Yea we really need a /iwin command in this game! Do you really expect us to play for more then 30 sec and don't get everything there is in the game instantly?!
Some of us node farmers (I do it about an hour a day, for an average of 1.5 nirncrux a day) also USE those to craft and research, so careful about the profiteering accusations...
duncan_cougarpreeb18_ESO wrote: »Yea we really need a /iwin command in this game! Do you really expect us to play for more then 30 sec and don't get everything there is in the game instantly?!
It's obvious you haven't tried to actual fight at those mines. Even more obvious that you skipped economics 101: supply and demand.
Once there is a reliable, albeit difficult and group only source for the materials, prices will plummet. With prices well below a few hundred gold, i.e. more or less on par with other "rare" trait materials, this would be an "/iwin" command, how?
No, currently the only folks profiteering from the inflated prices are the gold & node farmers and a few power traders.
Those who actually would like to use these (yeah what a strange concept) and/or craft sets with these traits loose.
Why? because who could actually afford a full or even a partial set with these traits - assuming these traits turns out to be actually useful in a real scenario - at an additional price penalty of 20+k per piece.
Right, only those who already got more gold than they know how to spent and/or those milking the rest with inflated prices from their node / gold farming.
If it is ZOS intention is to give profiteers, bots, gold and node farmers another boost, then the current situation is the way to go.
In case the idea behind this new trait was that people are actually using it for their gear, it is another epic fail.
Sorry to burst your bubble, but you are the one to jump to conclusions here.HAHA your really jumping to conclusions and you are so wrong it's funny. I have no problem to solo most things in upper Craglorn (outside any cave) and I have found 4 of those tempers without trying too hard, or spent any large amour of time on it.
And for the prices. 10k-20k is a fair price consider the drop rate. But don't pretend that 20k is a huge amount of money. Anyone that is V14 can easily grind 20k gold in half the time it takes to find 1 of those trait stones. In fact I can easily grind 10k an hour without selling one single item to an other player.
And even if you don't grind money efficiently you can easily get 75k-100k a week consider you play around 25-35 hours a week and sell stuff on the guild stores.
So I know economics 101. It's you who don't know how to earn money in the game. Or you play the game way too casually and are way way too slack. IE lazy.
Some of us node farmers (I do it about an hour a day, for an average of 1.5 nirncrux a day) also USE those to craft and research, so careful about the profiteering accusations...
duncan_cougarpreeb18_ESO wrote: »
The difference would be that for other people that would actually like to try out gear with the new trait might not already be at VR14, nor take up your grinding spot in Craplorn.
duncan_cougarpreeb18_ESO wrote: »However, sunrock, weren't you the one complaining about the attitude of "play for more then 30 sec and don't get everything there is in the game instantly"?