NorthernFury wrote: »Templars are one of the harder classes to bring down in pvp, actually.
MrHemlocks wrote: »Seems like Templars are jack of all trades but master of NOTHING. Hence we lack in PvP survivability.
Nox_Aeterna wrote: »NorthernFury wrote: »Templars are one of the harder classes to bring down in pvp, actually.
Nah , deppends , the NB running around inv (and now at light speed in stealth), the sorcs blinking over the hills and far away , the DKs using scales + green dragons blood...
In the end , if you dont CC the guy , any class can be a bother to kill.
Always run around with stacked damage absorbing shields up. Always purge NB marks and be ready to block. That way you wont die from the initial attack or they wont attack you at all.
Also remember to cleanse/purge after Lethal arrow, so you can heal back up.
Sometimes the burst from bow sneak attacks is so high that you're dead by the time you manage break the cc. You just die without being able to use a single skill. That's why the only counter is being prepared for it to happen 24/7 (sadly doesn't work when you're mounted).
After bow users blow their sneak bonus is pretty easy to survive as a templar. Not that many will stick around to 1v1 a templar anyway. It's a never ending fight.
Surviving bow sneak attacks is he same for all classes really. Templar is no weaker than anyone else in this scenario. DK's Reflective scales doesn't work against bows. They get really messed up by Snipe + morphs. Sorcerers can blink to get out of bow range, but often die before that happens.
MrHemlocks wrote: »Happens all the time. Ambush 1,700+ damage and Lethal Arrow 1,700+ damage! Are there any way a Templar can survive these attacks? Are there any skills or passives best suited to enable survival? Seems like Templars are jack of all trades but master of NOTHING. Hence we lack in PvP survivability.
Must be a way to survive these attacks...
1700 from Ambush ? Could you explain ?
1700 from Ambush ? Could you explain ?
That's middle of the road. When I was specced for Magicka, my Ambush would hit for 2000-2200. Stack Spell damage and specific NB passives. It's pretty easy to hit those numbers. Toss in Restro Staff and Combat Prayer, I've gotten Ambush hits north of 3k from stealth when the stars align.
Just one skill is needed to deflect any nb initial strike of insane damage: Annulment. nuff said. In my experience, Templars are the hardest class to solo because of all the heals and spell absorption they get from casting so many defensive spells. The only way to kill one fast enough is to catch him off-guard when they have no protection active.
Thejollygreenone wrote: »1700 from Ambush ? Could you explain ?
That's middle of the road. When I was specced for Magicka, my Ambush would hit for 2000-2200. Stack Spell damage and specific NB passives. It's pretty easy to hit those numbers. Toss in Restro Staff and Combat Prayer, I've gotten Ambush hits north of 3k from stealth when the stars align.
The values you're listing are (afaik) just about impossible to achieve in PvP. Enemy monsters take extra damage from melee sneak attacks, so in PvE ambush may hit for 1700-2200 from stealth, that makes perfect sense.
But in PvP I've never even seen ambush crit for more than 1.5k from myself nor an enemy. If you are indeed mixing PvE and PvP numbers, please try to present relevant information, this is a discussion about PvP so try to keep information related to PvP.
Unless you're saying you've crit for 2k with ambush from stealth on an enemy player, in which case I must ask for a screenshot or I really can't believe it ever happened.
Always run around with stacked damage absorbing shields up. Always purge NB marks and be ready to block. That way you wont die from the initial attack or they wont attack you at all.
Also remember to cleanse/purge after Lethal arrow, so you can heal back up.
Sometimes the burst from bow sneak attacks is so high that you're dead by the time you manage break the cc. You just die without being able to use a single skill. That's why the only counter is being prepared for it to happen 24/7 (sadly doesn't work when you're mounted).
After bow users blow their sneak bonus is pretty easy to survive as a templar. Not that many will stick around to 1v1 a templar anyway. It's a never ending fight.
Surviving bow sneak attacks is he same for all classes really. Templar is no weaker than anyone else in this scenario. DK's Reflective scales doesn't work against bows. They get really messed up by Snipe + morphs. Sorcerers can blink to get out of bow range, but often die before that happens.
DK's Scales does work against snipe. Also, as I have previously stated, Radiant magelight will help immensely... The problem is everyone always morphs Magelight to inner light for more crit.
Just a Tip, if you are built like a glass cannon, expect to die like one.
Always run around with stacked damage absorbing shields up. Always purge NB marks and be ready to block. That way you wont die from the initial attack or they wont attack you at all.
Also remember to cleanse/purge after Lethal arrow, so you can heal back up.
Sometimes the burst from bow sneak attacks is so high that you're dead by the time you manage break the cc. You just die without being able to use a single skill. That's why the only counter is being prepared for it to happen 24/7 (sadly doesn't work when you're mounted).
After bow users blow their sneak bonus is pretty easy to survive as a templar. Not that many will stick around to 1v1 a templar anyway. It's a never ending fight.
Surviving bow sneak attacks is he same for all classes really. Templar is no weaker than anyone else in this scenario. DK's Reflective scales doesn't work against bows. They get really messed up by Snipe + morphs. Sorcerers can blink to get out of bow range, but often die before that happens.
