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What's currently fastest way to go from VR5 to VR14?

Reco
Reco
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Now after the latest major update, what is generally the fastest way to reach VR14 when you are VR5? How many minutes (or hours?) on average do you need to go up by 1 vet rank? Thanks.

EDIT: The reason I'm asking is that now with the dungeon scaling and group tool being unable to find a group I find myself in a very peculiar situation. Until I'm VR14 I'm apparently useless for group dungeons, because in practically all guilds, most people are VR14. They won't need a VR1 or VR5. I would just gimp their group.
Edited by Reco on November 23, 2014 3:07PM

Best Answer

  • AlnilamE
    AlnilamE
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    Reco wrote: »
    Currently the fastest way to level is grinding overland mobs

    What is overland mob? Where are the best spots for DC? Thanks.

    Overland mobs are mobs that are around an open area (not in a dungeon). DC has a few that come to mind.

    In Glenumbra there are the zombies near the Lion Guard Redoubt, in Stormhaven there are lots of mobs at the Weeping Giant and also at the tower place East of Koeglin (can't remember the name). In Alik'r there are mobs in Tava's Blessing and also lots of zombies in the area on the North-East corner of the map (near one of the World Bosses).

    I hope that helps.
    The Moot Councillor
    Answer ✓
  • dharbert
    dharbert
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    Oh, are you in for a pleasant surprise.....lol

    Long gone are the days of grinding a vet level in 30 minutes to an hour. You are pretty much forced to do quests and Cadwell's Silver/Gold now.
  • Jagath
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    it depends how efficient you are but finding a good grind spot and grinding mobs is the beset way to go. You can gain a level every 2-3 hours on average. This can be done faster with the right spot/group.
  • Reco
    Reco
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    Jagath wrote: »
    it depends how efficient you are but finding a good grind spot and grinding mobs is the beset way to go. You can gain a level every 2-3 hours on average. This can be done faster with the right spot/group.

    I heard that XP grind works only on non-vet levels. Even more so after the last major update, they say. Is that true?
  • dharbert
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    Jagath wrote: »
    it depends how efficient you are but finding a good grind spot and grinding mobs is the beset way to go. You can gain a level every 2-3 hours on average. This can be done faster with the right spot/group.

    IF the mobs are at or above your level. If they are below your level, you don't get squat for XP. XP is also reduced for groups of more than 2.

    You can do every storyline and every quest in an entire zone and still not get a single VR level now.
    Edited by dharbert on November 23, 2014 3:07PM
  • Reco
    Reco
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    dharbert wrote: »
    You can do every storyline and every quest in an entire zone and still not get a single VR level now.

    Really? Is that a bug or "by design"??

  • dharbert
    dharbert
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    Reco wrote: »
    dharbert wrote: »
    You can do every storyline and every quest in an entire zone and still not get a single VR level now.

    Really? Is that a bug or "by design"??

    According to Zenimax, this is how it's supposed to be now. I guess they want it to where players have to complete every quest, every zone, every achievement, every dungeon before they can get to VR14.
  • danno8
    danno8
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    I see lots of people grinding mobs in the public dungeons in each zone. Probably the fastest way to level VR now.
  • Ohioastro
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    You get experience for killing mobs below your level - they fixed the bug where you didn't. Why are people spreading misinformation?

    It seems to be about 600 or so for mobs at level in the vet ranks. As per the patch notes:

    You will receive full credit for monsters 1-3 ranks below you.
    You will receive 75% of XP for monsters 4 ranks below you.
    You will receive 30% of XP for monsters 5 ranks or more below you.
    Note: This does not affect levels 1-50.

