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yes improved but i still see magic being the main stays for everything two hander and bow got some tasty updates so did medium armor and a bit of heavy and slight nerfs on the resto staff dmg buff.
I'm everything that doesn't belong in the pact but i'm there anyway...
its good. stamina as almost up par with magicka. But since in this game damage you take is 90% spell damage, you will notice that you are way squishier than someone in light armor.
This is mostly when you run Trials or group dungeons. Damage on medium stamina is now good. but the survivability is bad.
This is a pretty good Video from one of my Guildies about Recent stamina builds
Edited by xMovingTarget on November 16, 2014 10:49PM
For 7 months i played with staffs and after last update i switched to stamina, just to test something new, and i can say that stamina builds are not bad at all if you would compare that to magica builds. As it was sad in video there is some strong and week sides in it, and its upto you to decide what to use. Week sides is that you really ask a bunch of spell resistance and increase in damage takes in quite noticeable, i would say i take 20-25% more damage in medium armor, aslo resource management is quite hrd in situations when you need you stamina for dodging and blocking and what is most important for me, is that you don't have that much flexibility as a stamina build user, mainly you just focus on dps and you can't play other roles. But what i really like - is damage output! As a stamina build DK i run with bow and 2h and it's awesome. I haven't tested it in trials yet, but i already did a lot of new (scaled) dungeons and finished DSA Vet Mode in stamina build quite easy. An average DPS numbers i can put on my DK is 1k-1,2k with bow and 1,4k-1,6k with 2h (that's for 4m content). Even more i strongly believe that you can rich hight numbers in 12 man content if you would focus on lovering boses armor, but i haven't any chanse to test it.