Well, unless idiocy in the dev department at ZoS has reached unprecedented propotions...... I would think that the tablets to be made and the "spells" to be learned will have to include things that benefit stamina builds and stamina based skills, otherwise the amount of total imbalance in the game would be so overwhelming that nothing a stamina built character would do could ever match let alone compete with a magicka based player... oh wait....
Well, unless idiocy in the dev department at ZoS has reached unprecedented proportions...... I would think that the tablets to be made and the "spells" to be learned will have to include things that benefit stamina builds and stamina based skills, otherwise the amount of total imbalance in the game would be so overwhelming that nothing a stamina built character would do could ever match let alone compete with a magicka based player... oh wait....
guybrushtb16_ESO wrote: »Well, unless idiocy in the dev department at ZoS has reached unprecedented proportions...... I would think that the tablets to be made and the "spells" to be learned will have to include things that benefit stamina builds and stamina based skills, otherwise the amount of total imbalance in the game would be so overwhelming that nothing a stamina built character would do could ever match let alone compete with a magicka based player... oh wait....
While I agree that there currently is an obvious imbalance between stamina and magicka builds, I'm always surprised people seem to just assume that spellcrafting will boost magicka builds through the roof in all areas. If anything, I'd expect spellcrafting skills to be lesser/more costly versions of the default ones, lest to not make those completely redundant. Surely there will be a dps boost to be had somewhere, but it doesn't neccessarily have to be that great.
On the other hand, more buffs to stamina skills are coming. The stamina conversion skill might fix some issues with sustain on it's own already, and they are considering to give us morphs for class skills that make them stam based.
Not sure poison making would be the stamina equivalent unless the variety of spells in spellcrafting is pretty limited. (In terms of summon a thing, shoot an elemental ball, buff, etc. not expecting very unique stuff like some class skills)
Unless they've stated it to be so, which I'd have missed.
Not sure poison making would be the stamina equivalent unless the variety of spells in spellcrafting is pretty limited. (In terms of summon a thing, shoot an elemental ball, buff, etc. not expecting very unique stuff like some class skills)
Unless they've stated it to be so, which I'd have missed.
In my opinion, most logical solution would be to implement some sort of "martial arts" which would allow a mirror system to spellcrafting. But thats just my wild theory