    So, in practice, you can (for example) get solid EXP in the last gold zone up to VR14. Your range is

    All gold - VR10
    second zone+ - VR11
    third zone+ - VR12
    fourth zone+ - VR13
    fifth zone - VR14

    Similarly, someone who is VR5 gets almost full experience for anything in the silver zones.
  • Nivzruo_ESO
    Nivzruo_ESO
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    I'm 71% thru V6 and just got into the V9 zone, so far no issues despite being 3 levels lower then the mobs- I haven't had to kill a quest " boss" or anything yet. It looks like I'll be between V8 -V9 when I complete Cad Gold. That's with doing all quests and all soloable WBs. having to grind from V8 to V14 is gonna turn alot of people off.
    Nelgyntc- V14 NB
  • Kartalin
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    I'm VR 12 and just started Bangkorai, my final zone for Cadwell's Gold. I've only done a few dungeons, no grinding in Craglorn, no group content. What I have done is a ton of dolmens, a lot of the PVE material in Cyrodiil, and PVP, which I know isn't for everyone. But even when you Pvp you fight against PVE mobs that are protecting keeps and resources. Friday night I earned 9% of my experience needed for VR 13 during PVP.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Terror
    Terror
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    deleted.
    Edited by Terror on November 23, 2014 9:18PM
  • CPT_CAPSLOCK
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  • Jagath
    Jagath
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    dharbert wrote: »
    Jagath wrote: »
    it depends how efficient you are but finding a good grind spot and grinding mobs is the beset way to go. You can gain a level every 2-3 hours on average. This can be done faster with the right spot/group.

    IF the mobs are at or above your level. If they are below your level, you don't get squat for XP. XP is also reduced for groups of more than 2.

    You can do every storyline and every quest in an entire zone and still not get a single VR level now.

    This is just not true, if you are within 3 levels you get 100% xp. Anything higher and you get 75-30%. I killed a level 46 mob at vr7 and got 111xp.
  • DeLindsay
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    From low VR, say VR1-VR5 run the Public Delve in the respective zone, solo if you can hack it. Just go group to group and it's a ton of XP. VR6+ you should be able to handle the easier Craglorn open world groups solo if you're good at your class and have decent gear (superior or better with set bonuses and fully glyphed +VR5 Food/Triad pots). VR10+ with epic gear most open world Craglorn groups shouldn't be much trouble solo and it's really good xp, if you can stand the "grind" of it. Don't forget daily Pledges ;)

    What ZoS nerfed specifically is the named mobs that spawned from a pack of this or that, you could kill the named only and it would immediately respawn to be killed again. They also increased the spawn timer of anoms and burials to discourage grindng. Lastly they reduced the XP given from each named enemy and increased the required personal contribution if you're in a group (that part is a good thing). All of which was because of a small portion of players who think that grinding is cheating, which it isn't, but they sure cried the loudest so ZoS nerfed it unfortunately.
  • Blud
    Blud
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    What build and abilities is this? Is it an NB with a destro staff? I could recognize the abilities on the skill bar.
  • Zhoyzu
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    all that trash from the addons is annoying and ive only seen the thumbnail

    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    its better to not worry about your "immurzunz" and actually know what is going on in the game.
  • dharbert
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    That's quite possibly the most idiotic video I've ever seen. I think he needs some more addons.
  • Zorrashi
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    Zhoyzu wrote: »

    all that trash from the addons is annoying and ive only seen the thumbnail
    I wouldn't call it "trash" per se, but it is certainly cluttered. I never could understand how people could look at all the stuff.

    But I suppose it is better to have add-ons as an option rather than be stuck with a UI he might detest.

    But at any rate, OP, I have heard spellscar is better for higher VR levels. But otherwise I would stick to undaunted dailes/delves. Or, if that is still not of interest, stick to just grinding in dungeons that just so happen to be around will be adequate enough.
  • thri11co11ector
    On grinding over world mobs: Most humanoid enemies give 414 XP. Smaller enemies (like skeevers) earn as little as 41 XP and bigger enemies (like gargoyles or trolls) usually earn you 828 XP. In my experience grinding the 414 XP humanoid enemies seemed to give me the most bang for my buck as far as XP per time spent.

    Of all human mobs to grind I am of the belief that zombies are the easiest to kill. They are very simple in their attack patters for the most part. Human mobs usually come in caster, warrior and rouge archetype mobs that require more brainpower (and thus time) to down.

