The ability to actively block in an MMO is something unique to ESO. I think it is a great feature, and has the potential to make combat be more engaging and dynamic for the players.
The problem with the current 360* block system is that it actually makes combat LESS dynamic. Why? Because the direction you are facing has zero impact on the defensive state of you character, meaning that facing is a stagnent input for players in general. This is the OPPOSITE of dynamic gameplay, and really takes away from the dynamic nature of close quarters combat.
Traditionally in any fight ever, standing behind your target is beneficial because 1. You are hitting them 2. They aren't hitting you. Of course no one wants to just LET their opponent stand behind them and kick them in the butt, so what the players had was a dynamic jockying for position in which they tried to keep their target infront of them while not standing in front of their target's attacks.
This is very fun stuff. It rewards skill, but also puts a skill check on one player fighting against two players. It makes positioning important, it makes paying attention important, it gives players a reason to utilize their environment. Simply put, its just good gameplay.
All of this is missing from ESO. 360* Blocking makes ESOs combat less dynamic than the most archaic of games. It is stagnent, rewards itemization over strategy, punishes melee builds, makes positioning unimportant, makes the environment unimportant. Simply put, ITS BAD GAMEPLAY.
This is a challenge to the playerbase of ESO. I want to get the devs' attention. 360* blocking has stunted ESO's potential as an amazing and dynamic game, it has to be changed.
Add your thoughts and suggestions, but please do not let this thread devolve into bickering about class/weapon/armor debates. Blocking is a game mechanic that effects all classes and builds in different ways. I personally do not think class/weapon/armors can even be balanced until this core mechanic issue is adressed.
Sign your name to have blocking changed to a 180* radius