Maintenance for the week of June 16:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
The issues related to logging in to the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
1.6.1 Class Balance regarding PvE DPS
I have seen both Templars (stamina) and DKs (magicka and stamina builds both) post DPS numbers in excess of 15.000 against Bloodspawn. With DKs already testing out options to push that in the 17k area, but nothing solid yet.
I have seen Sorcerer DPS numbers (again against Bloodspawn, and for both stamina and magicka builds) in excess of 12k.
No idea about nightblade numbers.
So, what sort of PvE numbers have you seen people come up with yet, and do you think DPS-balance with 1.6 is better then it was with 1.5?
PS: yes, I know some clases (sorc, hint hint) have insane burst damage and shield-stacking potential in small scale PvP - but that is a seperate discussion
Edited by Morvul on February 5, 2015 3:43PM