    All VR levels are now 1 million XP so if you go to an area with just zombie mobs and grind your ass off (assuming this is the only way you will gain XP) you will have to kill 2,416 stale-skins to gain a level.

    I'm not completely convinced this is the fastest way to gain a level but maybe. If you are going to try it be a sport and let us know how many hours it took. PS -- I just passed through the Alik'r Desert and there are some great places to grind Zombies that come to mind.
    Edited by thri11co11ector on November 24, 2014 2:03AM
    "Personally I would not care for immortality in the least. There is nothing better than oblivion, since in oblivion there is no wish unfulfilled. We had it before we were born, yet did not complain. Shall we whine because we know it will return? It is Elysium enough for me, at any rate." - HP Lovecraft
  • danno8
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    Khammo wrote: »
    I'm not completely convinced this is the fastest way to gain a level but maybe. If you are going to try it be a sport and let us know how many hours it took. PS -- I just passed through the Alik'r Desert and there are some great places to grind Zombies that come to mind.
    If you have a decent aoe build you can easily grind 20 mobs per minute in a public (group) dungeon.

    If you do the math that can be around 2 hours per VR level. Obviously a group can go much faster.
    Edited by danno8 on November 24, 2014 4:42AM
  • felinith66
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    I grinded mobs in Bankorai as a V12. Took me about 2 hours to get to V13. I went to Spellscar next. Teamed up w/ a NB and got to V14 in about an hour.

    Regarding groups, the xp seems lower when there's more than 2. I don't know if this is working as intended or a bug.
  • AlnilamE
    AlnilamE
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    I have found that helping friends with the Craglorn Quests is actually quite good for XP.

    I hit V10 on Saturday and since then I helped friends with 3 of the lower Craglorn main quests and got 1/3 of the way to V11 just doing that (just the mobs/bosses, as I wasn't getting any particular quest XP) and it was a lot of fun as well.

    Now, this was pretty relaxed grouping/questing. I'm sure if you team up with some folks who are in a hurry and go through all the Craglorn delves you would get a level much faster. And there are a couple of Dwemer ruins there you can raid for motifs.

    So if you'd like some variety, offer to help the folks in zone chat who are doing the quests or going for Skyshards.
    The Moot Councillor
  • DeLindsay
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    I have to amend my previous statement about Public Delves, unless it was just bugged for me. I'm about 80% through VR10 and have ZERO quests, Delves, Dolmens, WB's left through all of Cadwell's Almanac. I went into Razak's Wheel in Bangkorai to solo that Public Delve and I have to say the xp sucks. I was getting between 46-164 xp for AT LEVEL enemies in as much as groups of 9. Even the Dwarven Centurions only gave 164 each, solo'ing a pair of them + 2 Spiders and a Shere isn't easy.

    Then I went out to one of the burial sites in the zone where it has from 1-3 groups of Skeletons and was getting a solid 444 xp each, much better and miles easier to farm fast solo. There is no valid reason for a normal enemy with 2.4k health standing alone to be worth as much as 3x the xp as a pack of 8 inside a Public Delve each with 2.4-2.8k health. This crap with players complaining that grinding is cheating that caused ZoS to nerf it into the ground is stupid. I only have 3 options left to get from VR10-14, grind enemies for HOURS endlessly for 444 xp each, do the Craglorn questline (the only quests I have left) for about 1 to 1-1/2 levels or run Vet Dungeons until I want to stab my eyes out with a spoon (each only gives about 15% level).

    I'm glad ZoS reduced the xp per VR to 1 mil but there has to be a better way to burn through 4 VR when you did your due diligence and finished ALL quests up until the Group zone. I'm happy for all those who got it done back when you could push a VR in under an hour, but now it's just not that easy. I should also mention I have just about the entire Craglorn map white, except the Delves and quest locations.
  • CPT_CAPSLOCK
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    Blud wrote: »

    What build and abilities is this? Is it an NB with a destro staff? I could recognize the abilities on the skill bar.
    esohead
    // all other skills are just passive dmg boosts or abilities I wanted to level up
    Edited by CPT_CAPSLOCK on November 24, 2014 3:30PM
  • NukeAllTheThings
    NukeAllTheThings
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    Khammo wrote: »
    On grinding over world mobs: Most humanoid enemies give 414 XP. Smaller enemies (like skeevers) earn as little as 41 XP and bigger enemies (like gargoyles or trolls) usually earn you 828 XP. In my experience grinding the 414 XP humanoid enemies seemed to give me the most bang for my buck as far as XP per time spent.

