...I have enjoyed playing this game, but I feel they cater too much to guildees and groupies and pay no attention to us die-hard ES fans who believe in challenging ourselves through solo play. Craglorn - both upper and lower, as well as Cyrodiil already offer more to the guildees and groupees than it does to the rest of us ...
And yet, the ONLY reason it exists is because of the popularity of the single player games that make up the franchise and the ONLY reason those games are as popular as they are is because of people like me spending lots and lots of $$$ on them.This is an MMO Elder Scroll game, not a single player Elder Scrolls game.
I just cancelled my subscription. I've been an Elder Scrolls fan for years, having played (multiple times) through Morrowind, Oblivion and Skyrim. I have enjoyed playing this game, but I feel they cater too much to guildees and groupies and pay no attention to us die-hard ES fans who believe in challenging ourselves through solo play. Craglorn - both upper and lower, as well as Cyrodiil already offer more to the guildees and groupees than it does to the rest of us and yet I was informed that, although eventually they will release new higher level content for solo play, it won't be in the near future. They will continue to kiss the butts of the fickle hipsters who will quit the game when the next-big-thing pops up anyway. It is the thousands of die-hard ES fans like myself who made the franchise successful and made the mmo-version even possible and, quite frankly, I feel like we are being crapped on. So ESO, I bid you adieu. When you come to your senses and decide to actually add content for fans like myself, feel free to send me an email, but I won't hold my breath in anticipation.
(...) I think you truly have to be a psychopath to get off killing other people, even in a game, (...)
I'm also a fan of Morrowind, Oblivion and Skyrim, and I generally like to play solo. However, I wouldn't fully agree with your characterization regarding endgame solo play.
Like you, it wasn't clear to me what the solo endgame was. But then I realized that the holy grail of solo endgame is pvp.
Solo pvp offers a ton of advantages compared to grouped pvp that many don't realize. For one, there's nobody on teamspeak telling you what to do, and you also won't find people on voice chat boasting about their skills or talking about crap that isn't even related to the game. As solo, you won't have to share a portion of the xp gained from kills that you would if you are grouped. Furthermore, if you are the only player in the area and you killed an entire enemy group, your AP gain is not "diluted" by others. There is also no disadvantage to being solo, since you get to use the same camps that everyone else does. Lastly, you are solo, and traveling around Cyrodiil like a boss.
driosketch wrote: »Fans of the franchise who value the single player experience were always going to be the tough sell for an MMO version. Still, they made quite a bit of this game playable solo, and some encounters even that are single player only. I feel like we need to meet them half ways when it comes to the one zone and dungeons made for group play in this multiplayer game, and not be so demanding that everything be single player friendly.
driosketch wrote: »Fans of the franchise who value the single player experience were always going to be the tough sell for an MMO version. Still, they made quite a bit of this game playable solo, and some encounters even that are single player only. I feel like we need to meet them half ways when it comes to the one zone and dungeons made for group play in this multiplayer game, and not be so demanding that everything be single player friendly.
I'm not demanding that everything be single player friendly. What I am requesting is that they give equal treatment to solo players and group players, rather than making all new content for group play only.
Nowhere in my post did I say that ES was a "game style". My point being that there are as many solo players as there are groupees and we deserve equal treatment. If they release an expansion catering to groupees, in all fairness (given that WE are spending money too) the next expansion should be targeted at solo players. But this is not the case. The ONLY people they are sucking up to are the groupees, but it is, in all likelihood, the solo players who came to this game because it was ELDER SCROLLS, not because it was the next big mmo everyone was talking about. And since it was money spent by those fans that made Elder Scrolls a profitable franchise to begin with, we deserve and should be given as much consideration as the hipsters that simply jump on whatever mmo is the flavor of the month.What does being soloable or not have to do with Elder Scrolls?
Elder Scrolls isn't a game style but a fantasy setting/ world.
And to answer your question (having played Morrowind, Oblivion, Skyrim, a bit of Daggerfall and read both Elder Scrolls novels (see? not a game style)) = no.
Nailed it! I've played the hell out of previous TES games, and had serious doubts about getting this game, as I had never done an MMO before. I took advantage of the beta to 'try before I buy', and that was enough to convince me.It hardly seems fair to complain about group content in a game that was clearly marketed as an MMO, and that allowed millions to access the beta as a way to 'test the waters'. I have no sympathy for people who complain about lack of solo play in an MMO. No one is forced to play. There apparently will be a solo TES in the future. I'm having a blast learning how to play the group content, and the guilds are a great way to find groups.driosketch wrote: »Fans of the franchise who value the single player experience were always going to be the tough sell for an MMO version. Still, they made quite a bit of this game playable solo, and some encounters even that are single player only. I feel like we need to meet them half ways when it comes to the one zone and dungeons made for group play in this multiplayer game, and not be so demanding that everything be single player friendly.
It is the thousands of die-hard ES fans like myself who made the franchise successful and made the mmo-version even possible and, quite frankly, I feel like we are being crapped on.
Don't know about you, but I played through Skyrim with a bunch of different characters. Each of them had to play the same quests. Yes, there is a bunch of mods to play, but I'd be surprised if someone told me they never repeated any Skyrim content. I don't see how leveling alts in ESO is any different from that experience. Vets are not forced to do Caldwell Silver or Gold, there are other ways to level. In truth, the only reason to level past VR1 is access to gear with better stats, since there are currently no attribute increases after 50. You play alts in ESO for the same reason you started a new character in Skyrim....to try a new class, race, skills and so on.The best quest of the game (Main quest) is solo entirely.
And it's over before you hit level 50, let alone Veteran Ranks. Then it's simply going through Cadwell's Silver and Gold quests (which are only the side quests of the other 2 factions that you didn't originally play). So once you've done that, what is left? What is the point of running an alt since you've already done all the quests? They should be creating new low level expansions to give players a reason for creating/playing alts and they should be creating solo (as well as group and guild) content. But instead, they choose to totally ignore and alienate a large segment of their player base. In my humble opinion, those who need to group/guild are weak and incapable of dealing with things on their own.
khoukharev wrote: »"...No whining. Instead - organize yourselves to make stuff done.
driosketch wrote: »Fans of the franchise who value the single player experience were always going to be the tough sell for an MMO version. Still, they made quite a bit of this game playable solo, and some encounters even that are single player only. I feel like we need to meet them half ways when it comes to the one zone and dungeons made for group play in this multiplayer game, and not be so demanding that everything be single player friendly.