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Resistance tab for Character Screen?

tinythinker
tinythinker
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What do you think of tapping C and seeing a tab that pulls up a screen that shows your total resistance numbers ("Disease Resistance 1612", "Fire Resistance 1100"), and, when you hover over each one, a tooltip that tells you what it does ("Reduces damage from X by Y", "Decreases duration of damaging status effects from X by Z", and so on)? This would include resistance to critical attacks.

Would you want any additional information other than resistance on the extra screen? Or would you just like to add these additional resistances to to the current character screen? Or just leave the UI as it is?
Edited by tinythinker on October 6, 2014 7:00PM
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  • Drazhar14
    Drazhar14
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Addons are great, but I actually think for this type of thing they should in fact have it in the character screen. There really is no reason that its not there.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Sleep
    Sleep
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    In my opinion, for ESO, default screens should only show the most important information, other information could be shown by addons. Everything built in game could not satisfy all the people at the same time. But players can use addons to customize the screen as they want. This is a way to encourage addon.
  • dodgehopper_ESO
    dodgehopper_ESO
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    I fail to see how adding Fire, Ice, Electric, Poison, and Disease Resistance to the list is so difficult. Movement Speed and Stealth speed would be nice too. I could also perhaps see crit resistance. Beyond that what else do you need?
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • starkerealm
    starkerealm
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    I fail to see how adding Fire, Ice, Electric, Poison, and Disease Resistance to the list is so difficult. Movement Speed and Stealth speed would be nice too. I could also perhaps see crit resistance. Beyond that what else do you need?

    Stealth detection radius.
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • Valymer
    Valymer
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    It's pointless to ask for stuff like this, people who like playing with the default UI will inevitably begin to whine and gripe about how extra information would "ruin their playing experience" (whether or not it can be toggled is irrelevant). Because we all know that how other people choose to view their UIs directly affects our gaming experience
  • bosmern_ESO
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    Drazhar14 wrote: »

    I don't know if the addon is 100% accurate. I'm a Bosmer and get 1125 poison/disease resistance but it says they are both 0.
    ~Thallen~
  • Elf_Boy
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    Drazhar14 wrote: »

    I have that add-on and have found it has some limitations.

    For example my Dunmer, Sorc, Vampire (you can understand why fire resit is important) it shows the fire resist from items but does not include any fire resist from racial talents.

    I have found the same problem with poison on my Bosmer.

    Yes it is a nice add-on to have, I just wished it would fully work as a built in addition to the games UI would.
    ** Asus Crosshair VI Hero, Ryzen 1800x, 64GB DDR4 @ 3000, GTX 1080 ti, 4K Samsung 3d Display m.2 Sata 3 Boot Drive, m.2 x4 nvme Game Drive **
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