    Of all human mobs to grind I am of the belief that zombies are the easiest to kill. They are very simple in their attack patters for the most part. Human mobs usually come in caster, warrior and rouge archetype mobs that require more brainpower (and thus time) to down.

    All VR levels are now 1 million XP so if you go to an area with just zombie mobs and grind your ass off (assuming this is the only way you will gain XP) you will have to kill 2,416 stale-skins to gain a level.

    I'm not completely convinced this is the fastest way to gain a level but maybe. If you are going to try it be a sport and let us know how many hours it took. PS -- I just passed through the Alik'r Desert and there are some great places to grind Zombies that come to mind.

    Tava's Blessing area on the North Central coast in Alik'r has a ton of zombies that spawn quickly. Just run a loop w/ AOE & expert hunter and you can grind at a decent rate solo at lower levels. Make sure you aren't over leveled by much
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • catpower
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    dharbert wrote: »
    Oh, are you in for a pleasant surprise.....lol

    Long gone are the days of grinding a vet level in 30 minutes to an hour. You are pretty much forced to do quests and Cadwell's Silver/Gold now.

    Why do people keep spreading this when the only true part is that you will need to complete silver to get to the grind mobs in the gold zones?

    I'd really like to see someone xp faster on quests than mob grinding. No, really I would.

    Did anyone seriously think a VR level in 30 minutes was ever intended? I think the more shocking thing is that it took them this long to fix that...
  • Thechemicals
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    As an established player who already has multiple characters at vr14
    catpower wrote: »
    dharbert wrote: »
    Oh, are you in for a pleasant surprise.....lol

    Long gone are the days of grinding a vet level in 30 minutes to an hour. You are pretty much forced to do quests and Cadwell's Silver/Gold now.

    Why do people keep spreading this when the only true part is that you will need to complete silver to get to the grind mobs in the gold zones?

    I'd really like to see someone xp faster on quests than mob grinding. No, really I would.

    Did anyone seriously think a VR level in 30 minutes was ever intended? I think the more shocking thing is that it took them this long to fix that...

    Yes. Im an established player and have no desire to explore or quest or do cadwells silver. Ive already played the part of questing-exploring-noobcake and now i just want to level my characters quickly without the fluff. I loved those craglorn boss grinds, i found them to be fun.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Reco
    Reco
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    Ok, I guess I'm done with this game. Now with the dungeon scaling and group tool being unable to find a group I find myself in a very peculiar situation. Until I'm VR14 I'm apparently useless for group dungeons, because in practically all guilds, most people are VR14. They won't need a VR1 or VR5. I would just gimp their group. I've just verified that even if I did the Cadwell Silver quests I wouldn't gain more than 2 or 3 VR ranks. Grinding apparently doesn't work either. I haven't been able to get a group for weeks. Game over. Good bye.
  • AlnilamE
    AlnilamE
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    Reco wrote: »
    Ok, I guess I'm done with this game. Now with the dungeon scaling and group tool being unable to find a group I find myself in a very peculiar situation. Until I'm VR14 I'm apparently useless for group dungeons, because in practically all guilds, most people are VR14. They won't need a VR1 or VR5. I would just gimp their group. I've just verified that even if I did the Cadwell Silver quests I wouldn't gain more than 2 or 3 VR ranks. Grinding apparently doesn't work either. I haven't been able to get a group for weeks. Game over. Good bye.

    I'm sorry you are in guilds like that. I've not had problems running my V1 with a mixed level group. We are in this for the fun, after all.
    The Moot Councillor
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