This is not a bug when some sounds completely disappear like shealthe/unshealthe after some heavy PvP - this can be fixed by client restart. I'm talking about skill sound cutting off randomly.
For example - puncturing strikes, even if it does hit the mob all four times - sometimes the beginning of the sound is completely cut, or the is no skill sound at all.
This problem exists for me and my friend since beta. First I thought it is somehow related to lag, that existed in beta and shortly after launch (before Megaserver was moved to EU). But we've resubscribed recently - lag is almost gone, skills are fired and damage is done the instant I press the button almost always, but the sound cutting problem is still there.
I've tried client repair and audio drivers reinstall - doesn't make any difference.
Maybe there is setting somewhere like max sfx channels, maybe my friend's sounds are given priority over mine, idk?