course

    pve>pvp
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    I understand the need for ganking in AvA. But what I don't understand is why 1 skill goes far beyond every other.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Telel
    Telel
    ✭✭✭✭✭
    Beyond any other? Telel shall believe that when a certain someone makes a rap filled youtube video about their sniping exploits in a 1vsX encounter. :smile:
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Mauz
    Mauz
    ✭✭✭
    Dekkameron wrote: »
    When an arrow leaves the bow the shaft is VERY bent and firing it at very short ranges often it will ricochet off the target.

    XdYvag6.jpg

    Depending on the power of the bow/strength of the shot, i'd say about 10 meters is really the minimum you can fire an arrow at someone decently.

    Depends on your bow, the spine of the arrow and how soft your target is. Modern bows shut through the bow axis and can use rather stiff arrows which dont oscillate very much. I myself use a flat bow and a horse bow where I shut over the hand. Therefore my arrows have to be rather soft with high oscillation. When I craft arrows I usually start spine tests at 5-6m and increase then. If the spine is fine the arrow sticks in the target with full strength even at short distance. The arrow doesnt bend as much as in your image. Its more like this:

    rosecityarchery.com/images/4000GeneralMisc/4100HuntingWithWoodBooklet/4105BHWW.jpg

    If your target is soft you dont get deflection even at short range. With beginners I usually start at 6m and by now they all had to pull hard to get their arrows out of the target although they fly obviously not in a straight line^^

    In addition oscillation has high friction and damps fast. Normally you dont see your arrow oscillate in the flight. If you do its to soft. But that doesnt matter. You only get rebounce if you hit a 3d target somewhere in a flat angle. The problem is more that with such an arrow you wont hit anyway.

    But I could imagine that shooting at short range on a hard target like plate armor your arrow will rebound or simply break.I never did. Crafting an arrow needs more than 1h so I try not to break them intentionally ;-)

    K, that might be a bit OT...
    Edited by Mauz on February 11, 2015 1:03PM
  • Manoekin
    Manoekin
    ✭✭✭✭✭
    ✭✭
    How does anything do more damage than when I drop a literal sun on top of people?

    What is this crap.
  • synnerman
    synnerman
    ✭✭✭✭
    Telel wrote: »
    synnerman wrote: »
    It amazes me that people actually try to defend the *** snipe damage and TTK from them in this game , perhaps when 1.6 hits and the majority of the DKs feel it aswell when their scales are disappearing after 1 second and they start getting hit by this joke.
    Lets see if telling them to spam their scales works

    http://en.wikipedia.org/wiki/Hyperbole


    I suppose when a dragon knight scales up now and gets hit multiple times by arrows from several bow users and nothing happens its not a problem but in update 6 when they get hit multiple times with scales up in the first second and then have 3 seconds where they have nothing and see the outcome is exaggerating.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on February 11, 2015 4:38PM
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    synnerman wrote: »
    Telel wrote: »
    synnerman wrote: »
    It amazes me that people actually try to defend the *** snipe damage and TTK from them in this game , perhaps when 1.6 hits and the majority of the DKs feel it aswell when their scales are disappearing after 1 second and they start getting hit by this joke.
    Lets see if telling them to spam their scales works

    http://en.wikipedia.org/wiki/Hyperbole


    I suppose when a dragon knight scales up now and gets hit multiple times by arrows from several bow users and nothing happens its not a problem but in update 6 when they get hit multiple times with scales up in the first second and then have 3 seconds where they have nothing and see the outcome is exaggerating.
    I don't have to wait for 1.6 to know that snipe is ridiculous, and plenty of dks have cried about snipe already

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_UlyssesW on February 11, 2015 4:38PM
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • mcurley
    mcurley
    ✭✭✭
    Ackwalan wrote: »
    aco5712 wrote: »
    The damage was so high because of the ambush. It gave the sneak attack a 36% extra buff.

    I believe that the long range damage buff should be reversed. Surely you get more power from a arrow when the target is closer to you rather then 50m away where the amount of air resistance would slow it down considerably. That would be a great way to combat the powerful nature of snipe.

    You are forgetting about gravity. At long range an arrows path is arched, when it reaches it pinnacle height and starts its downward approach, gravity gives the arrow extra punch. Depending on the type of arrow and how much arch is used the arrow can have 16X more kinetic energy then at point blank range.

    Oh dear god, please do yourself a favor and look up the conservation of energy.
    For the Covenant!
    Svvord - magicka NB
    Lavv - magicka DK
    Povver - stamina NB
    Psylint - stamina NB
    Yelruc - magicka Sorc
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    Why are you all disputing irrelevant irl bow theory?
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    Ackwalan wrote: »
    You are forgetting about gravity. At long range an arrows path is arched, when it reaches it pinnacle height and starts its downward approach, gravity gives the arrow extra punch. Depending on the type of arrow and how much arch is used the arrow can have 16X more kinetic energy then at point blank range.

    As a scientist with a solid understanding of physics, I am worried about how well-informed you make your wildly erroneous post sound, by using scientific terms and quoting numbers. Whatever source you got this from is just dead wrong.

    If you are really an archer, or if you know people who are, you could conduct an experiment in the simple style of "Mythbusters". Fire an arrow at an angle you think would give it more power at the target, and have it land in soft ground. Then walk up to the place where it landed and fire an arrow at point blank range next to it in the same angle as the long range arrow hit. Then look at the penetration to see which arrow had the greater impact speed. You may have to fire several arrows and take the average to account for variations in ground softness.

    Unless you are using rocket propelled arrows, or firing straight down from a very tall tower with a weak bow that can't get the arrow up to decent speed, a long range shot will never have more impact speed than a point blank shot.

    That's it. Sorry for the interruption, but it just couldn't leave that uncontested. Now back to discussing the game.

    You are my new favourite person.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • izjiz
    izjiz
    Like others have said, to get this damage all you really have to do is spec correctly for it. I've seen magica nbs & stamina built sorcs hit higher numbers then this.

    lkQkIJZ.jpg

    The poison debuff & Cast time is a little stupid, but complaining about the damage just seems unreasonable. A build made to ruin someone out of stealth at the expense of all survivability should be able to do this in my eyes.

    We all die to it now and again, but i'm sure you've rolled far more gank builds then they have you.
    Izjiz - Dc NB v14
    Izjïz- EP temp v14
    CEzy - DC sorc v14
    cezy - DC dk v14
    Izjiz Jnr - AD DK v14
    īzjiz - DC NB ( khajit ) v14
    cEzy - EP Sorc - v1
Sign In or Register to comment.