Rescorla_ESO wrote: »Once the final phase of the Champion system is implemented, will Veteran Ranks disappear completely and everyone VR1+ will revert back to level 50, each player with a varying number of Champion Points dependent upon their VR rank at the time of the final implementation? If that is what will actually occur, then gear and content in the future can easily be scaled and can then be gated by requiring X number of CPs in order to equip gear, trials designed for players with Y number of CPs, etc.
For example, VR1 gear could require Level 50 with 30 CPs to equip while VR14 gear could require a level 50 with 160 CPs to equip. Requiring an extremely higher CP value to equip the end game gear ensures the VR14 players who have grinded for epic and legendary gear would still have significantly better gear than a fresh level 50. In the future when new endgame content is added with tougher encounters and better gear rewards, it could require a quantity of along the lines of 200+ CPs.
Such a system would also be very alt friendly. Instead of having to grind VR ranks 1-14 every time for all of your alt characters you would just have to get them to 50 and then they would essentially be comparable in ability to your main in terms of CPs.
Rescorla_ESO wrote: »Once the final phase of the Champion system is implemented, will Veteran Ranks disappear completely and everyone VR1+ will revert back to level 50, each player with a varying number of Champion Points dependent upon their VR rank at the time of the final implementation? If that is what will actually occur, then gear and content in the future can easily be scaled and can then be gated by requiring X number of CPs in order to equip gear, trials designed for players with Y number of CPs, etc.
For example, VR1 gear could require Level 50 with 30 CPs to equip while VR14 gear could require a level 50 with 160 CPs to equip. Requiring an extremely higher CP value to equip the end game gear ensures the VR14 players who have grinded for epic and legendary gear would still have significantly better gear than a fresh level 50. In the future when new endgame content is added with tougher encounters and better gear rewards, it could require a quantity of along the lines of 200+ CPs.
Such a system would also be very alt friendly. Instead of having to grind VR ranks 1-14 every time for all of your alt characters you would just have to get them to 50 and then they would essentially be comparable in ability to your main in terms of CPs.
Yes I like this idea very much. I'm eager to not be able to equip my current gear because I don't have enough champion points.
Do you even read what you write?