I used this spell some time ago. But I didn't find it very practical since you basically have to stand right next to the vamp when you cast it. It would be much more useful if they'd increase the radius to 10 meters maybe.
This and more skills were pointed in countless "nerf vampire " threads already. I'm not sure becuase I didn't test it myself but some people claimed it is bugged and not working properly.
Yeah, I tried using the skill but it's such a small radius. In the right situations in can be fun.
Silver bolts and the morphs on the other hand are pure awesome. 1 in 20 they just blow up the other 19 they face plant into the ground (unless they are running unstoppable) and you nuke them before they get back up.
Which in turn does nothing because off spell penetration and armour penetration.Turn Undead works well, unless they have a CC immunity, then it doesn't do anything but cap your resistances.
I'm not sure the Turn Undead circle works more than once.
I've had people drop it in the middle of a 1v1 with me, and had it instantly Fear me; that worked fine.
After the initial fear, I was able to Teleport Strike the person standing in the circle without being feared a second time; I went in and out of the circle through the rest of combat even after my CC immunity was up.
It works as a fear, but it might need to be cast again after each successful fear on the target you want.
I'm not sure the Turn Undead circle works more than once.
I've had people drop it in the middle of a 1v1 with me, and had it instantly Fear me; that worked fine.
After the initial fear, I was able to Teleport Strike the person standing in the circle without being feared a second time; I went in and out of the circle through the rest of combat even after my CC immunity was up.
It works as a fear, but it might need to be cast again after each successful fear on the target you want.
I'm not sure the Turn Undead circle works more than once.
I've had people drop it in the middle of a 1v1 with me, and had it instantly Fear me; that worked fine.
After the initial fear, I was able to Teleport Strike the person standing in the circle without being feared a second time; I went in and out of the circle through the rest of combat even after my CC immunity was up.
It works as a fear, but it might need to be cast again after each successful fear on the target you want.
Don't get me wrong. I find vampire lore fascinating, but partly because these extremely powerful creatures are supposed to be rare. In ESO, they are nothing if not annoying, because they are everywhere, especially in Cyrodill.
Last night I think I found a solution. The turn undead morph in the fighters guild tree works wonders in group pvp, where every other player (or more) is a vamp. Usually specialized skills like this are a big turn off because you have to identify your opponent, but now that half the players in Cyrodil are vamps, there is just no need to identify anything...
I challenge all of you to try this...do you best to use turn undead next time you are in the middle of a large battle and laugh your ass off when the enemy damage all but stops for a few seconds each time you do it. Then use it again a few seconds later...and again...and again...
You can also use it at chokepoints, inside doors, to guard your stash, etc...
Skafsgaard wrote: »Don't get me wrong. I find vampire lore fascinating, but partly because these extremely powerful creatures are supposed to be rare. In ESO, they are nothing if not annoying, because they are everywhere, especially in Cyrodill.
Last night I think I found a solution. The turn undead morph in the fighters guild tree works wonders in group pvp, where every other player (or more) is a vamp. Usually specialized skills like this are a big turn off because you have to identify your opponent, but now that half the players in Cyrodil are vamps, there is just no need to identify anything...
I challenge all of you to try this...do you best to use turn undead next time you are in the middle of a large battle and laugh your ass off when the enemy damage all but stops for a few seconds each time you do it. Then use it again a few seconds later...and again...and again...
You can also use it at chokepoints, inside doors, to guard your stash, etc...
And if they have immovable up?