Luvsfuzzybunnies wrote: »@defialed this is what your tool.tip reads? 1800 damage? I'd be suprised. If you would kindly provide a screen shot i would be much obliged.
@Thejollygreenone These numbers are not impossible. The average Nightblade hits with Ambush for 1800 damage for the initial strike (on a unsuspecting target with no annulment). If you have the morph Shadowy Disguise before striking, it allows a guarantee critical hit for 2200 damage (Initial strike only for that kind of damage). I use Shadowy disguise with concealed weapon hitting 2500 on my first strike. That's why Nightblades first strike it important. If they mess this up, they might as well run since they probably won't have enough time to burst down the rest of the enemies health.
Thejollygreenone wrote: »1700 from Ambush ? Could you explain ?
That's middle of the road. When I was specced for Magicka, my Ambush would hit for 2000-2200. Stack Spell damage and specific NB passives. It's pretty easy to hit those numbers. Toss in Restro Staff and Combat Prayer, I've gotten Ambush hits north of 3k from stealth when the stars align.
The values you're listing are (afaik) just about impossible to achieve in PvP. Enemy monsters take extra damage from melee sneak attacks, so in PvE ambush may hit for 1700-2200 from stealth, that makes perfect sense.
But in PvP I've never even seen ambush crit for more than 1.5k from myself nor an enemy. If you are indeed mixing PvE and PvP numbers, please try to present relevant information, this is a discussion about PvP so try to keep information related to PvP.
Unless you're saying you've crit for 2k with ambush from stealth on an enemy player, in which case I must ask for a screenshot or I really can't believe it ever happened.
I dont have a screenshot as I was doing this pre 1.2 when I was in a magicka build. Though, that was during a time before everyone was stacking Impen so the numbers are probably inflated a bit. I was referring to PvP and I assure you I'm not exaggerating. In PvE, my Ambush was hitting upwards to 3k.
Thejollygreenone wrote: »@Thejollygreenone These numbers are not impossible. The average Nightblade hits with Ambush for 1800 damage for the initial strike (on a unsuspecting target with no annulment). If you have the morph Shadowy Disguise before striking, it allows a guarantee critical hit for 2200 damage (Initial strike only for that kind of damage). I use Shadowy disguise with concealed weapon hitting 2500 on my first strike. That's why Nightblades first strike it important. If they mess this up, they might as well run since they probably won't have enough time to burst down the rest of the enemies health.
Again, near positive you're talking PvE numbers and not PvP numbers. My argument was that it's an outrageous number for PvP where the from stealth bonus is greatly reduced.
Also, if you're already stealth (for the initial strike) you don't need shadowy disguise. It would be a crit anyway. And I'm a NB so I know full well the importance of our burst. I'm just arguing that these types of numbers aren't normal in PvP. Maybe impossible was a bit of a rash statement But quite improbable, imo, if not impossible.Thejollygreenone wrote: »1700 from Ambush ? Could you explain ?
That's middle of the road. When I was specced for Magicka, my Ambush would hit for 2000-2200. Stack Spell damage and specific NB passives. It's pretty easy to hit those numbers. Toss in Restro Staff and Combat Prayer, I've gotten Ambush hits north of 3k from stealth when the stars align.
The values you're listing are (afaik) just about impossible to achieve in PvP. Enemy monsters take extra damage from melee sneak attacks, so in PvE ambush may hit for 1700-2200 from stealth, that makes perfect sense.
But in PvP I've never even seen ambush crit for more than 1.5k from myself nor an enemy. If you are indeed mixing PvE and PvP numbers, please try to present relevant information, this is a discussion about PvP so try to keep information related to PvP.
Unless you're saying you've crit for 2k with ambush from stealth on an enemy player, in which case I must ask for a screenshot or I really can't believe it ever happened.
I dont have a screenshot as I was doing this pre 1.2 when I was in a magicka build. Though, that was during a time before everyone was stacking Impen so the numbers are probably inflated a bit. I was referring to PvP and I assure you I'm not exaggerating. In PvE, my Ambush was hitting upwards to 3k.
Just wanted to make sure, I've come across too many people who didn't know there was a difference. Considering this was done towards the beginning of the game, I'm a little less skeptical now, thanks for clarifying.
Regardless, the numbers your giving still seem a bit too high, even vr12s with no impen shouldn't be crit for 2000 from stealth. I've never seen or even heard of numbers like that happening legitimately (i.e.non-bugged).
As a PvPer who foolishly neglects impenetrable in favor of a glass cannon build myself, I can say I've never noticed myself being hit for close to any of the values you've mentioned, unless marked, in which case I still see much lower numbers than what you've described as possible and even go so far as to imply frequency of. So forgive me if a bit of skepticism remains.
If you really want to convince me/any others who may share my opinion, go out into the field and get yourself a 2k ambush crit on screenshot. A death recap would probably server the purpose as well. Until I see it done, I will remain with a level of skepticism.
I should probably just disregard all of my kills since the game came out then. I PvP as well 80% of the time I play. When I talk about damage I almost always refer to PvP. If you're not hitting 1800 with ambush or 2400-2500 with concealed weapon, then i hate tell you, you're doing it wrong or something is off. I can literally 3-hit most people in PvP if they are caught off-guard.Thejollygreenone wrote: »-Snip-