Oddly enough, there are ES fans on consoles too. My friend is one of them. We used to play ES:Arena together on his 386 and now he plays Skyrim on Xbox
personally I do not want to be amongst mortals. I think if you want to be in towns then you need to be stage 3 at minimum. Of course they could add a quest or something for players to get stage 5 which would make KoS in towns for those of us that wanted to live, do business in vampire houses instead of towns. Stage 5 would not make vampires stronger though, It would just to trigger towns to make them hostile.AssaultLemming wrote: »This feels like adding a big negative to being a vampire without any additional positives. If we are going to be forced to feed (currently I've never fed and have been stage 4 constantly) it would be nice for feeding to give you a buff, something like the equivalent of the blue food, extra magicka/health for one hour after feeding...thoughts?
It is really easy to stay lower stages of vampirism. They are adding justice system which means lots of non quest giving Npcs will die a lot. ZoS needs to implement more penalties on vampires somehow. I personally wanted to play Elder Scrolls Online, not Vampire Srolls Online. I personally would stay vampire even if they made it like single player, which means daytime you were really weak.Stop trying to suggest stuff from a single player game (key word - Single) to be added to a MMO. It won't work. It would kill the player base as towns would be ghost towns as the NPCs would be all gone.
AssaultLemming wrote: »This feels like adding a big negative to being a vampire without any additional positives. If we are going to be forced to feed (currently I've never fed and have been stage 4 constantly) it would be nice for feeding to give you a buff, something like the equivalent of the blue food, extra magicka/health for one hour after feeding...thoughts?
DenverRalphy wrote: »Only question is... Why do you want this? In towns or cities, what benefit is there to enact this?
So theres an actual reason to not be a stage 4 vamp 24/7.
KOS would be neat if all NPCs in town would be hostile and available to all vampires to kill. Vampires could unite and kill all NPCs in towns making them ghost townsThen no quest givers, no vendors, no bank etc for anyone until respawn :P
demonlkojipub19_ESO wrote: »I don't remember this at all in skyrim. If DLC changed it, there was probably a good reason for it, and I don't see vampires becoming KoS to friendly NPC's in ESO ever.
R1ckyDaMan wrote: »AssaultLemming wrote: »This feels like adding a big negative to being a vampire without any additional positives. If we are going to be forced to feed (currently I've never fed and have been stage 4 constantly) it would be nice for feeding to give you a buff, something like the equivalent of the blue food, extra magicka/health for one hour after feeding...thoughts?
I gave you a LOL for thinking vamps need more positives.
AssaultLemming wrote: »This feels like adding a big negative to being a vampire without any additional positives. If we are going to be forced to feed (currently I've never fed and have been stage 4 constantly) it would be nice for feeding to give you a buff, something like the equivalent of the blue food, extra magicka/health for one hour after feeding...thoughts?
R1ckyDaMan wrote: »AssaultLemming wrote: »This feels like adding a big negative to being a vampire without any additional positives. If we are going to be forced to feed (currently I've never fed and have been stage 4 constantly) it would be nice for feeding to give you a buff, something like the equivalent of the blue food, extra magicka/health for one hour after feeding...thoughts?
I gave you a LOL for thinking vamps need more positives.
I know, I am a vampire and the way I see it there is no reason for the entire population of the game to NOT be vampires. We don't need any buffs, we need some penalties.
We need to feel cursed with a disease, as we actually are, not super-cool and vain.
well justice system is coming. You will be able to kill non quest giving npcs, steal, and have guards attack you with player bounties. hopefully it turns out well.curlyqloub14_ESO wrote: »So, if the NPCs in towns become hostile, then, as the game currently works, vampires should be able to feed off those hostile NPCs.
And if mortals want to be able to raid and kill the vampire houses, then in turn vampires should be able to raid and kill the human houses.
Or, we could just leave it alone, because there will be no satisfying everyone.
We need to feel cursed with a disease, as we actually are, not super-cool and vain.
We need to feel cursed with a disease, as we actually are, not super-cool and vain.
*so* this. Vampirism in ESO is usually something you go out of your way to get cured of (once you've done the questlines)
If being KoS is too much of a hassle, there's a cure. Literally. Go get cured.
lots of vampires want the change. I was one of the first vampires in early access and want it badly. Creates more immersion and sticks to lore. This being an Mmo though I understand issues with it. Like was said in other posts hopefully the Justice system does well and maybe this idea will fade away or maybe be implemented later. I imagine lots of vampire players will attack towns. If the player bounties are programmed in such a way that it will give hints what zone your target is in, then ya I will be fine with that and many others. We can roleplay and go hide/wait in vampire houses, haha. The possibilities are endless. We can hope the justice system turns out incredible .So, this is non vamp/ww players asking for changes that don't effect them.
I'm against anything of the sort.
So, this is non vamp/ww players asking for changes that don't effect them.
I'm against anything of the sort.
AlexDougherty wrote: »KOS would be neat if all NPCs in town would be hostile and available to all vampires to kill. Vampires could unite and kill all NPCs in towns making them ghost townsThen no quest givers, no vendors, no bank etc for anyone until respawn :P
Stuff that.
If you want the NPC towns to be depopulated, it needs to be in a vampire only instance otherwise you would get teams of vampires making sure the banks and vendors were never accessable.
Otherwise the only option is for them to make it impossible. Actually allowing Vampires (or Werewolves) to depopulate towns would mean a mass exodus from the game.
Stranglehands wrote: »demonlkojipub19_ESO wrote: »I don't remember this at all in skyrim. If DLC changed it, there was probably a good reason for it, and I don't see vampires becoming KoS to friendly NPC's in ESO ever.
I would imagine it was to keep the twilight fans they presumably were going for with Dawnguard happy. I mean, how can you expect to RP a sparkly vampire if people are trying to kill you all the time
Nox_Aeterna wrote: »I disagree with this , it would be really annoying to have to deal with guards each time i want to go to a town.
Granted probably just like in any TES game , by the "endgame" the guards are no longer relevant to the player , but with the justice system that would force us into PvP and that would be totally unacceptable to me personally.
So no , keep the way it is.
Lore wise there is no reason to change even. The player is a vampire lord and thus just like in skyrim , should have no problem with humans.