Maintenance for the week of July 20:
• NA megaservers for patch maintenance – July 20, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – July 20, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Lingering problems in Cyrodiil post-1.4.5.

Phinix1
Phinix1
✭✭✭✭✭
✭✭✭✭✭
The problems I continue to have in Cyrodiil are:
  • Weapon swap breaks one or both weapons sets. Unable to attack until logging out, which often respawns me at the home keep.
  • Enemies become untargetable. Mousing over them their nameplate is greyed out, even right next to me. AOE still works. Have to /reloadui
  • Still unable to use doors frequently until swapping weapons. Related to #1 (frequently unable to use weapon attacks when it happens).
  • Crash to desktop VERY frequently, even on an empty 7-day campaign during off hours when there's maybe 20 people in the entire zone.

The first three seem to be totally random. POSSIBLY related to ground positioning, like if you fall or Bole Escape in a weird way that causes you to fall, but not verified.

The last thing, the crashes, MAY be related to keep NPC's having their brains scrambled by aggro on someone not in LOS. They sort of sit there and twitch, and something tells me there is something in their AI script getting stuck.

An NPC should never get stuck targeting someone out of range and out of LOS. They should re-prioritize or reset. It seems the more they get confused the more the crashing happens.
Edited by Phinix1 on October 1, 2014 1:42AM
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thread title change, for great justice.
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Don't forget the incredible latency whenever there's 20+ people spamming AoE skills, which is basically during every siege. This latency comes both from the network as well as the renderer in my case.
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    My computer can handle 60 people spamming at once no sweat. I maybe hit 40% total resource use, with spikes up to 70% or 80% on one core.

    The problem you mention is a whole other issue with load balancing and is purely server-side. It won't be fixed until they take the zerg-ballers' ifap button away.

    I stopped playing on Thornblade altogether.
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    It is also a client-side issue which was introduced with the lighting patch. The game ran about 200% faster before said patch in my case. Whatever ZOS has done, it broke something that never really got fixed. In my case the new particle culling stuff also had about zero effect.
  • Durham
    Durham
    ✭✭✭✭✭
    Why when i log into pvp i feel like im on apollo 13... Houston we have a problem!
    PVP DEADWAIT
    PVP The Unguildables
Sign In or Register to comment.