Stage 3 is my preferred stage for appearance. On the verge of breaking down and losing control.
As for looks, I'd prefer them to be as widely lore accurate as possible, regardless of stage. So, special circumstances from unique occasions aside, I prefer my vamp to represent the "every vampire" as opposed to the snowflakes.
MornaBaine wrote: »Stage 3 is my preferred stage for appearance. On the verge of breaking down and losing control.
As for looks, I'd prefer them to be as widely lore accurate as possible, regardless of stage. So, special circumstances from unique occasions aside, I prefer my vamp to represent the "every vampire" as opposed to the snowflakes.
I'm not sure I completely understand. What does an "everyday vampire" look like to you?
I honestly would just like my original ice blue eyes back. I'm not a fan of the red eyes. Other than that, I'm okay with the look. I get that vamps need to be detectable for pvp, but I miss my old eye. Wishful thinking I'm sure...
MornaBaine wrote: »I honestly would just like my original ice blue eyes back. I'm not a fan of the red eyes. Other than that, I'm okay with the look. I get that vamps need to be detectable for pvp, but I miss my old eye. Wishful thinking I'm sure...
I keep seeing people say that about vamps "needing" to be detectable in PvP but my question is... WHY? Why do they need to be MORE detecable than any other foe on the field? My own feeling is that "Get the healer!" is still Job One!
MornaBaine wrote: »I honestly would just like my original ice blue eyes back. I'm not a fan of the red eyes. Other than that, I'm okay with the look. I get that vamps need to be detectable for pvp, but I miss my old eye. Wishful thinking I'm sure...
I keep seeing people say that about vamps "needing" to be detectable in PvP but my question is... WHY? Why do they need to be MORE detecable than any other foe on the field? My own feeling is that "Get the healer!" is still Job One!
A little OT, but I think parasols are a smart idea.. safety > social norms.
Main reason I didn't care to try Vampire is the fugly look. Particularly the veins and black rings around the eyes. Secondary reason being that a bat attack feels cheesy, thematically/aesthetically. Tertiary was the mass of other Vamp players everywhere in game.
clayandaudrey_ESO wrote: »MornaBaine wrote: »
Of course it is. As is ANY other explanation for how they do it. Because we don't KNOW how they do it. So all we can do is consider the situation and see what seems most likely/reasonable/logical as the explanation. Being able to blend IS that explanation.
MornaBaine wrote: »I honestly would just like my original ice blue eyes back. I'm not a fan of the red eyes. Other than that, I'm okay with the look. I get that vamps need to be detectable for pvp, but I miss my old eye. Wishful thinking I'm sure...
I keep seeing people say that about vamps "needing" to be detectable in PvP but my question is... WHY? Why do they need to be MORE detecable than any other foe on the field? My own feeling is that "Get the healer!" is still Job One!
MornaBaine wrote: »Heh. One of my favorite pics EVAR! ^^
MornaBaine wrote: »Heh. One of my favorite pics EVAR! ^^
MornaBaine wrote: »I honestly would just like my original ice blue eyes back. I'm not a fan of the red eyes. Other than that, I'm okay with the look. I get that vamps need to be detectable for pvp, but I miss my old eye. Wishful thinking I'm sure...
I keep seeing people say that about vamps "needing" to be detectable in PvP but my question is... WHY? Why do they need to be MORE detecable than any other foe on the field? My own feeling is that "Get the healer!" is still Job One!
Because they are more powerful than your average bear. See it's like this...
You know how (maybe you don't so I'll explain..no sarcasm here) a guy, man male human has female radar. They just "know" there is a woman right there. That movement in the corner of their eye..woman. If it's not a woman they don't even bat an eye. If it is, they take note and look if they are your average horn dog guy. Trust me...they all look. Some more obvious or subtle then others but they all take note. Now what is it that makes guys "know?" We know. We pick up on the nuance of movement, gate, speed, bounce then sound and of course smell.
All that said in a video game those types of nuances a vampire hunter or survivor might pick up on are not present. All characters move the same. They have the same builds, same run, same walk same jump, same sneak, same attacks, same speed same sounds and no smell. The vampire class is more powerful overall (as evidenced by why so many choose to be one. I'm confident in my assertion that if Vamp class was weak there would be FAR fewer of them) and since it is more powerful those nuances I spoke of that vampire hunters and others intent on surviving day to day would notice are simulated through the exaggeration of physical characteristics and thus evening the playing field.
That is why it is important. Balance Grasshoppa.
The day may come as suggested in 1.5 where vamps will be readily apparent through passive abilities. If so then I would say appearance of vampires in general wouldn't matter other than as a creative prerogative of TES and ZoS.
WraithAzraiel wrote: »I want my Stage 1 to look like my character did at it's creation. All the other stages can stay how they are, I don't mind them.
IN FACT it would be really cool if stage 4 was MORE monstrous.
I'd also like for the timer for Stage 1 to be a bit longer. At least an hour.
phreatophile wrote: »WraithAzraiel wrote: »I want my Stage 1 to look like my character did at it's creation. All the other stages can stay how they are, I don't mind them.
IN FACT it would be really cool if stage 4 was MORE monstrous.
I'd also like for the timer for Stage 1 to be a bit longer. At least an hour.
I'm behind this 100%. That is the perfect middle ground. If you want ugly, you got it, don't feed. I'd even go with the freaky bat-like nose of the some of the Volkihar Vampires at stage 4. If you want to look mortal, go eat somebody.