xMovingTarget wrote: »SteveCampsOut wrote: »Yes they should ignore the people who skipped all the content they worked months and months to create simply to reach this mythical end game beast that doesn't exist. You're not playing the game they made, why should they cater to you?
I never read more BS in this forum. I play since headstart, did ALL the quests, all the content in the game. And i am a hardcore end game player. I did skip nothing.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
SteveCampsOut wrote: »xMovingTarget wrote: »SteveCampsOut wrote: »Yes they should ignore the people who skipped all the content they worked months and months to create simply to reach this mythical end game beast that doesn't exist. You're not playing the game they made, why should they cater to you?
I never read more BS in this forum. I play since headstart, did ALL the quests, all the content in the game. And i am a hardcore end game player. I did skip nothing.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
New reply: I obviously wasn't referring to you if you aren't "the people who skipped all the content"!
xMovingTarget wrote: »SteveCampsOut wrote: »xMovingTarget wrote: »SteveCampsOut wrote: »Yes they should ignore the people who skipped all the content they worked months and months to create simply to reach this mythical end game beast that doesn't exist. You're not playing the game they made, why should they cater to you?
I never read more BS in this forum. I play since headstart, did ALL the quests, all the content in the game. And i am a hardcore end game player. I did skip nothing.
[Moderator Note: Edited per our rules on Rude and Insulting comments]
New reply: I obviously wasn't referring to you if you aren't "the people who skipped all the content"!
It still doesnt matter. I might got a bit harsh there. It just shouldnt be your concern about how someone else plays the game
darkknightfkb16_ESO wrote: »Pandering to hardcore PvE and PvP players and ignoring casuals will cause this game to bleed even more subs and cash shop spenders and kill it just as fast.
ESO has been always casual. With the freemium model and the coming p2w shop,of course the game will be even more casual. Thats good for zos,not for many of us.
rsiloliveiraub17_ESO wrote: »Do you guys think the game may become too casual?
For example, instead of releasing a new set of Trials, harder than the ones we have, they would rather release a new zone, with new quests, delves...
As an MMO player, more than a Elder Scrolls player to say this concerns me. I play since launch, I level up fast to get to end game and if there is nothing there, then I have no interest anymore.
What do you guys think? I wanna see perspectives of more casual and more hardcore players.
Players who obsess about rushing to endgame in MMOs should have realised by now that their reward will inevitably be disappointment at the lack of lasting content when they get there. Developers can never release more content in time for them
rsiloliveiraub17_ESO wrote: »Do you guys think the game may become too casual?
For example, instead of releasing a new set of Trials, harder than the ones we have, they would rather release a new zone, with new quests, delves...
As an MMO player, more than a Elder Scrolls player to say this concerns me. I play since launch, I level up fast to get to end game and if there is nothing there, then I have no interest anymore.
What do you guys think? I wanna see perspectives of more casual and more hardcore players.
Players who obsess about rushing to endgame in MMOs should have realised by now that their reward will inevitably be disappointment at the lack of lasting content when they get there. Developers can never release more content in time for them
Vanilla WoW did this, and probably many other less known MMOs.
Less than 3% of player base ever set foot in Naxxramas, and they released BWL before majority of players had cleared MC. You never ran out of things to do (even the top end guilds spent a long time farming for gear after clear).
They did all that, while also adding tons to all other aspects of the game.
ESO's problem?
Instead of 8-10 hour long epic, challenging raids, we get a 5-30 min instance scaled up for 12 players and are expected to farm that for what seems to be atleast a year before more is released.
nerevarine1138 wrote: »ESO has been always casual. With the freemium model and the coming p2w shop,of course the game will be even more casual. Thats good for zos,not for many of us.
Who's "us"?
The hardcore, uber-leet spreadsheet champions only represent a very small fraction of the playerbase. The rest of us have jobs, lives, significant others, etc. that prevent us from playing games full time. And we like having a game that doesn't cater to the elite, as they don't represent a majority of the players.
This doesn't mean that casuals don't want hard content: we do. It doesn't mean that we don't want new endgame content: we do. We just don't want the type of exclusionary play that elitist "hardcore" players favor to overtake the game.
ESO's problem?
Instead of 8-10 hour long epic, challenging raids, we get a 5-30 min instance scaled up for 12 players and are expected to farm that for what seems to be atleast a year before more is released.
The PS2 players in FFXI (release ONLY on the PS2 in 2002, only later the PC) and those playing FFXIV on PS3/PS4 would like a word with you about your stereotypical thinking and prejudice.rsiloliveiraub17_ESO wrote: »After reading a lot of stuff recently this concern started to bug me.
Lets say the console release is a success (and I think it will), we all know that console players have a more casual approach to games like this and they are likely to want different stuff than PC players.
Ninnghizhidda wrote: »And when you do, and after you have spent a few months doing so, running those places 500 times, and farming resources 1000 hours to better that oh-so-shiny gear... know what? In comes an "update" that renders all that shiny stuff utter garbage. And sets the "new goal" ahead: more grind for the next X months, for the next shinies!
.
Pretty much this. ZoS seems to be striving for a different style of MMO than the "WoW Clone". Besides what does it matter if ESO is more casual than many MMO's, there's room in the World for all varieties of games. ESO will likely end up a niche game like Eve Online is, and that'll be just fine for many of it's Player base.nerevarine1138 wrote: »Casuals are the overwhelming majority of the playerbase. And ESO is already fighting the "rush to endgame" model of play. Hopefully, that trend continues, and if the new content is mostly scaled, it would be a step down that path.
rsiloliveiraub17_ESO wrote: »After reading a lot of stuff recently this concern started to bug me.
Lets say the console release is a success (and I think it will), we all know that console players have a more casual approach to games like this and they are likely to want different stuff than PC players. That can make ZoS take console opinions over PC because it only makes sense to please their biggest public.
Do you guys think the game may become too casual?
For example, instead of releasing a new set of Trials, harder than the ones we have, they would rather release a new zone, with new quests, delves...
As an MMO player, more than a Elder Scrolls player to say this concerns me. I play since launch, I level up fast to get to end game and if there is nothing there, then I have no interest anymore.
What do you guys think? I wanna see perspectives of more casual and more hardcore players.
Given that ZOS' first three content updates were ALL targeted at the minority who do 'raids' and the like, and that one of the delayed updates is also like that, I think ZOS are clearly trying to follow the same model as Blizzard, they just lost 12 months due to the fact that players is huge numbers said they didn't want that kind of content and left, forcing ZOS to waste valuable development and other resources on the Store.Pretty much this. ZoS seems to be striving for a different style of MMO than the "WoW Clone". Besides what does it matter if ESO is more casual than many MMO's, there's room in the World for all varieties of games. ESO will likely end up a niche game like Eve Online is, and that'll be just fine for many of it's Player base.nerevarine1138 wrote: »Casuals are the overwhelming majority of the playerbase. And ESO is already fighting the "rush to endgame" model of play. Hopefully, that trend continues, and if the new content is mostly scaled, it would be a step down that path.