1. Dk make reflective scale reflect all projectiles even if they are aoe (like ballistas and trebuchets). Make reflective scales toogle like mage light.
2. NB remove all stun and cc and reduce overall dps with 60% Remove crit from stealth Its too Op.
3. Temp remove selfhealing and cut dps with 80%.
4. Sorc remove teleport and Shields. Remove shards and cc.
5. Werewolves reduce dps with 80%
6. Vampires buff batswarm and add a skill blood frenzy so if someone nearby get hurt the vamp go crazy and increase all vamp dmg 800% and increase time on batswarm to 20 days instead of like 10 seconds. Make vamps unkillable to everything else than a silver spear through the heart and DK skills.
7. Give DK spell disintegrate that instantly perma kills anything except other dks. That way the players who like the idea with hardcore mode and permadeath can roll any other class and the ppl who dont like permadeath can roll dk.
8. Nerf mudcrabs
BugCollector wrote: »1. Dk make reflective scale reflect all projectiles even if they are aoe (like ballistas and trebuchets). Make reflective scales toogle like mage light.
2. NB remove all stun and cc and reduce overall dps with 60% Remove crit from stealth Its too Op.
3. Temp remove selfhealing and cut dps with 80%.
4. Sorc remove teleport and Shields. Remove shards and cc.
5. Werewolves reduce dps with 80%
6. Vampires buff batswarm and add a skill blood frenzy so if someone nearby get hurt the vamp go crazy and increase all vamp dmg 800% and increase time on batswarm to 20 days instead of like 10 seconds. Make vamps unkillable to everything else than a silver spear through the heart and DK skills.
7. Give DK spell disintegrate that instantly perma kills anything except other dks. That way the players who like the idea with hardcore mode and permadeath can roll any other class and the ppl who dont like permadeath can roll dk.
8. Nerf mudcrabs
My post wasn't a joke. Put some thought in it while reading.
BugCollector wrote: »1. Dk make reflective scale reflect all projectiles even if they are aoe (like ballistas and trebuchets). Make reflective scales toogle like mage light.
2. NB remove all stun and cc and reduce overall dps with 60% Remove crit from stealth Its too Op.
3. Temp remove selfhealing and cut dps with 80%.
4. Sorc remove teleport and Shields. Remove shards and cc.
5. Werewolves reduce dps with 80%
6. Vampires buff batswarm and add a skill blood frenzy so if someone nearby get hurt the vamp go crazy and increase all vamp dmg 800% and increase time on batswarm to 20 days instead of like 10 seconds. Make vamps unkillable to everything else than a silver spear through the heart and DK skills.
7. Give DK spell disintegrate that instantly perma kills anything except other dks. That way the players who like the idea with hardcore mode and permadeath can roll any other class and the ppl who dont like permadeath can roll dk.
8. Nerf mudcrabs
My post wasn't a joke. Put some thought in it while reading.
Who said my post was a joke. I already rerolled DK and I do not have the patience to reroll again. And mudcrabs are OP.
BugCollector wrote: »BugCollector wrote: »1. Dk make reflective scale reflect all projectiles even if they are aoe (like ballistas and trebuchets). Make reflective scales toogle like mage light.
2. NB remove all stun and cc and reduce overall dps with 60% Remove crit from stealth Its too Op.
3. Temp remove selfhealing and cut dps with 80%.
4. Sorc remove teleport and Shields. Remove shards and cc.
5. Werewolves reduce dps with 80%
6. Vampires buff batswarm and add a skill blood frenzy so if someone nearby get hurt the vamp go crazy and increase all vamp dmg 800% and increase time on batswarm to 20 days instead of like 10 seconds. Make vamps unkillable to everything else than a silver spear through the heart and DK skills.
7. Give DK spell disintegrate that instantly perma kills anything except other dks. That way the players who like the idea with hardcore mode and permadeath can roll any other class and the ppl who dont like permadeath can roll dk.
8. Nerf mudcrabs
My post wasn't a joke. Put some thought in it while reading.
Who said my post was a joke. I already rerolled DK and I do not have the patience to reroll again. And mudcrabs are OP.
As long as you're the strongest one, right? Other classes could use some help. Every objective player agrees DK's are the most powerfull class, so that's the only reason I said they don't need any buffs.
prototypefb wrote: »BugCollector wrote: »BugCollector wrote: »1. Dk make reflective scale reflect all projectiles even if they are aoe (like ballistas and trebuchets). Make reflective scales toogle like mage light.
2. NB remove all stun and cc and reduce overall dps with 60% Remove crit from stealth Its too Op.
3. Temp remove selfhealing and cut dps with 80%.
4. Sorc remove teleport and Shields. Remove shards and cc.
5. Werewolves reduce dps with 80%
6. Vampires buff batswarm and add a skill blood frenzy so if someone nearby get hurt the vamp go crazy and increase all vamp dmg 800% and increase time on batswarm to 20 days instead of like 10 seconds. Make vamps unkillable to everything else than a silver spear through the heart and DK skills.
7. Give DK spell disintegrate that instantly perma kills anything except other dks. That way the players who like the idea with hardcore mode and permadeath can roll any other class and the ppl who dont like permadeath can roll dk.
8. Nerf mudcrabs
My post wasn't a joke. Put some thought in it while reading.
Who said my post was a joke. I already rerolled DK and I do not have the patience to reroll again. And mudcrabs are OP.
As long as you're the strongest one, right? Other classes could use some help. Every objective player agrees DK's are the most powerfull class, so that's the only reason I said they don't need any buffs.
DKs are not that OP, only crazy OP thing about DK is reflective scales, take this skill away and DK is still powerfull & awesome class to play, in much more balanced game.
Palindrome wrote: »scales is not what makes dks as strong in dps roles and tanking roles. Battle Roar does. this skill is what makes them the top dog and the one skill that needs to be looked at to balance DK with other classes
that or a lot of other skills from other class lines need to be looked at and brought up to DK level
TequilaFire wrote: »Post biased against DKs much?