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So I just heard in my guild chat that Black marsh is coming out....

born2beagator
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and its following the terrible model of making an entire zone unplayable without a group. Am I the only one about to fly into a rage over this? Black Marsh is the area I want to explore more of the most and the smart ones at ZOS are making it another group only? WHY? We already got a group only adventure zone and all its become is a grind zone.

ZOS I know you don't care what we think when it comes to the new zones, but please by some miracle, reconsider giving another middle finger to those of us who want to quest but not have to group for EVERYTHING.
  • timidobserver
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    I am fine with it at long as they fix the quest step issue. My issue is with quest steps making groups harder to find not group quests as a whole.
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  • vyndral13preub18_ESO
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    On the bad side even if the area was solo only, it would still be a grind zone since it is so much faster.
  • vyndral13preub18_ESO
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    On the bad side even if the area was solo only, it would still be a grind zone since it is so much faster.

    I'm not asking for solo only. I'm asking for accessible to solo questers. The groupaholics already got their adventure zone. Where is ours? :(

    Except it was broken enough most groupaholics don't even group there... Wait maybe that was a solo adventure zone it was just s broken you didn't notice! That makes it the groupaholics turn again! :(
  • Kronosphere
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    i thought either upper crag or black marsh was supposed to be a solo zone?
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Pangnirtung
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    Continue with the emphasis on group content and my already waning interest will have me looking elsewhere. I hope that this isn't true.

    I just spent three hours in Craglorn watching the spam looking for and recruiting grinding groups. Talk about immersion /sarcasm.

    Zeni must be listening on these message boards and I hope that it has come across loud and clear. MORE SOLOABLE CONTENT please. :)
  • bearclawmcbainb16_ESO
    Yes, let us rage about a zone that isn't even out yet and there are mostly only rumours about.
  • born2beagator
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    Yes, let us rage about a zone that isn't even out yet and there are mostly only rumours about.

    One thing we do know is its 4 man group content like craglorn. That was stated at quakecon and is confirmed by a quick google search
    Edited by born2beagator on August 21, 2014 2:12AM
  • vyndral13preub18_ESO
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    i thought either upper crag or black marsh was supposed to be a solo zone?

    Well I would guess it ain't upper. In The pts patch notes, grouping is like every other word when referring to upper Craglorn. Ok I exaggerate a little.
  • bearclawmcbainb16_ESO
    crislevin wrote: »
    This game is really screwing with solo players big time, it's like we are paying literally for nothing for 6 months. I guess we should think about sub one month every half year.
    Please, this is an MMO, it is group oriented. You are welcome to solo, but be advised that you are going against the stream on most of the content.
    I think taking your own advice would be a good idea for you. Then more new gear and soloable content would be available when you return.
  • born2beagator
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything

    Edited by born2beagator on August 21, 2014 2:18AM
  • crislevin
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    crislevin wrote: »
    This game is really screwing with solo players big time, it's like we are paying literally for nothing for 6 months. I guess we should think about sub one month every half year.
    Please, this is an MMO, it is group oriented. You are welcome to solo, but be advised that you are going against the stream on most of the content.
    I think taking your own advice would be a good idea for you. Then more new gear and soloable content would be available when you return.

    Pfft, let ZoS come out and say it out loud, let's see how long it can survive in your dreaming "mmo only" mode.
  • bearclawmcbainb16_ESO
    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything.
    Yes, and as I said to the other poster, you are welcome to solo (what you can), but you are going against the stream in a group oriented game.
    That is your choice, and the developers cannot be held accountable for that.
  • born2beagator
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything.
    Yes, and as I said to the other poster, you are welcome to solo (what you can), but you are going against the stream in a group oriented game.
    That is your choice, and the developers cannot be held accountable for that.
    You miss my point. I'm totally fine with group oriented. Group only I am completely against. and judging by craglorn being pretty much just a glorified grind spot, most others are as well when it comes to questing

    Both ends of the spectrum, solo only and group only are bad to me. They need to meet in the middle and make it accessible to more than just the hardcore "I have to group for everything or its a bad mmo" crowd
    Edited by born2beagator on August 21, 2014 2:26AM
  • crislevin
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything.
    Yes, and as I said to the other poster, you are welcome to solo (what you can), but you are going against the stream in a group oriented game.
    That is your choice, and the developers cannot be held accountable for that.

    Devs are accountable for losing subs, are they not?
    Edited by crislevin on August 21, 2014 2:26AM
  • vyndral13preub18_ESO
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything

    It is strange. They seemed more then willing to throw the groupers under the bus with the 1-10 VR nerf in the other factions area. The nerf made most the content easy enough that if you have any sort of group even two people the content is silly easy, and really mostly boring.

    Since they changed the whole ideas behind the area, they were designed to be harder and more towards group play, they must have felt there was some value in trying to keep their solo players engaged.

    Now either no one working on the new content got the memo, or perhaps the nerf didn't change anything. Who knows but really when you put the nerf together with the new content it doesn't make any sense.
  • born2beagator
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything

    It is strange. They seemed more then willing to throw the groupers under the bus with the 1-10 VR nerf in the other factions area. The nerf made most the content easy enough that if you have any sort of group even two people the content is silly easy, and really mostly boring.

