For its magicka cost, I think the morph of this spell is fine. It may seem very powerful in 4 man content, but you have to remember it doesn't heal an entire trial group at once with the ranged luxury.
cote-bmsb16_ESO wrote: »In my experience as a templar healer, sometimes stacking grandhealing isnt enough when your tank is getting smashed on by the harder bosses and adds. There are fights where the group cant afford to stay in one spot; BoL saves countless ESO lives every day.
Templars dont have access to sorcs CC and NBs are dps/syphon healing. Sorcs have a better variety in their tool kit, while templars its just heals or stam regen.ThatHappyCat wrote: »cote-bmsb16_ESO wrote: »In my experience as a templar healer, sometimes stacking grandhealing isnt enough when your tank is getting smashed on by the harder bosses and adds. There are fights where the group cant afford to stay in one spot; BoL saves countless ESO lives every day.
And herein lies a problem. What about non-Templar healers?
I don't necessarily agree with you, but you obviously aren't thinking about healers that don't have access to BoL here.
cote-bmsb16_ESO wrote: »Templars dont have access to sorcs CC and NBs are dps/syphon healing. Sorcs have a better variety in their tool kit, while templars its just heals or stam regen.ThatHappyCat wrote: »cote-bmsb16_ESO wrote: »In my experience as a templar healer, sometimes stacking grandhealing isnt enough when your tank is getting smashed on by the harder bosses and adds. There are fights where the group cant afford to stay in one spot; BoL saves countless ESO lives every day.
And herein lies a problem. What about non-Templar healers?
I don't necessarily agree with you, but you obviously aren't thinking about healers that don't have access to BoL here.
Jacques Berge wrote: »the skill is fine, they already said healing staff was gonna get a revamp... Ugh, EVERYONE!!! every class needs to stop asking for nerfs to any other class. No skill needs to be weakened... Other skills just need to be stronger.
guybrushtb16_ESO wrote: »IMO, breath of life is so strong right now because it's the only strong ranged burst heal, which is the best way to counter spike damage as a healer, so it's understandable that it is in high demand.
What I would rather like to see though, is this functionality being made available to all healers instead of BoL being nerfed. For example, spellcrafting could probably get a lesser version of BoL without the secondary heals maybe. We can't have the full thing for everyone however, because right now BoL is the only thing that keeps NB healers from being even more dominant than templar healers are now.
Healing Ward is an amazing emergency shield/heal if the player using it has appropriate stats to scale it well. The only issue that I could agree on is that it's for 1 player only and you cannot pick which, but that's the price (3) Classes pay to be capable of Healing. The only compromise I could see ZoS making is changing Ward Ally to hit (3) players instead of 1 + self. Even then it still wouldn't be as good as Healing Ward for burst. I've seen it crit heal for over 2400 on a very low health player with an average non-crit of over 1600 (if the shield is intact when it expires ofc), and I'm sure my VR12 gear is nothing compared to some in full VR14 legendary BiS type stuff.ThatHappyCat wrote: »I think Steadfast/Healing Ward needs to be buffed so it's a better emergency heal. Breath of Life however isn't just an emergency heal for spikes, it's also a group heal with a huge area coverage.
Certainly true, but if you take some precautions you can minimize the amount of shield loss before it expires. Have the person LoS anything they can, drop Ring of Protection / use Bone Shield and hold block until the shield expires, all the while healing the player (or self). This is ofc talking small group since in larger fights often times the player that gets the shield is smack in the middle of the mess and likely the shield won't hold, but at least they will be receiving healing for the few moments it does hold.ThatHappyCat wrote: »The problem with Healing Ward is you don't get the healing until the 6 seconds are up, and it's very easy to have the shield stripped away before that; especially if someone is taking heavy damage and need that healing quickly.
drop Ring of Protection / use Bone Shield and hold block until the shield expires, all the while healing the player (or self).
Are you aboslutely positive of this? It's fine if it's true, just would be nice to be certain.ThatHappyCat wrote: »Shields do not benefit from any form of mitigation, whether it be armour/spell resistance or blocking: i.e. a shield always takes full damage no matter what.
That's why Steadfast Ward is much weaker than its numbers suggest compared to Rushed Ceremony.
Not remotely true for Vet CoA. I've ran it with a VR14 NB tank (group leader) and a VR7 Sorc Healer and both our DPS were Vampires. A good group can do just about anything they set their minds to.lolo_01b16_ESO wrote: »I have a Templar healer as well as other classes. In my oppinion it's fine that Templars have a skill that provides an advantage as healer in certain situations. Other classes have their strenghs in different fights. There are allready fights where Templars are not the best choice for healing.
Furthermore BoL allows group combinations that wouldn't be possible without it. Without BoL the only valid option as tank in dungeons like vet CoA would be a DK. With BoL I can also do it as a NB-/Sorc-Tank.
I love that people automatically jump to the conclusion that something that works must be too good. The problem is that unless you're a Temp Healer you don't have a power for power replacement for BoL... BoL is how it should work, whereas non Temp healers need something to compete with it. A frontal cone heal just isn't the same, not even close. Sure it can effectively heal all players in it which is nice IN THE EVENT that that's happening. Aside from AA and Hel Ra (where sorc healers can solo heal a speed run) this isn't happening that often.
BoL is good, hell it's absolutely perfect in my eyes. Great cost for what it does, and the function had to be tweaked because it wasn't working right for the longest time. Other classes don't have access to it, that's the problem.
ThatHappyCat wrote: »cote-bmsb16_ESO wrote: »In my experience as a templar healer, sometimes stacking grandhealing isnt enough when your tank is getting smashed on by the harder bosses and adds. There are fights where the group cant afford to stay in one spot; BoL saves countless ESO lives every day.
And herein lies a problem. What about non-Templar healers?
I don't necessarily agree with you, but you obviously aren't thinking about healers that don't have access to BoL here.
ThatHappyCat wrote: »I think ZoS intends for healing to require positioning. BoL essentially erases that.
ThatHappyCat wrote: »I think ZoS intends for healing to require positioning. BoL essentially erases that.
That is essentially why the resto fails and people only want templars to heal. Positioning. Though I'd rather healing ward get fixed rather than lose breath of life because some of these fights just don't allow positioning. Some of the problem is that people don't care about positioning because of BoL but some of it is that they can't help their position because of these boss fights.