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Changing alliances, should this option be available at a certain point?

AVCN
AVCN
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Yes, I know, there are other threads about this - but I failed to find a poll about it. See, we experience the other alliance's POVs. It makes sense, in my mind, people may want to change alliances: that she-elf queen is hot and not an evil monster as I thought, the Tribunal is composed by false gods, etc. So, what do you think?
Edited by AVCN on September 18, 2014 6:17PM

Changing alliances, should this option be available at a certain point? 138 votes

No way. Never. DIE TRAITOR! DIE!
32%
MorHawkGilvothVoid_Rangerdaryl.rasmusenb14_ESOotis67ers101284b14_ESOKalmanKhajitFurTraderbertenburnyb16_ESOtimbuck.3b16_ESOFreedomDudep_tsakirisb16_ESOR1ckyDaMankwisatzJrocdennissomb16_ESOSkulclutterbabylongidianbatemanrwb17_ESOSamuel_Bantien 45 votes
Yes, anytime but only after paying a huge ammount of game ca$h, like say, 200K gold
4%
IllumousKagheiBleakravenSyphereliisraMondo 6 votes
Yes, after experiencing contents from other alliances.
15%
NestorPsychobunnidynamite7673b14_ESOCinnamon_SpiderTeijiRosveenSoulScreamMasterWalrusdcincalibellanca6561nParrotbrainTommy83Nox_AeternaAoife32001GuppetSwampstertimidobserverKatinasXeres14Pallmor 22 votes
Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
10%
MercutioOrangeTheCatZaeniddPhantaxseneferab16_ESOb92303008rwb17_ESOJessieColtfenris0706NoisividAVCNVoldathurItoqSallingtonLorgend 14 votes
No. I'm afraid it could damage PvP even more.
10%
WraithenAdelwulfDominoidjockjammerb16_ESOTehMagnusmark.markandb16_ESOThatRedguardGuyJLBFrenkthevileDurbanHalorinthodoris1008HorrumCynnalia 14 votes
I am not sure.
4%
LeijonaAranarthEvaflysGreyPilgrimBBSoonerKreetar 6 votes
Sorry, I was asleep... What was the question again?
0%
Shadowalk3r 1 vote
The devs should work on more important things.
13%
Slurgmrappb14_ESOdreadlaxb16_ESOBlooddancerVegarothsimontheriault1b16_ESOTargolakqiyamatawilrwb17_ESOAlexDoughertyRmmichael95EvergnarTRIP233AsysAuraliaSoloeusistateresLazraelsirston 18 votes
No, it would break the game.
8%
ItsMeTooc0rpDagorothAgisRagefistMooseKnuckleZedElsirMerraksmeeprocketnub19_ESOtengriTandor 12 votes
  • BBSooner
    BBSooner
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    I am not sure.
    Just chose this because of an absence of "yes - other". I think it should be a one time thing for each alliance - once you betray an alliance you can't go back, so essentially each character would get 2 betrayals. Have it be a questline, but once you betray a faction you should be unable to return. Imo of course.
  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    ^ Damn, I should have thought of this as an option. Ninja'ed at the very first post... Good idea!
  • Venereous44
    Venereous44
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    It already is.. you end up playing all 3 eventually.
  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    But not at Cyrodill... See, you do all the stuff for another alliance, including killing your pals and then go back to fight with them at Cyrodill?
  • Nox_Aeterna
    Nox_Aeterna
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    Yes, after experiencing contents from other alliances.
    Well , dont really care to me , i dont have chars and i probably wouldnt play chars outside AD (well maybe DC , but EP is just boring) , so i wouldnt use this feature.

    But for those that want it , there should be a path.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Teiji
    Teiji
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    Yes, after experiencing contents from other alliances.
    I've got two level VR12's that are on the 'wrong' faction, I'd pay for a faction change, I'd be happy with just paying for a gender and race change actually, but yeah.

