Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Cyrodiil Delves
To my knowledge, Cyrodiil Delve spawn timers are a really poor practical joke. In some of them, there can be no more than one or two bosses spawned at one time.
I just spent an hour in Newt Cave, I had to kill Rock Wing five times to get Gravel Tooth to spawn once. This is terrible and I dread someone turning on their console with half an hour to play, they spend ten minutes travelling to Newt Cave then ten minutes clearing it, only to kill one boss twice, having it spawn a third time before having to go offline.
Quality of life changes for Cyrodiil delves, please. You can clear Trials faster than Cyrodiil delves, It's madness.
I welcome and encourage others to post their experiences with Cyrodiil Delves.
Update - after going over the various forum threads then confirming what I've read in-game, I've came to the conclusion that, for example;
Bloodmayne Cave has three bosses, only one may be alive, kill one boss, one out of the three will spawn ten minutes later, at random. Leading to circumstances where you'll kill the same boss multiple times in succession.
Edited by Teiji on October 27, 2014 10:26PM
"Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.
European megaserver Fallout 4
Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.
Nerf one grind, two more take its place; hail Gryndra!
I am a dank memer and satire enthusiast