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ZOS, this is why your FC change wont change ANYTHING

  • Gilvoth
    Gilvoth
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    I can't even believe we are using the sale of player accounts as a means to argue against changes in Cyrodiil - SERIOSULY :(. This is so far removed from the issue at hand to be honest and in that case then none of us should bother maxing out traits on crafting or completing hard to attain achievements because this will most certainly drive up black market account values. Accounts will be sold regardless of changes in Cyrodiil and this one is so minute I HIGHLY doubt the ESO account black market will be clamoring for accounts to sell.

    What? lol no dude, no! lol this thread is talking about selling forward camps in cryodiil because there is now a restriction on who can purchase the forward camps, because people trolls and spies were placing forward camps in spots that made it imposible for us to place a camp in a ligitimate and safe place. not selling peoples personal accounts in eso lol, totaly different subject.

  • Ifthir_ESO
    Ifthir_ESO
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    Whiterun wolfhound is a problem, hotfix within 72 hours.

    Forward camp problem in PvP since day 1....yeah how is that working out?

    This is why I hate the ZoS attitude towards PvP.

  • fritzOSU03
    fritzOSU03
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    I've been completely opposed to the removal of camps from PvP since the beginning. Running a scroll or taking a keep would be a daunting task that would ultimately result in lost interest. So, as often as it is suggested, I've put some thought into it and I think I have an idea that might make it more tolerable for everyone while proving to be fairly simple for the devs (maybe).
    1. Remove forward camps from the game completely (yes, I actually said it). Just be sure to give us some new siege and armor sets to buy with our AP.
    2. Allow transit/resurrection to any owned keep or resource, regardless of whatever recent damage it may have taken. This means that we should be able to transit into a keep with the walls down so long as both flags aren't captured. Besides, if the invader takes it, it just means more AP for them prior to cap.
    3. Don't star a keep until it has a wall at oh, say, 25%. This reduction might offset the transit effect to some extent.
    4. Allowing transit/resurrection at a resource, hopefully within the bottom floor of the tower, will provide a replacement for an invading forces' forward camp. Want to take down the enemy's camp(s)? Go re-take their resource(s)! Think about this one further - you could essentially have three 'forward camps' surrounding a keep that you're assaulting while the keep can potentially be reinforced to that same extreme. Maximum AP and long battles would ensue.

    I think it's pretty simple and everything's fairly equal. I know some aren't going to like the possibility of "infinite resurrection" but, if you really think about it, it's already being done via camps and battle without access to the battlefield is just illogical. The only difference is that the current system forces you to run back to battle from another location or kills the entire operation via bad camp placement.

    So, there you have it. Now tear it apart!
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    Urich - AD StamDK, Midaves - AD MagDK, Delphine San - AD Magplar
    Dr Roddard Masterton - AD Magplar, Mojeld - AD TankDK, Cecilia Grayal - AD MagSorc
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    Not a fan of tinfoil hats...
  • jkirchner71ub17_ESO2
    What? lol no dude, no! lol this thread is talking about selling forward camps in cryodiil because there is now a restriction on who can purchase the forward camps, because people trolls and spies were placing forward camps in spots that made it imposible for us to place a camp in a ligitimate and safe place. not selling peoples personal accounts in eso lol, totaly different subject.

    Na the post right before mine said making a rank requirement would ultimately in the end lead to the sale of player accounts because it would make them more valuable - go figure. I know what the thread is about I was just blown away a player was trying to make a connection between this issue and the sale of player accounts.
    Edited by jkirchner71ub17_ESO2 on October 22, 2014 7:19PM
    MAIN
    Aldmeri Dominion
    Torroch, VR14 Orc DK Rank 22, Officer in Maelstrom
    Once again looking for an organized PvP guild to join - viva la Venatus

    NON-PvP Alts
    Ebonheart Pact
    Torach, VR12 Orc Sorcerer, GM House of the Tamriel Ten
    Torrach, VR8 Orc Templar, House of the Tamriel Ten (older brother of Torach)
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Excuse me, but I thought they were abandoning the vet ranks anyway? What happened to Champion BS? Are we getting new rules when they change it over?
    :trollin:
  • jkirchner71ub17_ESO2
    These are Alliance War Ranks not VR :)
    MAIN
    Aldmeri Dominion
    Torroch, VR14 Orc DK Rank 22, Officer in Maelstrom
    Once again looking for an organized PvP guild to join - viva la Venatus

    NON-PvP Alts
    Ebonheart Pact
    Torach, VR12 Orc Sorcerer, GM House of the Tamriel Ten
    Torrach, VR8 Orc Templar, House of the Tamriel Ten (older brother of Torach)
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    These are Alliance War Ranks not VR :)
    Ah, thanks for the clarification.
    :trollin:
  • Nidwin
    Nidwin
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    Na the post right before mine said making a rank requirement would ultimately in the end lead to the sale of player accounts because it would make them more valuable - go figure. I know what the thread is about I was just blown away a player was trying to make a connection between this issue and the sale of player accounts.

    Go figure what please?
    In what kind of cloudy protected environment are you playing?

    I know very well the issue and what ZoS is proposing is not even a band-aid. I only added one other problem to the list if they implement this.

    Anyway.
    The solution is actually simple.
    Ban those trolls accounts and be done with it.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
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