    Since they changed the whole ideas behind the area, they were designed to be harder and more towards group play, they must have felt there was some value in trying to keep their solo players engaged.

    Now either no one working on the new content got the memo, or perhaps the nerf didn't change anything. Who knows but really when you put the nerf together with the new content it doesn't make any sense.

    VR content is not new content. That's my issue. They are locking people that don't care to group for everything out of new content.
  • born2beagator
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    and even if it was a good idea, ZOS implementing of it with the phasing makes it just downright frustrating trying to find a non grinding group since your group has to be on that exact step of the quest
  • vyndral13preub18_ESO
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    There is a difference between group oriented and group ONLY. There is already a group only zone. Believe it or not this game has people that like to do quests solo at their leisure. We don't need another entire zone already that throws a middle finger to players who don't want to group for everything

    It is strange. They seemed more then willing to throw the groupers under the bus with the 1-10 VR nerf in the other factions area. The nerf made most the content easy enough that if you have any sort of group even two people the content is silly easy, and really mostly boring.

    Since they changed the whole ideas behind the area, they were designed to be harder and more towards group play, they must have felt there was some value in trying to keep their solo players engaged.

    Now either no one working on the new content got the memo, or perhaps the nerf didn't change anything. Who knows but really when you put the nerf together with the new content it doesn't make any sense.

    VR content is not new content. That's my issue. They are locking people that don't care to group for everything out of new content.

    Ok maybe I didn't explain well. It is strange that they would nerf old content vr1-10 to make it more solo friendly. And then make all the new areas not solo friendly.

    They thought it was important enough that they spent time changing old content to make it solo friendly. But they still release whole content patches focused on grouping. It is just an odd combination, I thought.
  • jelliedsoup
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    I only like killing other players, listening to someone tell me what to do? Nah I get that in my real life. Why the fark would I come on here to listen to someone else talk bollocks?
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • born2beagator
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    What I don't get is why do group and solo players have to be completely segregated? Why can't adventure zones be both group and solo? Make the quests outside of dungeons soloable, and keep trials and the typical group content group only. My point is we are getting two group ONLY (not oriented) zones before solo preferred players get any new content. This I think, is a terrible idea
  • The_Sadist
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    I'm all for grouped content via trials, dungeons, dolmens and delves.. But group questing is frustrating beyond belief, I still have 90% of my lower Craglorn quests as nobody is doing them.
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  • ferzalrwb17_ESO
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    Most people didn't finish the launch content. What percentage of people have actually completed the game? It'll be VERY low. Number of people who didn't just grind Crag? Even less. New group area: utterly and completely pointless.

    They couldn't waste their time harder if they tried. This game is dead in the water and the clueless nature of the devs, as displayed so clearly with this nutball content, is the reason why.

    And VR14? Genius.
  • Mahogany
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    This is so far in the future that there is absolutely no way they won't have figured out the grouping issues beforehand... right?
  • Enodoc
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    My point is we are getting two group ONLY (not oriented) zones before solo preferred players get any new content. This I think, is a terrible idea
    We don't know for sure that Murkmire is coming before Wrothgar. Wrothgar may end up being released first. (Although I agree with your point that not everything in Craglorn/Murkmire should be group-only.)
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  • Ohioastro
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    I find the campaigns against group content to be obnoxious. Repeatable group content is something that really helps games and it is something that ESO has relatively little of - there are 300+ hours of effectively single player questing in the game, by way of comparison.

    The point of the new zones is to have repeatable things to do, not one-and-done solo questing. If you want repeatable solo dungeons that's a diffferent matter, but they're a pain in the rear to make either challenging or balanced. I wouldn't mind adding these to a new adventure zone, but the last thing that this game needs is more solo one-time questing.
  • Paske
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    Yes, let us rage about a zone that isn't even out yet and there are mostly only rumours about.

    Well, rage now before it comes out.

    Because when it does, its too late !

    That being said - healthy dose of solo and group would be lovely.
    Not just group up or leave mentality of Craglorn.

    Mind you, I do like to group up as much as the other guy. But sometimes you just want to do some solo questing. You need that time alone. Its just like RL, you need to rest from people to enjoy people.
  • Alphashado
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    Every other MMO on the market just adds a bunch of instanced dungeons or raids for end game content. Many of them don't have near enough group content to keep people satisfied and they leave. Swtor is a prime example of this.

    So ZOS decides to do something different. Instead of the same old "just add another dungeon mentality", they create entire zones with many different types of group activities to do.

    But for some strange reason this is having the opposite effect. Since the endgame content is an entire zone, solo players are raging because they somehow feel like its just another zone they don't have access to. They feel like it's a roadblock. They demand access.

    Craglorn and the upcoming expansion are ENDGAME zones. No different than any other MMO out there. Did you guys play WoW and rant and rage because you couldn't solo the 40 man raids? I just cannot understand this new mentality of "I demand access to every single bit of content and I demand to be able to solo it. How DARE YOU ZOS impliment group content in an MMO"!

    I mean really wtf people. The only rational explanation is that you guys are ES fans that just don't know how MMOs work. You are used to RPG games. Ok, I understand. But ESO is not an RPG, its an MMO.

    Right now Craglorn isn't even a total of 5% of the content. You guys are raging because you need more than one person in a game genre that is DESIGNED TO FACILITATE GROUP CONTENT. 95% of the game is designed for solo play.
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