edwardphugginsub17_ESO wrote: »Dont like wearing a dress..is there any class...that i can wear medium or heavy (combo with light ok) that is viable in pvp AND pve. Please advise..thanks in advance
edwardphugginsub17_ESO wrote: »Dont like wearing a dress..is there any class...that i can wear medium or heavy (combo with light ok) that is viable in pvp AND pve. Please advise..thanks in advance
edwardphugginsub17_ESO wrote: »Dont like wearing a dress..is there any class...that i can wear medium or heavy (combo with light ok) that is viable in pvp AND pve. Please advise..thanks in advance
Alphashado wrote: »OP didn't say anything about not using magicka. He/she just doesn't want to use a staff and wear a dress. So @OP. Grab a DK. Put him/her in 5 heavy/2 light. Use 1H/sheild. Go all magicka/health. Use mostly DK class skills. Shield Charge/Talons/Fiery Breath/laval whip/Standard.
You will love it.
EDIT: Make the two cloth pieces smaller (like belt/gloves or belt/boots or belt/hood) in order for the heavy armor to really stand out.
If you just want to solo, stack more magicka then health. If you want to tank, stack more health then magicka, grab a taunt, and rock on.
In regards to DPS, you can actually dish out a ton of dps using 1h/sheild because you are using DK class skills, it just won't be optimal and you will get some dirty looks in dungeons.
edwardphugginsub17_ESO wrote: »Dont like wearing a dress..is there any class...that i can wear medium or heavy (combo with light ok) that is viable in pvp AND pve. Please advise..thanks in advance

CapuchinSeven wrote: »I've not watched them all but I didn't find those Templar videos very convincing when I first watched them.
The Nightblade fight near the start was enough for me, any Templar holding down a bow heavy shot waiting for me instead of blocking when I'm stealthed near it isn't going to last long.
Immovable and Sun Shield isn't going to save a stamina Templar from my ranged attacks and Crippling Grasp and I can out heal any stamina build by a large amount and all I'm going to be doing is healing and crippling (which Immovable isn't going to help with) until I can line it up for the right moment of 2k of burst.
They can wave two handed swords around all they want, that's what Healing Ward is for and all the dodging in the word won't burn down my sustainability.
I say all of this because I really think people need to understand that if you want to roll a stamina build it's going to be 90% about ganking, the other 10% is frantically dodging around . That's fine, but you need to accept you're going to be almost pointless to a group, to the point of plain leaching for heals and help whenever you finish your open burst and have to dodge back to your zerg.
Any stamina build that doesn't kill me in the first 2 seconds of their open, is meat to me. And mostly the only stamina builds that can do that are macro bow users.
AsweetRoll wrote: »At the moment heavy armor really is not viable outside of PvE group tanking. There are some really fun stamina builds out there. For PvP Jacks build he already linked is probably one of the best templar builds and it's stamina based. Xsorus on youtube has some great stamina DK videos. Atropos's reaver build is pretty viable in PvP for ganking but usinf a bow on the other bar and lethal arrowing people. Then typical stamina NB builds that 1 shot people from stealh with lethal arrow and run off in shadow cloak. PvE you will probably want a carve based build for AoEing single target stamina weapon is pretty opinion based.
CapuchinSeven wrote: »I've not watched them all but I didn't find those Templar videos very convincing when I first watched them.
The Nightblade fight near the start was enough for me, any Templar holding down a bow heavy shot waiting for me instead of blocking when I'm stealthed near it isn't going to last long.
Immovable and Sun Shield isn't going to save a stamina Templar from my ranged attacks and Crippling Grasp and I can out heal any stamina build by a large amount and all I'm going to be doing is healing and crippling (which Immovable isn't going to help with) until I can line it up for the right moment of 2k of burst.
They can wave two handed swords around all they want, that's what Healing Ward is for and all the dodging in the word won't burn down my sustainability.
I say all of this because I really think people need to understand that if you want to roll a stamina build it's going to be 90% about ganking, the other 10% is frantically dodging around . That's fine, but you need to accept you're going to be almost pointless to a group, to the point of plain leaching for heals and help whenever you finish your open burst and have to dodge back to your zerg.
Any stamina build that doesn't kill me in the first 2 seconds of their open, is meat to me. And mostly the only stamina builds that can do that are macro bow users.