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Mundus Stone - Divine

jgc471980
jgc471980
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Morning

When is this going to be fixed please I post a question every month and as of last 3 months still isnt working without armour my damage is the same as without give or take and since im using purple rank 14 gear with 6.5% per piece 42-50% should be a big difference

can i ask for an official response please?
  • Jagath
    Jagath
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    My understanding is that the 42-50% increase applies only to the amount of mundus buff not your total.

    So if you are applying that to a buff that gives say 100 extra magic you are going to get 150.

    If that is being applied to the thief mundus which gives crit the bonus is even smaller since it only adds like 5% so your bonus with divines is still only 7.5%. Hope this helps
    Edited by Jagath on November 10, 2014 1:42PM
  • jgc471980
    jgc471980
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    Hi there
    Its the Shadow effect which added 42-50% to the critical value
    Description says : (increases critical damage)
  • Aett_Thorn
    Aett_Thorn
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    Yes, but if the buff to critical damage is only 5%, you'll get a total buff of 7.5% with a 50% divine buff. You won't get 55%.
  • babylon
    babylon
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    jgc471980 wrote: »
    Hi there
    Its the Shadow effect which added 42-50% to the critical value
    Description says : (increases critical damage)

    *edit* it's whatever the Shadow adds to your base crit damage value, then 42%-50% of the Shadow's bonus on top.

    So, bugger all.
    Edited by babylon on November 10, 2014 1:56PM
  • jgc471980
    jgc471980
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    Sorry I dont understand As far as i know the buff isn't mentioned anywhere there is no confirmation of the base value of the buff.

    is it in fact when you go to the stone for Shadow the increased Critical Damage is achually 5%?
  • jgc471980
    jgc471980
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    babylon wrote: »
    jgc471980 wrote: »
    Hi there
    Its the Shadow effect which added 42-50% to the critical value
    Description says : (increases critical damage)

    Yeah as above you'll end up with less than 7.5% crit, adding less than 2.5% crit after using all that gear, which isn't exactly going to be the iWin button you were obviously expecting.

    this has nothing to do with crit the shadow buff increases The Damage done when you crit not crit chance as you have written and your comment on "Iwin" button isnt what i was aiming for thanks very much i was simply looking to get the best mundus stone for my rank 14

    So what is the best mundus stone for my DB/Werewolf?
  • Aett_Thorn
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    jgc471980 wrote: »
    Sorry I dont understand As far as i know the buff isn't mentioned anywhere there is no confirmation of the base value of the buff.

    is it in fact when you go to the stone for Shadow the increased Critical Damage is achually 5%?

    It was just used as an example. I do not know what the exact bonus is, but if the bonus is small, the 40-50% increase from Divine gear will be proportionately small.
  • babylon
    babylon
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    jgc471980 wrote: »
    Sorry I dont understand As far as i know the buff isn't mentioned anywhere there is no confirmation of the base value of the buff.

    is it in fact when you go to the stone for Shadow the increased Critical Damage is achually 5%?

    No idea how much it is, feel free to use google.
  • Aett_Thorn
    Aett_Thorn
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    According to Tamriel Foundry, the buff is somewhere around 4% from the Shadow Stone. As such, even with a 50% increase to that, it would give your character a 6% damage buff.
  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    Yea.. My divines armour is meh. It used to be the *** until 1.5
  • jgc471980
    jgc471980
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    Aett_Thorn wrote: »
    According to Tamriel Foundry, the buff is somewhere around 4% from the Shadow Stone. As such, even with a 50% increase to that, it would give your character a 6% damage buff.

    pretty poor imho to even have a buff this poor, im guessing it will affect all the mundus effects in this way ? ah well thanks for the information

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