I've been curious for a while now as to where the attack speed mechanic sits on the devs' radar. Currently, you can improve your attack speed from:
- Weighted weapon trait
- NB assassination ability Haste (and both its morphs)
- 5 piece medium armor passive Agility
- DW skill Rapid Strikes (morph of Flurry)
Currently, due to animation cancelling, increasing your attack speed is pretty close to useless. I know that I, and many others, initially assumed that increasing your attack speed meant you would increase how fast your attack occurs. For those that are unaware, this isn't the case. Right now, the attack speed buff only reduces the global cooldown time between weapon swings; the actual attack itself has a static animation time.
I've more or less given up on seeing any changes to this mechanic in 2014, but I'm really curious if the devs even think this is a problem at all. They've said they will eventually put in a fix for animation cancelling, and that it's not 'intential', but my guess is that this is low priority for them as it's been a quiet topic and everyone and their mother uses it in game - especially for trials and pvp. Whether or not animation cancelling remains is a tangent topic, but since it's still in game and will be for the foreseeable future, I can't come up with any legitimate arguments to use attack speed buffs given the current mechanics when you can just animation cancel. Furthermore, even if animation cancelling is eliminated by the devs, we're still back to an almost unnoticeable change in the speed that you attack when looking at the attack speed mechanic.
I've seen this brought up before multiple times on the forums, on Reddit, and during guild feedback sessions. It would be wonderful if we could get a simple - "working as intended and we have no plans to make changes", "it's certainly a problem and the devs are currently working on it", or "it's on the devs radar but they're still exploring initial ideas for changes".
If the answer to the previous paragraph is a 'working as intended', I'm going to make a shameless plug that additional effects are added to the NB Haste ability and the 5 piece medium armor passive Agility. As the apex skill in the assassination line, Haste should feel as such; as the 5 piece bonus to wearing medium armor, you should actually be able to notice the effect.
Edited by Zheg on September 12, 2014 12:06PM ==Vehemence raid lead== and a surviving member of ==Mostly Harmless==
V16 Breton Temp - Zig Zheg
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