    I could imagine stuff like that being on a 'timer' or whatever it was, a 'cooldown', I think another mmo had that with server transfers and race changes.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

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  • Jaxsun
    Jaxsun
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    Yes, at launch of game with no fee.
  • Pseudolo
    Pseudolo
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    No way. Never. DIE TRAITOR! DIE!
    Sir, you should be drawn, hanged and quartered just for the very thought!
  • Rosveen
    Rosveen
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    Yes, after experiencing contents from other alliances.
    I don't even care anymore. Faction pride was dead in this game from the moment they decided to make working for other factions practically mandatory for PvE-ers. I wouldn't change my faction, I'm happy with where my characters are, but having this option after completing another faction's storyline would make sense.
  • GoatKnuckle
    GoatKnuckle
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    Pseudolo wrote: »
    Sir, you should be drawn, hanged and quartered just for the very thought!

    I would hang them first, then draw and quarter 'em. Drawing them and then hanging them, while potentially hilarious ...would not be very practical.
  • AlexDougherty
    AlexDougherty
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    The devs should work on more important things.
    When you get to veteran levels you do the other stories.
    Which only leaves switching for PVP, which I can understand, but would probably just mean people would shift to the winning side, making the PVP even more unbalanced.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Audigy
    Audigy
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    I wouldn't mind having the chance to join a new alliance / leave my own and become an outsider.

    But this would need to have a really long quest chain and consequences. It shouldn't be something you can buy for money or do on the fly. I am thinking of several days of in game time here and this would require decision making and not XP from quests.

    Based on how you perform - if you prove worthy enough to a new alliance or might do things that your old wont tolerate so that you are kicked out.
  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    As of writing total "nay" 16, "yay" 15 and 5 undecided. Small sampling, so it seems, but its pretty tight.

    Personally I have one toon for each alliance (PvE); PvP, just one alliance. At a number of points along the Alliance War quests you'll see your enemy -whoever it might be- doing some pretty nasty things. So, I guess players might want to say goodbye to their bosses after wearing their enemies' shoes - especially if the player enjoys the RPG part of the game and the toon has a certain set of inclinations (towards palladin, for example). All Alliances could be accused of war crimes (yeah, I know, its not realistic, its not nowadays, its Tamriel and stuff) but there's at least one episode that smells worse than the others, for example.

    I do placed a "No. I'm afraid it could damage PvP even more." option, but IMHO its a weak argument. Troll camps and spies are already there; people just build an alt at another alliance, log in and do what they do. The damage is already there, I believe.

    Audigy's "changing colors quest" idea seems good. Something at Cyrodill, perhaps like (killable) shady NPC recruiters giving you a "kill 50 players from your alliance" quest. Of course, you'll become a target for those at your side too.

    What would be your reaction if you saw a toon at Cyrodill with a "Traitor of the [add your alliance here]" tag?

    Hell, I even think players should have the opportunity to become rogue bandits or small warlords at PvP, capture something and build their own little kingdom. Play as you want, right?
    Yes, I know, I know... The above is not exactly accurate.
  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    Pseudolo wrote: »
    Sir, you should be drawn, hanged and quartered just for the very thought!

    Sire, thou would be able to do something like this if thou happen to meet ye dastardly traitor at PvP.
  • Mondo
    Mondo
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    Yes, anytime but only after paying a huge ammount of game ca$h, like say, 200K gold
    Yes you should have the option to become a traitor but with sideffects!
    Im not the Hero you need, im the Troll you deserve!
    - Survived the WoW Pre LK Rogue Forum "Come at me Bro" -

    L2P = Accept that DK is OP and stop complaining
  • Xeres14
    Xeres14
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    Yes, after experiencing contents from other alliances.
    Mondo wrote: »
    Yes you should have the option to become a traitor but with sideffects!

    Well I don't agree by paying gold but I like your statement. Maybe on occasion a few assassins from the faction you defected from spawn close by. Maybe not instant aggro though.

  • TRIP233
    TRIP233
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    The devs should work on more important things.
    It already is.. you end up playing all 3 eventually.

