KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
KhajitFurTrader wrote: »But, but... I just love to quest!
How can you say I don't want to?
Facts. You keep using that word. I don't think it means what you think it means.Here are some facts:
For some. Many others like it. I suppose once you done them with one character, and experienced all the stories, the questing does get a bit old, but... enter the champion system where every alt gets what one character earns. In the end though, the "many" people who really don't care about questing and fast click through all the conversations without caring for the story behind them are most likely playing a different kind of game anyhow...- For many people, questing is boring and useless, you must admit that in any case questing is nothing more than: Go to A and talk to X then to B, then kill x mobs, deliver quest, get useless item, start over. Which gets old very very fast.
I still hear "gimme the same stuff others play weeks to earn for cheap".- Many people are not in here for the quests, some want to PVP, some want to do end game content, you're forcing those people to waste time questing to VR14 till 1.7 is released and everybody is at level 50.
Funny thing, the champion system helps exactly those people from all I hear... want more? Then spend the darn time to earn it. Yes, that may mean doing all the quests over again to grab all those skillpoints for your new alt, visiting all the places over again for the shyshards. Or just restrict your playing to a main or two, and leave the other alts at lower power levels... you make your choices, you pay your dues...- Many people have already done all those quests on more than 1 character and even though they want a new VR14 character, they don't want to spend weeks doing the same quests they already did 4 times to get to VR14 on their 4 previous chars.
The way -I- hear it, they are not removing and -content- just the veteran ranks. The content is still there, waiting for you if you choose to do it to get all the rewards (soon obsolete levels/Champion Points and skill points mostly, the drops are meh, I give you that... wouldn't it be nice if all the green drops were blue in silver and purple in gold?)Last be not least important:
- You're forcing people to quest from VR1 to VR14 until 1.7 kicks in, thus forcing players to go through the content you're basically removing because it's very unpopular.
Sure. Why not remove all quests and just have a game that lets people grind until max level, then PvP? Maaaaaybe because then most of 'em would play some other game if they had to spend hours doing boring repetition to earn their stuff? I know I would...At least with grinding spots everybody has a fair chance.
Actually I tested what a zone gives you now...And hey dont forget that now a whole vr zone is not giving you a complete vr. At least not just questing like before. This is a really stupid situation
Says to me those 20 hours were the designers intention as to how long it should take to gain a VR, and those who ground it in 2 hours are exploiting to go against the design....but this means like 20 hours and more playtime to obtain 1VT level... with grinding it was 1,5-2h to obtain VT level.
That point I can relate to. But then, different character, different advancement. Though here there may be options...When somebody already finished one time the whole story and all, I repeat ALL quests on VT zones, why should he do them again?
I can totally understand, that who did not finish at least with one char the whole story, should be forced to do it, but a hardcore raiders will never do it...
If people grinded out one level during 1-50, how long would that take? Grinding a VR should take 10 times longer than grinding one level in 1-50 by design (since 1 VR is worth 10 levels).If people do story main quests, zone main quests and all side quests, then it is like 120% XP/level... but this means like 20 hours and more playtime to obtain 1VT level... with grinding it was 1,5-2h to obtain VT level.
TheShadowScout wrote: »Says to me those 20 hours were the designers intention as to how long it should take to gain a VR, and those who ground it in 2 hours are exploiting to go against the design....but this means like 20 hours and more playtime to obtain 1VT level... with grinding it was 1,5-2h to obtain VT level.
In which case I as questor say: "right on Zeni, nerf those grindspots!"That point I can relate to. But then, different character, different advancement. Though here there may be options...When somebody already finished one time the whole story and all, I repeat ALL quests on VT zones, why should he do them again?
I can totally understand, that who did not finish at least with one char the whole story, should be forced to do it, but a hardcore raiders will never do it...
I recall "Age of Conan" used to offer people who finished the main quest a choice to start each new alt at level 50 (of 80, back when I still played that one). Something like that could be done, if enough people cry for it... I would never choose the option though, but that's me.
If people do story main quests, zone main quests and all side quests, then it is like 120% XP/level... but this means like 20 hours and more playtime to obtain 1VT level... with grinding it was 1,5-2h to obtain VT level.
When somebody already finished one time the whole story and all, I repeat ALL quests on VT zones, why should he do them again?
I can totally understand, that who did not finish at least with one char the whole story, should be forced to do it, but a hardcore raiders will never do it...
With this XP nefr, again a *** of people will leave the game...
TheShadowScout wrote: »Says to me those 20 hours were the designers intention as to how long it should take to gain a VR, and those who ground it in 2 hours are exploiting to go against the design....but this means like 20 hours and more playtime to obtain 1VT level... with grinding it was 1,5-2h to obtain VT level.
In which case I as questor say: "right on Zeni, nerf those grindspots!"That point I can relate to. But then, different character, different advancement. Though here there may be options...When somebody already finished one time the whole story and all, I repeat ALL quests on VT zones, why should he do them again?
I can totally understand, that who did not finish at least with one char the whole story, should be forced to do it, but a hardcore raiders will never do it...
I recall "Age of Conan" used to offer people who finished the main quest a choice to start each new alt at level 50 (of 80, back when I still played that one). Something like that could be done, if enough people cry for it... I would never choose the option though, but that's me.