Certain passives and amour sets provide a % bonus to healing taken and I just wondered what actually constitutes 'healing'. Clearly healing potions and Restoration Staff healing spells are included but other actions/skills can give health to a player and I was wondering whether these would constitute healing in the sense of being affected by a healing bonus.
For example, as a Nightblade I use Swallow Soul (Siphoning) and Blade Craze (Dual Wielding) a lot; both of these skills steal health and funnel it to my character; absorb health weapon glyphs would be an other example as would, technically, Health Regen. itself. In a literal these do all heal the recipient but are they considered 'healing' in the sense that they benefit from a % Healing Taken bonus?
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