    A lot of people still don't know that. They grind to get to max level instead of actually questing.
  • TehMagnus
    TehMagnus
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    No. I'm afraid it could damage PvP even more.
    As much as I'd like to vote yes, I know i'd just move my main to AD just to have PVP buffs for end game content.

    As long as PVP buffs can be applied on PVE, I'm voting no because everybody will move and I'll be the first one to do it.
  • Welka
    Welka
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    BBSooner wrote: »
    Just chose this because of an absence of "yes - other". I think it should be a one time thing for each alliance - once you betray an alliance you can't go back, so essentially each character would get 2 betrayals. Have it be a questline, but once you betray a faction you should be unable to return. Imo of course.

    ^ this

    Best way IMO
  • timidobserver
    timidobserver
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    Yes, after experiencing contents from other alliances.
    I have old gaming bud on AD that I would not mind playing with.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
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    V16 Jed I Nyte EP Stamina NB(retired)

  • Sindala
    Sindala
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    *slaps*
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Nestor
    Nestor
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    Yes, after experiencing contents from other alliances.
    As one who dipped his toe into Cyrodill for a little while, left and never came back, I don't see an issue.

    What I do see being a problem is people chasing the alliance that wins all the time to get better PvP bonuses.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    Its another discussion, but personally I feel bonus from PvP being ported to PvE is something debatable. Maybe this should happen, but...

    On the other hand, I am convinced, however, that bonus from PvP campaing A should not be ported to campaing B.
  • Rmmichael95
    Rmmichael95
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    The devs should work on more important things.
    Well, this is a dynamic I had never really thought of. There are some good suggestions on implementation too. I see it as an ok option but for some reason it doesn't sit perfectly with me. I don't really care about it and this is coming from a guy who made the character he had been wanting to while he was following the game on AD and had to made a completely different character on DC because it was were his friends were. I probably still would have made my characters on different alliances to play with my friends even if this dynamic was implemented; but I also have two DKs, one for PvP and one PvE in a game where I could easily do both on on character, I guess I just like dedication.
    Masters of the Imperial Harem

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  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    Well, at this point, "nos" and "not sures" overweight the "yes". Time, perhaps, for me to substitute this reality for some of my own versions of it matching my preferences?
  • Haquor
    Haquor
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    Yes, after experiencing contents from other alliances.
    I would like to change not to do with role play or lore but because I wish to play in a guild of more oceanic people in australia. When the game started I joined EP with a large number of friends from another game and now they sre all gone and I literally cant find any EP aussie dominated pvp focussed guilds.
  • AshySamurai
    AshySamurai
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    It would be great to ask in the end of tutorial zone is it all ok and you want to continue or you want to change something (like in Oblivion)?
    Make sweetrolls, not nerfs!
  • AVCN
    AVCN
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    Depending on what you want to change, respec shrines already offer you a limited option - for a price. But once you decide your class... Something a bit odd, since a full (or mostly) stamina toon can become Master Wizzard. If the toon will be survivable / efficient, that's another discussion.

    Personally, I would wellcome much more freedom of choices. Yes, I know, its easy to say. Implementing, bringing it to a game, on the other hand... But aniway, I would love to be able to become a complete rogue, for example, no alliance at all. Form a small group, conquer a dungeon or goblin/bandit camp. Or build a vampire or werewolf covenant at one of the undead spwaning sites.Then, attack everybody else or just try to survive as long as possible.

    Opportunities like this would bring me more times to Cyrodill, since nowadays I am mostly doing PvE.
    Edited by AVCN on September 26, 2014 11:58AM
  • KenjiJU
    KenjiJU
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    We'd finally get our PvE Cyrodiil once everyone joins the same side :pensive:
  • Phantax
    Phantax
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    Yes, through (1) and/or (2) but flagging the toon as a traitor at Cyrodill.
    Yes and the player should also be able to have the title 'Faction Traitor'
    (maybe even make that title mandatory)

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
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